Player Matchup

Izanami
Izanami
Gaming Express1
Izanami
Level 16
God Stats
16W - 7L
1,408 SR
Queue Stats
29W - 28L
1,344 Elo+
Solo
Hel
Hel
T0xicT0xin
Hel
Level 27
God Stats
12W - 11L
1,452 SR
Queue Stats
107W - 104L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
Xh4v0kXX
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,208 Elo+
Solo
Hades
Hades
collsssa
Hades
Level 7
God Stats
2W - 1L
1,421 SR
Queue Stats
8W - 10L
1,181 Elo+
Solo
Ganesha
Ganesha
feli_gohan
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,200 Elo+
Solo
Team Averages
Level 13
1,456 SR
1,258 Elo+

VS

Team Averages
Level 9
1,405 SR
1,332 Elo+
Kukulkan
Kukulkan
Bryan_Angel_1
Kukulkan
Level 17
God Stats
3W - 3L
1,668 SR
Queue Stats
23W - 37L
1,267 Elo+
Solo
Artemis
Artemis
Drboeni
Artemis
Level 4
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Terra
Terra
RedSquirrel_19
Terra
Level 14
God Stats
8W - 9L
1,424 SR
Queue Stats
10W - 20L
1,244 Elo+
Solo
Nemesis
Nemesis
Weaponscore
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Neith
Neith
boehse
Neith
Level 6
God Stats
0W - 3L
1,125 SR
Queue Stats
0W - 4L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
24 / 2 / 11
12,215
1,357
32,791
7,938
2,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 1 / 13
10,870
1,208
9,639
6,755
2,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Xh4v0kXX
Sun Wukong
17
7 / 5 / 16
10,548
1,172
8,423
11,631
8,150
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
collsssa
Hades
17
4 / 3 / 17
9,386
1,043
3,712
8,520
6,309
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
feli_gohan
Ganesha
18
0 / 0 / 31
11,306
1,256
10,473
9,402
10,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bryan_Angel_1
Kukulkan
15
10 / 2 / 0
11,701
1,300
25,204
10,291
3,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Drboeni
Artemis
14
0 / 4 / 3
7,980
887
1,936
7,321
2,085
15
0 / 12 / 5
9,081
1,009
2,634
23,558
12,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Weaponscore
Nemesis
15
0 / 16 / 9
8,900
989
5,336
19,773
6,267
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
boehse
Neith
15
1 / 7 / 6
8,784
976
2,824
13,018
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
34
41
Kills
11
11
Deaths
41
88
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bryan_Angel_1
Kukulkan
10
2
0
5
L
Artemis
Drboeni
Artemis
0
4
3
0.38
W
24
2
11
14.75
L
0
12
5
0.21
W
6
1
13
12.5
L
Nemesis
Weaponscore
Nemesis
0
16
9
0.28
W
Sun Wukong
Xh4v0kXX
Sun Wukong
7
5
16
3
L
Neith
boehse
Neith
1
7
6
0.57
W
Hades
collsssa
Hades
4
3
17
4.17
W
Ganesha
feli_gohan
Ganesha
0
0
31
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,038
Damage
37,934
44,246
Taken
73,961
30,066
Mitigated
28,446
9,082
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bryan_Angel_1
Kukulkan
25,204
2,242
132
1,022
10,291
3,380
0
4,544
5,747
50,297
0
L
Artemis
Drboeni
Artemis
1,936
818
0
0
7,321
2,085
0
1,458
5,863
0
4,644
W
32,791
20,695
0
611
7,938
2,489
0
5,153
2,785
0
56,358
L
2,634
1,247
224
1,460
23,558
12,733
0
4,491
19,067
21,179
0
W
9,639
2,355
3,076
2,955
6,755
2,821
0
4,064
2,691
19,247
0
L
Nemesis
Weaponscore
Nemesis
5,336
4,989
0
0
19,773
6,267
0
8,636
11,137
0
8,371
W
Sun Wukong
Xh4v0kXX
Sun Wukong
8,423
2,464
0
80
11,631
8,150
0
7,828
3,803
5,139
27,557
L
Neith
boehse
Neith
2,824
1,389
0
607
13,018
3,981
0
6,288
6,730
0
9,182
W
Hades
collsssa
Hades
3,712
791
112
696
8,520
6,309
0
5,190
3,330
7,841
0
W
Ganesha
feli_gohan
Ganesha
10,473
1,955
0
1,552
9,402
10,297
0
5,603
3,799
22,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,325
Gold Earned
46,446
175
Minions Killed
104
4
Camps Cleared
6
798,883
Distance Traveled
685,154
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,701
1,300
58
6
1
153,721
0
L
Artemis
7,980
887
3
0
0
114,161
0
W
Izanami
12,215
1,357
47
5
2
156,496
0
L
Terra
9,081
1,009
31
3
5
149,706
3
W
Hel
10,870
1,208
27
3
2
148,889
0
L
Nemesis
8,900
989
3
0
0
145,963
0
W
Sun Wukong
10,548
1,172
85
9
0
175,636
0
L
Neith
8,784
976
9
1
0
121,603
1
W
Hades
9,386
1,043
14
2
0
127,803
0
W
Ganesha
11,306
1,256
2
0
0
190,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role