Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BaseVegeta1
Merlin
Level 26
God Stats
6W - 5L
1,629 SR
Queue Stats
127W - 91L
1,605 Elo+
Solo
Izanami
Izanami
DARKShadow1254
Izanami
Level 27
God Stats
6W - 5L
1,526 SR
Queue Stats
105W - 113L
1,439 Elo+
Party 1
Tyr
Tyr
HattrRJ
Tyr
Level 28
God Stats
3W - 3L
1,640 SR
Queue Stats
99W - 84L
1,635 Elo+
Solo
Fafnir
Fafnir
HoormannXCVIII
Fafnir
Level 28
God Stats
2W - 1L
1,496 SR
Queue Stats
93W - 106L
1,416 Elo+
Party 1
Team Averages
Level 23
1,558 SR
1,519 Elo+

VS

Team Averages
Level 12
1,420 SR
1,526 Elo+
Ra
Ra
 
Ra
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ArdokHD
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,694 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IMightNotRQ
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,545 Elo+
Solo
Mulan
Mulan
Leohert1
Mulan
Level 3
God Stats
0W - 2L
1,272 SR
Queue Stats
12W - 17L
1,437 Elo+
Solo
Nemesis
Nemesis
wtfguy
Nemesis
Level 23
God Stats
0W - 2L
1,328 SR
Queue Stats
86W - 89L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 1 / 2
5,384
673
2,309
4,873
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
10
3 / 1 / 2
6,073
759
3,349
4,501
1,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 2
4,722
590
1,335
4,692
1,108
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tyr
11
2 / 0 / 1
6,151
769
2,156
2,760
1,284
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
2 / 0 / 0
4,971
621
767
3,444
2,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 3 / 0
5,336
667
3,396
5,009
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
ArdokHD
Ares
7
1 / 1 / 3
4,685
586
1,930
3,112
2,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
IMightNotRQ
Ah Muzen Cab
5
0 / 1 / 0
3,806
476
691
1,623
267
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Leohert1
Mulan
7
0 / 3 / 0
4,075
509
1,028
4,499
1,376
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
wtfguy
Nemesis
7
1 / 1 / 2
4,553
569
2,030
3,406
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
4
4
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
2
3
L
Ra
 
Ra
2
3
0
0.67
L
Ares
ArdokHD
Ares
1
1
3
2.5
W
Merlin
3
1
2
4
W
0
2
2
0.5
W
Tyr
2
0
1
2.5
W
2
0
0
2
L
Ah Muzen Cab
IMightNotRQ
Ah Muzen Cab
0
1
0
0
L
Mulan
Leohert1
Mulan
0
3
0
0
L
Nemesis
wtfguy
Nemesis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,916
Damage
9,075
20,270
Taken
17,649
7,643
Mitigated
6,033
11,272
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,309
353
0
5,802
4,873
1,477
0
1,020
3,829
0
25,648
L
Ra
 
Ra
3,396
392
39
1,531
5,009
1,397
0
2,263
2,746
26,425
0
L
Ares
ArdokHD
Ares
1,930
152
0
1,053
3,112
2,077
0
771
2,341
12,445
0
W
Merlin
3,349
235
0
1,886
4,501
1,494
0
1,768
2,643
34,694
0
W
1,335
1,025
0
1,499
4,692
1,108
30
1,205
3,473
0
23,274
W
Tyr
2,156
340
0
1,627
2,760
1,284
0
0
2,760
0
34,757
W
767
63
0
458
3,444
2,280
0
1,401
1,983
8,780
0
L
Ah Muzen Cab
IMightNotRQ
Ah Muzen Cab
691
451
0
502
1,623
267
0
39
1,584
0
14,150
L
Mulan
Leohert1
Mulan
1,028
94
0
947
4,499
1,376
0
0
4,499
0
13,256
L
Nemesis
wtfguy
Nemesis
2,030
819
0
1,767
3,406
916
0
1,043
2,363
0
16,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,301
Gold Earned
22,455
278
Minions Killed
179
0
Camps Cleared
0
849,071
Distance Traveled
775,773
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,384
673
60
8
0
190,918
3
L
Ra
5,336
667
61
8
0
169,366
3
L
Ares
4,685
586
11
1
0
170,685
2
W
Merlin
6,073
759
68
9
0
166,275
1
W
Izanami
4,722
590
49
6
0
148,035
0
W
Tyr
6,151
769
86
11
0
181,679
3
W
Fafnir
4,971
621
15
2
0
162,164
2
L
Ah Muzen Cab
3,806
476
30
4
0
95,850
0
L
Mulan
4,075
509
38
5
0
146,770
4
L
Nemesis
4,553
569
39
5
0
193,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role