Player Matchup

Pele
Pele
Dimcrafty
Pele
Level 28
God Stats
1W - 0L
1,156 SR
Queue Stats
22W - 20L
1,411 Elo+
Solo
Bakasura
Bakasura
EarthDuchess73
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,104 Elo+
Solo
Artemis
Artemis
Fer5318
Artemis
Level 29
God Stats
23W - 18L
1,479 SR
Queue Stats
73W - 88L
1,402 Elo+
Solo
Aphrodite
Aphrodite
Stephen094
Aphrodite
Level 19
God Stats
15W - 5L
1,679 SR
Queue Stats
98W - 117L
1,439 Elo+
Solo
Scylla
Scylla
YoungBrothrr
Scylla
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,296 Elo+
Solo
Team Averages
Level 18
1,463 SR
1,330 Elo+

VS

Team Averages
Level 13
1,465 SR
1,353 Elo+
Fenrir
Fenrir
Aizeen v
Fenrir
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 171L
1,509 Elo+
Solo
Ares
Ares
Exxotic Pear
Ares
Level 11
God Stats
1W - 3L
1,381 SR
Queue Stats
2W - 7L
1,124 Elo+
Solo
Persephone
Persephone
Mav561
Persephone
Level 22
God Stats
2W - 8L
1,442 SR
Queue Stats
123W - 171L
1,406 Elo+
Solo
Rama
Rama
YziR4MEN
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,071 Elo+
Solo
Vamana
Vamana
the antihero
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
17 / 21 / 23
22,582
551
47,401
56,090
20,106
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
13
1 / 16 / 8
13,716
335
2,644
16,258
5,021
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Fer5318
Artemis
20
35 / 12 / 15
26,937
657
78,358
65,790
26,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Stephen094
Aphrodite
20
10 / 11 / 38
22,301
544
23,490
45,826
25,497
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
20
4 / 21 / 11
16,491
402
2,460
27,882
8,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aizeen v
Fenrir
20
29 / 14 / 11
21,898
534
36,367
43,669
23,153
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 10 / 21
20,079
490
20,273
51,648
73,794
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Persephone
Mav561
Persephone
20
28 / 13 / 21
23,699
578
60,003
37,340
12,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
20
8 / 20 / 21
17,516
427
23,496
34,009
12,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
20
3 / 16 / 38
17,771
433
16,815
46,289
41,976
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
190
67
Kills
78
81
Deaths
73
95
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aizeen v
Fenrir
29
14
11
2.46
W
Pele
17
21
23
1.36
W
Bakasura
1
16
8
0.31
L
10
10
21
2.05
W
Artemis
Fer5318
Artemis
35
12
15
3.54
L
Persephone
Mav561
Persephone
28
13
21
2.96
W
Aphrodite
Stephen094
Aphrodite
10
11
38
2.64
W
Scylla
4
21
11
0.45
L
Rama
8
20
21
0.93
L
Vamana
3
16
38
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,353
Damage
156,954
211,846
Taken
212,955
85,271
Mitigated
163,744
82,875
Healing
33,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aizeen v
Fenrir
36,367
7,222
0
8,794
43,669
23,153
1,230
2,898
40,418
0
174,476
W
Pele
47,401
14,484
0
12,980
56,090
20,106
2,012
23,873
31,819
0
129,649
W
Bakasura
2,644
1,637
0
518
16,258
5,021
504
7,295
8,963
0
9,670
L
20,273
2,112
0
5,137
51,648
73,794
1,865
7,240
44,388
64,338
0
W
Artemis
Fer5318
Artemis
78,358
58,392
0
30,142
65,790
26,340
11,143
24,566
41,119
0
244,824
L
Persephone
Mav561
Persephone
60,003
4,357
3,501
8,548
37,340
12,658
2,234
4,603
32,684
164,665
0
W
Aphrodite
Stephen094
Aphrodite
23,490
771
14,103
23,835
45,826
25,497
2,110
18,553
26,524
109,496
0
W
Scylla
2,460
766
0
1,297
27,882
8,307
92
9,684
18,198
25,926
0
L
Rama
23,496
13,802
0
3,230
34,009
12,163
3,118
4,299
29,710
0
91,082
L
Vamana
16,815
5,740
0
3,966
46,289
41,976
2,254
7,921
36,992
0
48,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,027
Gold Earned
100,963
508
Minions Killed
588
0
Camps Cleared
0
2,601,302
Distance Traveled
3,229,756
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
21,898
534
188
5
0
614,977
3
W
Pele
22,582
551
125
3
0
538,249
4
W
Bakasura
13,716
335
19
0
0
273,810
1
L
Ares
20,079
490
57
1
0
707,643
3
W
Artemis
26,937
657
205
5
0
582,517
3
L
Persephone
23,699
578
180
4
0
646,984
1
W
Aphrodite
22,301
544
124
3
0
677,477
0
W
Scylla
16,491
402
35
1
0
529,249
0
L
Rama
17,516
427
112
3
0
628,511
5
L
Vamana
17,771
433
51
1
0
631,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role