Player Matchup

Ymir
Ymir
Andres_Lagarza
Ymir
Level 28
God Stats
2W - 4L
1,278 SR
Queue Stats
59W - 64L
1,281 Elo+
Solo
Medusa
Medusa
CausableOne300
Medusa
Level 17
God Stats
1W - 4L
1,635 SR
Queue Stats
39W - 35L
1,399 Elo+
Solo
Bakasura
Bakasura
Destroyerjimmy7
Bakasura
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,372 Elo+
Solo
Thanatos
Thanatos
HyperX4895
Thanatos
Level 15
God Stats
0W - 2L
1,329 SR
Queue Stats
1W - 3L
1,354 Elo+
Solo
Cernunnos
Cernunnos
URG Entity
Cernunnos
Level 6
God Stats
1W - 2L
1,439 SR
Queue Stats
1W - 3L
1,261 Elo+
Solo
Team Averages
Level 15
1,436 SR
1,333 Elo+

VS

Team Averages
Level 16
1,327 SR
1,304 Elo+
Arachne
Arachne
FiRe Base229
Arachne
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 15L
1,206 Elo+
Solo
Nu Wa
Nu Wa
Fk Blue9194
Nu Wa
Level 7
God Stats
1W - 2L
1,266 SR
Queue Stats
5W - 3L
1,434 Elo+
Party 1
Persephone
Persephone
Zhou Lacroix
Persephone
Level 26
God Stats
6W - 5L
1,122 SR
Queue Stats
25W - 33L
1,348 Elo+
Party 1
Chernobog
Chernobog
andresinfanteria
Chernobog
Level 7
God Stats
1W - 1L
1,261 SR
Queue Stats
3W - 6L
1,118 Elo+
Solo
Cerberus
Cerberus
topo_solis
Cerberus
Level 29
God Stats
5W - 6L
1,485 SR
Queue Stats
101W - 107L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 6
9,050
503
7,810
16,570
20,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
22 / 3 / 1
11,906
661
24,103
14,522
7,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
15
4 / 5 / 3
9,297
517
5,635
12,597
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
HyperX4895
Thanatos
12
0 / 6 / 4
7,857
437
1,410
10,902
2,876
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
URG Entity
Cernunnos
10
2 / 12 / 3
7,127
396
8,736
13,250
3,892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FiRe Base229
Arachne
11
9 / 8 / 7
8,075
449
8,116
13,174
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 3 / 8
10,746
597
16,083
10,595
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Zhou Lacroix
Persephone
14
6 / 9 / 2
9,823
546
8,364
12,893
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
11
2 / 11 / 6
7,557
420
4,575
12,047
3,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
topo_solis
Cerberus
15
7 / 2 / 9
9,291
516
10,252
15,131
13,801
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
65
32
Kills
33
34
Deaths
33
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
L
22
3
1
7.5
L
Bakasura
4
5
3
1.1
W
Arachne
FiRe Base229
Arachne
9
8
7
1.56
W
9
3
8
4.33
L
Thanatos
HyperX4895
Thanatos
0
6
4
0.33
L
Cernunnos
URG Entity
Cernunnos
2
12
3
0.29
W
Persephone
Zhou Lacroix
Persephone
6
9
2
0.78
W
Chernobog
2
11
6
0.45
W
Cerberus
topo_solis
Cerberus
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,694
Damage
47,390
67,841
Taken
63,840
39,221
Mitigated
27,709
12,696
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,810
2,426
374
2,156
16,570
20,580
184
8,572
7,732
25,770
0
L
24,103
9,873
0
1,109
14,522
7,142
1,014
8,651
5,351
0
94,417
L
Bakasura
5,635
4,168
0
5,553
12,597
4,731
275
5,031
7,266
0
56,846
W
Arachne
FiRe Base229
Arachne
8,116
5,474
0
1,327
13,174
4,785
747
2,176
10,928
0
20,863
W
16,083
2,929
108
985
10,595
3,069
1,126
0
10,365
61,304
0
L
Thanatos
HyperX4895
Thanatos
1,410
816
0
3,468
10,902
2,876
540
5,921
4,595
0
29,933
L
Cernunnos
URG Entity
Cernunnos
8,736
4,354
0
36
13,250
3,892
469
4,946
8,198
0
32,778
W
Persephone
Zhou Lacroix
Persephone
8,364
1,257
35
1,372
12,893
2,873
238
887
11,997
31,833
0
W
Chernobog
4,575
2,779
0
510
12,047
3,181
816
0
12,047
0
34,015
W
Cerberus
topo_solis
Cerberus
10,252
2,041
330
5,033
15,131
13,801
188
4,747
10,384
44,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,237
Gold Earned
45,492
429
Minions Killed
344
0
Camps Cleared
0
1,516,902
Distance Traveled
1,533,756
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,050
503
36
2
0
293,220
1
L
Medusa
11,906
661
143
8
0
298,086
3
L
Bakasura
9,297
517
138
8
0
353,922
0
W
Arachne
8,075
449
22
1
0
298,995
0
W
Nu Wa
10,746
597
99
6
0
323,310
0
L
Thanatos
7,857
437
64
4
0
264,048
2
L
Cernunnos
7,127
396
48
3
0
307,626
0
W
Persephone
9,823
546
62
3
0
325,805
3
W
Chernobog
7,557
420
74
4
0
266,853
0
W
Cerberus
9,291
516
87
5
0
318,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role