Player Matchup

Chiron
Chiron
PretentiousPoet
Chiron
Level 85
God Stats
3W - 3L
1,724 SR
Queue Stats
9W - 10L
1,695 Elo+
Solo
Olorun
Olorun
sorrow_BLR
Olorun
Level 26
God Stats
3W - 1L
1,525 SR
Queue Stats
155W - 74L
1,696 Elo+
Party 1
Ares
Ares
xXBaBy_x
Ares
Level 17
God Stats
7W - 0L
1,966 SR
Queue Stats
92W - 15L
1,821 Elo+
Party 1
Team Averages
Level 43
1,738 SR
1,737 Elo+

VS

Team Averages
Level 52
1,559 SR
1,305 Elo+
Agni
Agni
ABeKHonKNarp
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Blood_Yannik
Guan Yu
Level 143
God Stats
2W - 1L
1,578 SR
Queue Stats
42W - 53L
1,461 Elo+
Party 2
Izanami
Izanami
NekoGirlHunter
Izanami
Level 8
God Stats
0W - 1L
1,599 SR
Queue Stats
6W - 7L
954 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 12
9,165
833
7,670
7,030
2,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
sorrow_BLR
Olorun
14
10 / 0 / 16
10,042
913
16,053
10,568
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
14
11 / 1 / 13
10,697
972
15,433
13,704
14,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 2
6,445
586
4,501
11,005
3,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Blood_Yannik
Guan Yu
12
3 / 7 / 0
8,169
743
8,158
19,926
18,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 10 / 2
6,583
598
6,272
14,270
4,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
28
Kills
3
3
Deaths
28
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
L
Guan Yu
Blood_Yannik
Guan Yu
3
7
0
0.43
L
0
10
2
0.1
W
7
2
12
6.5
W
Olorun
sorrow_BLR
Olorun
10
0
16
18
W
Ares
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,156
Damage
18,931
31,302
Taken
45,201
22,662
Mitigated
26,858
16,807
Healing
4,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,501
290
92
460
11,005
3,519
0
6,236
4,769
11,808
0
L
Guan Yu
Blood_Yannik
Guan Yu
8,158
1,532
306
2,478
19,926
18,345
0
13,132
6,794
0
21,526
L
6,272
3,786
68
842
14,270
4,994
0
10,534
3,736
0
21,845
W
7,670
3,209
599
2,264
7,030
2,545
1,159
1,225
5,542
0
28,841
W
Olorun
sorrow_BLR
Olorun
16,053
8,824
958
7,621
10,568
5,233
1,279
1,866
8,453
41,623
4,925
W
Ares
15,433
1,158
0
5,365
13,704
14,884
90
1,932
11,266
23,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,904
Gold Earned
21,197
119
Minions Killed
73
8
Camps Cleared
1
568,779
Distance Traveled
444,563
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,445
586
11
1
0
123,282
0
L
Guan Yu
8,169
743
27
2
1
192,127
0
L
Izanami
6,583
598
35
3
0
129,154
0
W
Chiron
9,165
833
44
4
2
208,616
1
W
Olorun
10,042
913
69
6
5
183,859
1
W
Ares
10,697
972
6
1
1
176,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role