Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
JOSH37334
Bellona
Level 157
God Stats
1W - 4L
1,408 SR
Queue Stats
265W - 276L
1,488 Elo+
Party 2
Hou Yi
Hou Yi
MightWannaWard
Hou Yi
Level 62
God Stats
2W - 2L
1,725 SR
Queue Stats
146W - 40L
1,744 Elo+
Party 2
Tiamat
Tiamat
Zephiroth1253
Tiamat
Level 44
God Stats
0W - 2L
1,337 SR
Queue Stats
128W - 138L
1,471 Elo+
Solo
Ganesha
Ganesha
xJBx5150
Ganesha
Level 122
God Stats
0W - 1L
1,763 SR
Queue Stats
2W - 4L
1,521 Elo+
Party 2
Team Averages
Level 87
1,547 SR
1,545 Elo+

VS

Team Averages
Level 98
1,562 SR
1,590 Elo+
Gilgamesh
Gilgamesh
ItsNotTrickz
Gilgamesh
Level 145
God Stats
2W - 2L
1,567 SR
Queue Stats
207W - 152L
1,577 Elo+
Party 1
Xbalanque
Xbalanque
MarcadiaX
Xbalanque
Level 115
God Stats
4W - 0L
1,643 SR
Queue Stats
66W - 34L
1,673 Elo+
Party 1
Sol
Sol
Smite4ever4581
Sol
Level 29
God Stats
6W - 1L
1,550 SR
Queue Stats
205W - 117L
1,621 Elo+
Party 1
Hercules
Hercules
death swing 81
Hercules
Level 44
God Stats
10W - 10L
1,378 SR
Queue Stats
122W - 115L
1,385 Elo+
Solo
Kumbhakarna
Kumbhakarna
uTrVapor1
Kumbhakarna
Level 155
God Stats
3W - 0L
1,670 SR
Queue Stats
252W - 151L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 6 / 4
8,242
458
6,911
11,650
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
JOSH37334
Bellona
12
0 / 8 / 0
7,530
418
7,166
18,733
12,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 3 / 1
11,082
616
10,474
14,563
5,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 2
8,155
453
5,550
7,530
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
xJBx5150
Ganesha
12
0 / 5 / 6
7,303
406
3,960
13,199
12,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsNotTrickz
Gilgamesh
17
11 / 4 / 6
10,830
602
13,822
14,684
7,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
MarcadiaX
Xbalanque
17
3 / 1 / 5
10,538
585
6,779
11,771
4,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 3 / 6
10,271
571
11,287
10,572
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
14
1 / 4 / 5
9,099
506
2,370
12,804
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
uTrVapor1
Kumbhakarna
16
4 / 1 / 10
9,919
551
10,589
20,333
18,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
13
Kills
24
24
Deaths
13
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
6
4
0.67
W
Gilgamesh
ItsNotTrickz
Gilgamesh
11
4
6
3.5
L
Bellona
JOSH37334
Bellona
0
8
0
0
W
Xbalanque
MarcadiaX
Xbalanque
3
1
5
5.5
L
8
3
1
2.83
W
5
3
6
2.67
L
3
2
2
2
W
Hercules
1
4
5
0.88
W
Kumbhakarna
uTrVapor1
Kumbhakarna
4
1
10
9
L
Ganesha
xJBx5150
Ganesha
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,061
Damage
44,847
65,675
Taken
70,164
36,847
Mitigated
39,969
21,586
Healing
26,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,911
2,203
0
8,365
11,650
3,627
0
2,242
9,231
0
44,272
W
Gilgamesh
ItsNotTrickz
Gilgamesh
13,822
3,877
0
4,218
14,684
7,630
2,763
1,742
12,808
0
66,728
L
Bellona
JOSH37334
Bellona
7,166
2,419
0
3,220
18,733
12,818
354
7,347
10,554
0
38,994
W
Xbalanque
MarcadiaX
Xbalanque
6,779
4,522
0
5,959
11,771
4,211
1,690
413
11,322
0
90,490
L
10,474
5,825
0
5,961
14,563
5,176
0
3,139
11,326
0
84,029
W
11,287
3,272
0
4,245
10,572
3,473
1,293
2,319
7,927
55,826
6,072
L
5,550
768
0
3,400
7,530
2,960
0
2,375
5,066
34,436
0
W
Hercules
2,370
705
52
3,854
12,804
5,823
235
2,436
10,228
0
37,260
W
Kumbhakarna
uTrVapor1
Kumbhakarna
10,589
1,219
0
8,386
20,333
18,832
293
1,926
18,304
47,277
0
L
Ganesha
xJBx5150
Ganesha
3,960
559
135
505
13,199
12,266
0
4,645
8,504
17,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,312
Gold Earned
50,657
408
Minions Killed
488
0
Camps Cleared
0
1,677,158
Distance Traveled
1,851,685
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,242
458
93
5
0
318,698
4
W
Gilgamesh
10,830
602
100
6
0
389,114
1
L
Bellona
7,530
418
67
4
0
295,783
1
W
Xbalanque
10,538
585
145
8
0
380,927
7
L
Hou Yi
11,082
616
153
9
0
349,915
5
W
Sol
10,271
571
99
6
0
352,513
3
L
Tiamat
8,155
453
84
5
0
348,998
6
W
Hercules
9,099
506
63
4
0
375,921
6
W
Kumbhakarna
9,919
551
81
5
0
353,210
2
L
Ganesha
7,303
406
11
1
0
363,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role