Player Matchup

Gilgamesh
Gilgamesh
Brluffy28
Gilgamesh
Level 106
God Stats
4W - 4L
1,441 SR
Queue Stats
142W - 130L
1,444 Elo+
Solo
Izanami
Izanami
HydroBarbados
Izanami
Level 54
God Stats
8W - 4L
1,578 SR
Queue Stats
104W - 75L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MamaSprayNPray89
Morgan Le Fay
Level 142
God Stats
32W - 28L
1,374 SR
Queue Stats
279W - 270L
1,392 Elo+
Party 1
Ravana
Ravana
MrPostman2272
Ravana
Level 126
God Stats
9W - 10L
1,403 SR
Queue Stats
199W - 185L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
xThexSinx357x
Kuzenbo
Level 145
God Stats
23W - 20L
1,427 SR
Queue Stats
923W - 892L
1,420 Elo+
Solo
Team Averages
Level 115
1,444 SR
1,439 Elo+

VS

Team Averages
Level 101
1,532 SR
1,440 Elo+
Bellona
Bellona
DIABLO13ORIGINAL
Bellona
Level 47
God Stats
16W - 19L
1,353 SR
Queue Stats
62W - 68L
1,404 Elo+
Solo
Chang'e
Chang'e
ILOVEGRENADEZ
Chang'e
Level 159
God Stats
13W - 15L
1,502 SR
Queue Stats
347W - 341L
1,436 Elo+
Solo
Thanatos
Thanatos
Jony-1096
Thanatos
Level 103
God Stats
9W - 4L
1,604 SR
Queue Stats
235W - 222L
1,475 Elo+
Solo
Geb
Geb
UtmostFlame
Geb
Level 121
God Stats
12W - 14L
1,456 SR
Queue Stats
549W - 588L
1,427 Elo+
Solo
Freya
Freya
pettypisces
Freya
Level 77
God Stats
1W - 1L
1,746 SR
Queue Stats
39W - 34L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brluffy28
Gilgamesh
11
3 / 2 / 9
7,935
529
8,695
13,793
9,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
15
7 / 1 / 3
9,415
628
5,777
5,852
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
MamaSprayNPray89
Morgan Le Fay
14
4 / 1 / 6
8,223
548
9,267
7,742
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 2 / 3
8,529
569
6,171
8,893
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
16
4 / 0 / 1
8,919
595
9,288
10,941
10,915
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,030
469
6,105
13,055
8,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
11
1 / 4 / 1
6,992
466
6,631
11,017
3,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Jony-1096
Thanatos
13
3 / 4 / 0
7,663
511
5,501
11,880
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 3
6,300
420
3,987
11,711
7,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
2 / 8 / 0
6,533
436
4,586
11,485
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
25
Kills
6
6
Deaths
25
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Brluffy28
Gilgamesh
3
2
9
3.75
L
0
4
0
0
W
Izanami
7
1
3
8.5
L
Chang'e
1
4
1
0.38
L
Thanatos
Jony-1096
Thanatos
3
4
0
0.75
W
Morgan Le Fay
MamaSprayNPray89
Morgan Le Fay
4
1
6
7
W
7
2
3
4.25
L
0
5
3
0.3
L
2
8
0
0.25
W
Kuzenbo
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,198
Damage
26,810
47,221
Taken
59,148
29,088
Mitigated
27,120
15,410
Healing
23,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Brluffy28
Gilgamesh
8,695
2,371
0
4,062
13,793
9,928
102
5,715
7,432
0
24,075
L
6,105
2,813
0
3,197
13,055
8,786
0
8,141
4,914
0
40,688
W
Izanami
5,777
3,755
0
1,135
5,852
2,198
472
2,455
3,273
0
70,215
L
Chang'e
6,631
623
391
4,183
11,017
3,510
105
3,586
7,431
46,343
0
L
Thanatos
Jony-1096
Thanatos
5,501
1,413
0
9,098
11,880
4,140
0
3,672
8,208
0
46,777
W
Morgan Le Fay
MamaSprayNPray89
Morgan Le Fay
9,267
1,431
0
2,021
7,742
2,609
47
3,503
4,156
46,231
0
W
6,171
1,471
0
4,685
8,893
3,438
0
2,602
6,215
0
52,349
L
3,987
585
64
2,435
11,711
7,871
0
2,267
9,444
19,351
0
L
4,586
1,349
0
4,124
11,485
2,813
0
1,320
10,165
33,539
0
W
Kuzenbo
9,288
2,768
0
3,507
10,941
10,915
132
0
10,941
51,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,021
Gold Earned
34,518
424
Minions Killed
364
0
Camps Cleared
0
1,500,167
Distance Traveled
1,405,514
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,935
529
30
2
0
305,162
1
L
Bellona
7,030
469
104
7
0
282,126
2
W
Izanami
9,415
628
134
9
0
288,598
3
L
Chang'e
6,992
466
77
5
0
213,818
0
L
Thanatos
7,663
511
92
6
0
330,028
5
W
Morgan Le Fay
8,223
548
73
5
0
301,295
7
W
Ravana
8,529
569
87
6
0
326,767
1
L
Geb
6,300
420
30
2
0
283,134
1
L
Freya
6,533
436
61
4
0
296,408
3
W
Kuzenbo
8,919
595
100
7
0
278,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role