Player Matchup

Charybdis
Charybdis
Baene
Charybdis
Level 158
God Stats
17W - 13L
1,532 SR
Queue Stats
197W - 205L
1,480 Elo+
Solo
The Morrigan
The Morrigan
SwouseNutz
The Morrigan
Level 61
God Stats
2W - 2L
1,473 SR
Queue Stats
212W - 215L
1,491 Elo+
Solo
Fenrir
Fenrir
itzking2pro
Fenrir
Level 122
God Stats
18W - 13L
1,602 SR
Queue Stats
89W - 103L
1,491 Elo+
Solo
Team Averages
Level 114
1,536 SR
1,487 Elo+

VS

Team Averages
Level 96
1,558 SR
1,453 Elo+
Neith
Neith
KrmA Zoso
Neith
Level 138
God Stats
4W - 4L
1,550 SR
Queue Stats
197W - 191L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
P4NDA CAKES
Cthulhu
Level 144
God Stats
34W - 20L
1,682 SR
Queue Stats
243W - 257L
1,465 Elo+
Party 1
Scylla
Scylla
Sweet1_cz
Scylla
Level 5
God Stats
2W - 3L
1,442 SR
Queue Stats
3W - 16L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Baene
Charybdis
6
0 / 1 / 1
11,793
454
0
748
0
Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
SwouseNutz
The Morrigan
20
16 / 7 / 8
18,729
720
26,431
21,031
10,832
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
12 / 4 / 13
18,155
698
33,022
32,715
23,758
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KrmA Zoso
Neith
20
8 / 7 / 2
16,826
647
23,658
21,708
8,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
P4NDA CAKES
Cthulhu
18
4 / 5 / 6
16,049
617
13,229
34,614
45,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Sweet1_cz
Scylla
9
0 / 17 / 2
12,625
486
761
17,610
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
28
Kills
12
12
Deaths
29
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Baene
Charybdis
0
1
1
0.5
L
Neith
KrmA Zoso
Neith
8
7
2
1.29
L
Cthulhu
P4NDA CAKES
Cthulhu
4
5
6
1.4
L
Scylla
Sweet1_cz
Scylla
0
17
2
0.06
W
The Morrigan
SwouseNutz
The Morrigan
16
7
8
2.86
W
Fenrir
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,453
Damage
37,648
54,494
Taken
73,932
34,590
Mitigated
59,311
15,579
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Baene
Charybdis
0
0
0
0
748
0
0
0
748
0
0
L
Neith
KrmA Zoso
Neith
23,658
7,295
0
2,461
21,708
8,794
3,103
7,344
14,364
0
107,980
L
Cthulhu
P4NDA CAKES
Cthulhu
13,229
444
514
4,499
34,614
45,274
0
7,000
27,614
54,724
0
L
Scylla
Sweet1_cz
Scylla
761
489
0
156
17,610
5,243
64
6,841
10,769
4,323
0
W
The Morrigan
SwouseNutz
The Morrigan
26,431
5,854
924
7,726
21,031
10,832
859
4,684
16,347
114,164
12,141
W
Fenrir
33,022
11,738
0
6,929
32,715
23,758
1,907
9,887
22,828
0
89,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,677
Gold Earned
45,500
243
Minions Killed
255
10
Camps Cleared
10
916,344
Distance Traveled
1,017,223
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,793
454
0
0
0
17
0
L
Neith
16,826
647
176
7
9
397,518
6
L
Cthulhu
16,049
617
74
3
1
398,750
7
L
Scylla
12,625
486
5
0
0
220,955
1
W
The Morrigan
18,729
720
162
6
6
412,593
0
W
Fenrir
18,155
698
81
3
4
503,734
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role