Player Matchup

Horus
Horus
DracoRex123
Horus
Level 68
God Stats
1W - 0L
1,667 SR
Queue Stats
51W - 35L
1,612 Elo+
Party 3
Ra
Ra
Gh0StXwArRiOr20
Ra
Level 85
God Stats
2W - 1L
1,546 SR
Queue Stats
14W - 9L
1,511 Elo+
Party 3
Chiron
Chiron
JeevsNoSleeves
Chiron
Level 129
God Stats
9W - 8L
1,684 SR
Queue Stats
134W - 131L
1,536 Elo+
Solo
Bastet
Bastet
Maroxn
Bastet
Level 127
God Stats
9W - 1L
1,635 SR
Queue Stats
66W - 60L
1,533 Elo+
Solo
Tiamat
Tiamat
MªLady
Tiamat
Level 126
God Stats
32W - 29L
1,625 SR
Queue Stats
75W - 58L
1,602 Elo+
Solo
Team Averages
Level 107
1,631 SR
1,559 Elo+

VS

Team Averages
Level 130
1,597 SR
1,498 Elo+
Aphrodite
Aphrodite
B4C0N_4_M3311
Aphrodite
Level 68
God Stats
92W - 78L
1,580 SR
Queue Stats
96W - 83L
1,558 Elo+
Party 1
Tyr
Tyr
BloodcodeRequiem
Tyr
Level 157
God Stats
3W - 2L
1,673 SR
Queue Stats
111W - 126L
1,508 Elo+
Party 1
Neith
Neith
MIYUKl
Neith
Level 156
God Stats
0W - 3L
1,562 SR
Queue Stats
12W - 20L
1,448 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
enteiover
Morgan Le Fay
Level 155
God Stats
2W - 3L
1,622 SR
Queue Stats
25W - 40L
1,478 Elo+
Party 2
Ymir
Ymir
olmedo_run
Ymir
Level 113
God Stats
0W - 1L
1,550 SR
Queue Stats
19W - 27L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 9
9,517
680
6,995
18,360
23,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 3 / 12
10,669
762
10,036
9,222
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 4 / 9
9,747
696
15,214
12,364
5,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
Maroxn
Bastet
19
8 / 3 / 7
12,508
893
19,078
16,417
7,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
MªLady
Tiamat
17
4 / 1 / 6
10,638
760
17,578
11,114
8,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
B4C0N_4_M3311
Aphrodite
16
1 / 3 / 8
9,320
666
7,255
14,967
6,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 5 / 7
10,344
739
17,801
24,750
27,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
MIYUKl
Neith
15
3 / 3 / 5
9,639
689
8,028
10,056
2,935
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
enteiover
Morgan Le Fay
18
3 / 4 / 7
10,415
744
16,464
12,034
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 9
10,216
730
7,447
18,588
20,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
49
17
Kills
13
13
Deaths
17
43
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
B4C0N_4_M3311
Aphrodite
1
3
8
1.67
L
4
5
7
1.5
W
1
2
9
2.75
W
2
3
12
2.67
W
2
4
9
1.63
L
Neith
MIYUKl
Neith
3
3
5
1.83
W
Bastet
Maroxn
Bastet
8
3
7
3.83
W
Tiamat
MªLady
Tiamat
4
1
6
7
L
Morgan Le Fay
enteiover
Morgan Le Fay
3
4
7
1.63
L
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,901
Damage
56,995
67,477
Taken
80,395
49,025
Mitigated
61,309
24,404
Healing
27,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
B4C0N_4_M3311
Aphrodite
7,255
295
7,451
7,688
14,967
6,483
482
6,939
8,028
34,160
0
L
17,801
2,172
0
6,298
24,750
27,024
251
6,701
18,049
11,920
35,006
W
6,995
3,823
5,503
7,694
18,360
23,072
426
8,719
9,478
0
18,077
W
10,036
906
1,821
1,177
9,222
4,322
456
4,874
4,272
32,245
0
W
15,214
5,262
1,659
2,607
12,364
5,549
2,307
7,065
5,161
0
36,736
L
Neith
MIYUKl
Neith
8,028
1,741
0
2,305
10,056
2,935
533
3,851
6,205
0
26,552
W
Bastet
Maroxn
Bastet
19,078
3,241
0
996
16,417
7,727
597
9,270
6,901
0
48,936
W
Tiamat
MªLady
Tiamat
17,578
1,323
221
2,726
11,114
8,355
1,095
5,727
5,134
47,757
0
L
Morgan Le Fay
enteiover
Morgan Le Fay
16,464
194
232
1,857
12,034
4,396
729
3,180
8,854
50,560
0
L
7,447
872
744
933
18,588
20,471
26
7,321
11,267
17,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,079
Gold Earned
49,934
318
Minions Killed
343
7
Camps Cleared
9
1,366,849
Distance Traveled
1,306,251
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,320
666
75
5
3
285,316
4
L
Tyr
10,344
739
76
5
4
267,446
0
W
Horus
9,517
680
38
3
0
276,856
5
W
Ra
10,669
762
50
4
0
263,270
2
W
Chiron
9,747
696
71
5
1
241,782
0
L
Neith
9,639
689
57
4
0
198,519
0
W
Bastet
12,508
893
75
5
3
300,223
1
W
Tiamat
10,638
760
84
6
3
284,718
4
L
Morgan Le Fay
10,415
744
114
8
1
279,896
0
L
Ymir
10,216
730
21
2
1
275,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role