Player Matchup

Morgan Le Fay
Morgan Le Fay
Gahaa3k
Morgan Le Fay
Level 29
God Stats
3W - 2L
1,542 SR
Queue Stats
81W - 93L
1,383 Elo+
Solo
Ravana
Ravana
RedLink21
Ravana
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 67L
1,531 Elo+
Solo
Ares
Ares
TábZ
Ares
Level 27
God Stats
2W - 2L
1,654 SR
Queue Stats
34W - 47L
1,425 Elo+
Party 1
Rama
Rama
kapslockINC
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,495 Elo+
Party 1
Bellona
Bellona
proloxi
Bellona
Level 26
God Stats
0W - 2L
1,289 SR
Queue Stats
42W - 52L
1,413 Elo+
Party 1
Team Averages
Level 25
1,497 SR
1,449 Elo+

VS

Team Averages
Level 27
1,568 SR
1,499 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Ado770
Janus
Level 29
God Stats
3W - 7L
1,451 SR
Queue Stats
182W - 136L
1,610 Elo+
Solo
Thanatos
Thanatos
ProWhie
Thanatos
Level 26
God Stats
2W - 1L
1,773 SR
Queue Stats
16W - 12L
1,495 Elo+
Solo
Cupid
Cupid
S4MURAJ
Cupid
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 53L
1,456 Elo+
Party 2
Neith
Neith
Sebospl
Neith
Level 26
God Stats
26W - 21L
1,614 SR
Queue Stats
35W - 36L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gahaa3k
Morgan Le Fay
8
1 / 7 / 0
4,621
462
2,462
7,105
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
RedLink21
Ravana
8
0 / 3 / 0
4,906
491
1,165
5,250
1,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
TábZ
Ares
7
0 / 3 / 2
4,873
487
2,378
8,243
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
3 / 2 / 0
4,787
479
5,014
6,005
1,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
proloxi
Bellona
10
3 / 4 / 1
5,605
561
4,662
7,013
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 0 / 4
4,994
499
2,350
5,674
2,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Ado770
Janus
13
11 / 0 / 0
7,872
787
7,566
4,113
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ProWhie
Thanatos
11
8 / 0 / 0
6,784
678
4,812
5,701
2,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
S4MURAJ
Cupid
9
0 / 4 / 2
5,452
545
2,379
6,983
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Sebospl
Neith
7
0 / 3 / 5
4,925
493
4,778
4,633
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
19
19
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
4
2
W
Janus
Ado770
Janus
11
0
0
11
L
Morgan Le Fay
Gahaa3k
Morgan Le Fay
1
7
0
0.14
W
Thanatos
ProWhie
Thanatos
8
0
0
8
L
Ravana
RedLink21
Ravana
0
3
0
0
W
Cupid
S4MURAJ
Cupid
0
4
2
0.25
W
Neith
Sebospl
Neith
0
3
5
0.83
L
Ares
TábZ
Ares
0
3
2
0.33
L
3
2
0
1.5
L
Bellona
proloxi
Bellona
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,681
Damage
21,885
33,616
Taken
27,104
15,237
Mitigated
9,445
6,681
Healing
13,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,350
397
0
2,120
5,674
2,697
0
1,281
4,393
14,139
0
W
Janus
Ado770
Janus
7,566
990
0
1,398
4,113
1,283
66
1,742
2,371
44,480
0
L
Morgan Le Fay
Gahaa3k
Morgan Le Fay
2,462
254
0
178
7,105
2,176
123
4,575
2,321
19,209
0
W
Thanatos
ProWhie
Thanatos
4,812
1,136
0
6,690
5,701
2,403
564
84
5,617
0
35,813
L
Ravana
RedLink21
Ravana
1,165
578
0
2,065
5,250
1,289
0
380
4,868
0
26,201
W
Cupid
S4MURAJ
Cupid
2,379
964
31
1,901
6,983
1,805
510
742
6,241
0
20,785
W
Neith
Sebospl
Neith
4,778
3,433
0
1,131
4,633
1,257
0
991
3,642
0
16,752
L
Ares
TábZ
Ares
2,378
701
0
2,838
8,243
5,197
0
2,098
6,121
8,377
0
L
5,014
3,879
0
735
6,005
1,592
0
875
5,130
0
17,312
L
Bellona
proloxi
Bellona
4,662
758
0
865
7,013
4,983
0
1,675
5,260
0
21,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,792
Gold Earned
30,027
179
Minions Killed
258
0
Camps Cleared
0
939,612
Distance Traveled
938,821
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,994
499
13
1
0
183,347
2
W
Janus
7,872
787
91
9
0
199,980
0
L
Morgan Le Fay
4,621
462
16
2
0
171,873
0
W
Thanatos
6,784
678
72
7
0
201,917
0
L
Ravana
4,906
491
55
6
0
191,547
1
W
Cupid
5,452
545
47
5
0
178,306
1
W
Neith
4,925
493
35
4
0
175,271
1
L
Ares
4,873
487
7
1
0
193,725
1
L
Rama
4,787
479
42
4
0
182,231
2
L
Bellona
5,605
561
59
6
0
200,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role