Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Its_Cxshyy
Ymir
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 11L
1,409 Elo+
Party 1
Cliodhna
Cliodhna
LeenDSlime
Cliodhna
Level 124
God Stats
4W - 5L
1,434 SR
Queue Stats
457W - 531L
1,444 Elo+
Party 1
Artemis
Artemis
MirrOn60FPS
Artemis
Level 104
God Stats
3W - 2L
1,563 SR
Queue Stats
532W - 644L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
uschamp1
Guan Yu
Level 95
God Stats
5W - 5L
1,556 SR
Queue Stats
67W - 106L
1,415 Elo+
Party 1
Team Averages
Level 92
1,511 SR
1,444 Elo+

VS

Team Averages
Level 44
1,599 SR
1,521 Elo+
Hou Yi
Hou Yi
Brannef
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,544 Elo+
Party 2
Khepri
Khepri
FearInCube70
Khepri
Level 18
God Stats
4W - 4L
1,722 SR
Queue Stats
49W - 52L
1,646 Elo+
Party 2
Bacchus
Bacchus
IceCreamGurl125
Bacchus
Level 100
God Stats
1W - 2L
1,752 SR
Queue Stats
89W - 106L
1,424 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sefar20
Cu Chulainn
Level 32
God Stats
1W - 1L
1,522 SR
Queue Stats
98W - 105L
1,526 Elo+
Party 2
Merlin
Merlin
SenatorLorgana
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 174L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 1 / 8
9,468
557
9,305
10,692
6,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 7
8,179
481
2,876
6,927
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
LeenDSlime
Cliodhna
18
11 / 2 / 6
11,293
664
14,109
11,372
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
MirrOn60FPS
Artemis
15
5 / 0 / 4
9,276
546
9,569
5,071
1,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
uschamp1
Guan Yu
17
5 / 0 / 4
10,440
614
6,294
10,532
10,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Brannef
Hou Yi
10
0 / 5 / 0
6,376
375
1,658
9,522
2,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
10
0 / 1 / 0
6,850
403
1,320
8,603
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 6 / 0
7,666
451
5,343
14,495
7,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Sefar20
Cu Chulainn
13
0 / 6 / 0
7,764
457
5,955
15,503
10,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 8 / 1
7,577
446
5,200
10,442
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
26
Kills
3
3
Deaths
26
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
8
8
L
Hou Yi
Brannef
Hou Yi
0
5
0
0
L
Khepri
0
1
0
0
L
2
6
0
0.33
W
1
0
7
4.5
W
Cliodhna
LeenDSlime
Cliodhna
11
2
6
7
W
Artemis
MirrOn60FPS
Artemis
5
0
4
7
L
Cu Chulainn
Sefar20
Cu Chulainn
0
6
0
0
L
1
8
1
0.19
W
Guan Yu
uschamp1
Guan Yu
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,153
Damage
19,476
44,594
Taken
58,565
30,316
Mitigated
30,250
19,184
Healing
10,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,305
314
408
4,270
10,692
6,386
974
3,023
7,399
43,341
0
L
Hou Yi
Brannef
Hou Yi
1,658
517
0
2,031
9,522
2,264
0
1,105
8,337
0
42,450
L
Khepri
1,320
42
0
2,672
8,603
7,250
0
1,795
6,714
9,746
0
L
5,343
1,051
0
3,040
14,495
7,612
0
3,953
10,330
36,906
0
W
2,876
986
0
1,784
6,927
6,913
894
2,178
4,599
17,806
0
W
Cliodhna
LeenDSlime
Cliodhna
14,109
2,085
0
5,167
11,372
4,598
1,187
3,376
7,734
0
85,320
W
Artemis
MirrOn60FPS
Artemis
9,569
4,462
0
2,434
5,071
1,665
2,772
1,979
2,960
0
58,280
L
Cu Chulainn
Sefar20
Cu Chulainn
5,955
1,423
0
2,758
15,503
10,173
0
3,185
12,208
0
49,717
L
5,200
209
0
470
10,442
2,951
33
2,714
7,466
50,012
0
W
Guan Yu
uschamp1
Guan Yu
6,294
1,002
869
4,252
10,532
10,754
469
798
9,063
9,325
50,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,656
Gold Earned
36,233
465
Minions Killed
371
0
Camps Cleared
0
1,700,659
Distance Traveled
1,508,254
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,468
557
81
5
0
351,992
9
L
Hou Yi
6,376
375
69
4
0
282,092
2
L
Khepri
6,850
403
24
1
0
346,325
1
L
Bacchus
7,666
451
73
4
0
319,580
5
W
Ymir
8,179
481
27
2
0
307,598
0
W
Cliodhna
11,293
664
113
7
0
397,690
0
W
Artemis
9,276
546
108
6
0
300,405
7
L
Cu Chulainn
7,764
457
104
6
0
279,872
0
L
Merlin
7,577
446
101
6
0
280,385
3
W
Guan Yu
10,440
614
136
8
0
342,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role