Player Matchup

Aphrodite
Aphrodite
Jakeram71
Aphrodite
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,373 Elo+
Solo
Zhong Kui
Zhong Kui
SenpaiSplash31
Zhong Kui
Level 29
God Stats
55W - 50L
1,415 SR
Queue Stats
245W - 314L
1,342 Elo+
Solo
Fenrir
Fenrir
Sweet1_cz
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,232 Elo+
Solo
Team Averages
Level 18
1,472 SR
1,315 Elo+

VS

Team Averages
Level 60
1,418 SR
1,373 Elo+
Achilles
Achilles
A_O_Y_95
Achilles
Level 49
God Stats
2W - 1L
1,251 SR
Queue Stats
8W - 12L
1,201 Elo+
Solo
Medusa
Medusa
Sniffyr
Medusa
Level 104
God Stats
4W - 4L
1,630 SR
Queue Stats
94W - 101L
1,464 Elo+
Party 1
Sol
Sol
l 1nOnly l
Sol
Level 26
God Stats
29W - 33L
1,372 SR
Queue Stats
93W - 105L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jakeram71
Aphrodite
12
2 / 4 / 7
8,607
717
8,632
11,907
13,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
SenpaiSplash31
Zhong Kui
13
7 / 2 / 2
10,338
862
13,571
17,783
19,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
Sweet1_cz
Fenrir
9
0 / 14 / 5
7,358
613
1,140
13,761
4,187

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A_O_Y_95
Achilles
14
7 / 2 / 10
9,955
830
7,969
10,387
4,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Sniffyr
Medusa
14
11 / 4 / 8
10,197
850
20,111
11,259
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 13
9,326
777
8,174
9,137
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
9
Kills
20
20
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
A_O_Y_95
Achilles
7
2
10
6
L
Aphrodite
Jakeram71
Aphrodite
2
4
7
1.38
L
Zhong Kui
SenpaiSplash31
Zhong Kui
7
2
2
4
W
Medusa
Sniffyr
Medusa
11
4
8
3.75
L
Fenrir
Sweet1_cz
Fenrir
0
14
5
0.18
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,343
Damage
36,254
43,451
Taken
30,783
37,748
Mitigated
12,327
14,781
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
A_O_Y_95
Achilles
7,969
2,537
0
1,771
10,387
4,020
270
7,139
3,248
0
31,119
L
Aphrodite
Jakeram71
Aphrodite
8,632
1,040
4,310
4,949
11,907
13,713
0
1,802
10,105
32,474
0
L
Zhong Kui
SenpaiSplash31
Zhong Kui
13,571
1,969
0
5,481
17,783
19,848
93
3,945
13,838
31,870
0
W
Medusa
Sniffyr
Medusa
20,111
8,413
0
1,512
11,259
4,712
841
8,812
2,447
0
50,175
L
Fenrir
Sweet1_cz
Fenrir
1,140
348
0
41
13,761
4,187
0
2,940
10,821
0
3,610
W
8,174
3,498
0
2,184
9,137
3,595
1,811
7,035
2,102
27,024
2,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,303
Gold Earned
29,478
107
Minions Killed
155
3
Camps Cleared
9
597,437
Distance Traveled
710,682
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,955
830
39
3
5
261,468
4
L
Aphrodite
8,607
717
61
5
1
207,687
0
L
Zhong Kui
10,338
862
36
3
1
220,442
0
W
Medusa
10,197
850
56
5
3
225,567
2
L
Fenrir
7,358
613
10
1
1
169,308
0
W
Sol
9,326
777
60
5
1
223,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role