Player Matchup

Nox
Nox
MIYUKl
Nox
Level 156
God Stats
8W - 5L
1,716 SR
Queue Stats
135W - 166L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
migueblack1000
Cernunnos
Level 106
God Stats
2W - 3L
1,537 SR
Queue Stats
10W - 17L
1,425 Elo+
Party 1
Mulan
Mulan
olmedo_run
Mulan
Level 113
God Stats
2W - 1L
1,520 SR
Queue Stats
52W - 54L
1,582 Elo+
Party 1
Team Averages
Level 125
1,591 SR
1,478 Elo+

VS

Team Averages
Level 47
1,639 SR
1,563 Elo+
Chaac
Chaac
CimTurry
Chaac
Level 29
God Stats
8W - 3L
1,608 SR
Queue Stats
28W - 28L
1,493 Elo+
Party 2
Scylla
Scylla
NinetalesDaHero
Scylla
Level 49
God Stats
8W - 7L
1,675 SR
Queue Stats
70W - 53L
1,605 Elo+
Party 2
Bellona
Bellona
SpeedyMcGee19
Bellona
Level 63
God Stats
6W - 6L
1,632 SR
Queue Stats
55W - 40L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
MIYUKl
Nox
13
2 / 6 / 4
9,434
674
3,840
9,098
3,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
migueblack1000
Cernunnos
13
4 / 5 / 1
9,130
652
9,023
10,573
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
12
1 / 7 / 3
8,167
583
6,030
16,157
14,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CimTurry
Chaac
14
6 / 2 / 11
10,376
741
9,464
15,384
15,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 4 / 12
9,499
679
10,798
7,479
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
15
9 / 1 / 9
10,499
750
11,204
9,827
10,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
18
18
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
CimTurry
Chaac
6
2
11
5.75
L
Nox
MIYUKl
Nox
2
6
4
0.67
W
3
4
12
2.25
W
Bellona
9
1
9
13.5
L
Cernunnos
migueblack1000
Cernunnos
4
5
1
0.9
L
Mulan
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,893
Damage
31,466
35,828
Taken
32,690
21,976
Mitigated
29,054
4,114
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CimTurry
Chaac
9,464
1,020
0
4,213
15,384
15,595
568
3,040
12,344
3,292
27,259
L
Nox
MIYUKl
Nox
3,840
187
0
250
9,098
3,246
0
3,814
4,890
21,836
0
W
10,798
1,012
0
500
7,479
2,555
706
621
6,858
41,409
0
W
Bellona
11,204
3,457
0
1,034
9,827
10,904
1,004
843
8,984
0
26,410
L
Cernunnos
migueblack1000
Cernunnos
9,023
3,795
0
1,154
10,573
4,622
858
2,814
7,341
0
25,108
L
Mulan
6,030
623
231
2,479
16,157
14,108
0
4,916
10,474
0
23,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,731
Gold Earned
30,374
128
Minions Killed
160
4
Camps Cleared
7
687,531
Distance Traveled
716,745
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,376
741
45
3
1
236,981
2
L
Nox
9,434
674
48
3
0
225,782
7
W
Scylla
9,499
679
84
6
2
212,917
2
W
Bellona
10,499
750
31
2
4
266,847
2
L
Cernunnos
9,130
652
45
3
3
215,358
4
L
Mulan
8,167
583
35
3
1
246,391
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role