Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Epilepsye_
Medusa
Level 23
God Stats
36W - 21L
1,620 SR
Queue Stats
101W - 79L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
Naruto42226
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,463 Elo+
Solo
Ravana
Ravana
PSV_Ninja-Mortal
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,358 Elo+
Solo
Kukulkan
Kukulkan
monstermatty616
Kukulkan
Level 18
God Stats
163W - 182L
1,432 SR
Queue Stats
202W - 221L
1,391 Elo+
Solo
Team Averages
Level 13
1,510 SR
1,437 Elo+

VS

Team Averages
Level 60
1,493 SR
1,419 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
L0ocifer
Nox
Level 18
God Stats
7W - 8L
1,356 SR
Queue Stats
23W - 28L
1,395 Elo+
Party 1
Nemesis
Nemesis
MissJorogumo
Nemesis
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,270 Elo+
Party 1
Nike
Nike
tzur_medina1
Nike
Level 16
God Stats
22W - 7L
1,610 SR
Queue Stats
46W - 32L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 4 / 0
7,327
1,047
5,249
12,191
8,077
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Epilepsye_
Medusa
11
0 / 3 / 3
6,504
929
3,293
8,976
2,603
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Naruto42226
Ao Kuang
11
0 / 4 / 1
5,979
854
556
5,027
1,329
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 7 / 3
6,384
912
2,651
11,136
6,198
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
12
0 / 9 / 2
6,684
955
3,222
10,468
3,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

180

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
16 / 0 / 10
10,746
1,535
22,369
5,336
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
 
Bastet
14
4 / 1 / 14
7,792
1,113
10,462
5,533
2,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 17
7,508
1,073
2,281
557
198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
MissJorogumo
Nemesis
14
4 / 1 / 12
7,623
1,089
3,011
4,650
1,774
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 13
7,644
1,092
4,681
4,182
2,021
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
93
3
Kills
27
27
Deaths
3
9
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
0
0.75
W
Nu Wa
 
Nu Wa
16
0
10
21
W
Bastet
 
Bastet
4
1
14
11
L
Medusa
Epilepsye_
Medusa
0
3
3
0.5
W
1
0
17
9.5
W
Nemesis
MissJorogumo
Nemesis
4
1
12
10
L
Ao Kuang
Naruto42226
Ao Kuang
0
4
1
0.13
L
0
7
3
0.21
L
Kukulkan
0
9
2
0.11
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,971
Damage
42,804
47,798
Taken
20,258
21,279
Mitigated
7,972
1,529
Healing
1,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,249
451
291
772
12,191
8,077
0
4,067
7,824
19,197
0
W
Nu Wa
 
Nu Wa
22,369
4,588
127
1,779
5,336
1,880
0
2,518
2,818
48,387
0
W
Bastet
 
Bastet
10,462
1,839
0
0
5,533
2,099
0
2,084
3,449
0
16,442
L
Medusa
Epilepsye_
Medusa
3,293
1,727
0
0
8,976
2,603
0
5,947
2,753
0
12,935
W
2,281
343
0
0
557
198
0
69
488
5,445
0
W
Nemesis
MissJorogumo
Nemesis
3,011
1,043
0
70
4,650
1,774
0
2,762
1,888
0
4,224
L
Ao Kuang
Naruto42226
Ao Kuang
556
0
0
202
5,027
1,329
0
3,061
1,711
2,776
0
L
2,651
377
0
206
11,136
6,198
0
5,533
5,237
101
7,090
L
Kukulkan
3,222
792
0
58
10,468
3,072
0
4,613
5,623
23,094
0
W
4,681
707
0
0
4,182
2,021
0
1,638
2,544
0
18,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,878
Gold Earned
41,313
105
Minions Killed
123
1
Camps Cleared
6
526,117
Distance Traveled
779,477
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,327
1,047
28
4
0
128,845
0
W
Nu Wa
10,746
1,535
64
9
2
136,990
3
W
Bastet
7,792
1,113
11
2
1
178,775
0
L
Medusa
6,504
929
25
4
1
121,781
0
W
Nox
7,508
1,073
16
2
0
149,020
0
W
Nemesis
7,623
1,089
1
0
0
170,302
0
L
Ao Kuang
5,979
854
4
1
0
44,451
1
L
Ravana
6,384
912
8
1
0
125,729
0
L
Kukulkan
6,684
955
40
6
0
105,311
2
W
Nike
7,644
1,092
31
4
3
144,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role