Player Matchup

Bakasura
Bakasura
Destinity011
Bakasura
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,435 Elo+
Solo
Agni
Agni
juanMONCHO
Agni
Level 105
God Stats
3W - 3L
1,770 SR
Queue Stats
62W - 59L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
lael96
Cu Chulainn
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 225L
1,413 Elo+
Solo
Hou Yi
Hou Yi
sertum_GolD_
Hou Yi
Level 83
God Stats
1W - 4L
1,452 SR
Queue Stats
231W - 221L
1,470 Elo+
Solo
Ares
Ares
wrath-smurfetico
Ares
Level 42
God Stats
3W - 6L
1,524 SR
Queue Stats
159W - 213L
1,294 Elo+
Solo
Team Averages
Level 69
1,549 SR
1,414 Elo+

VS

Team Averages
Level 71
1,579 SR
1,453 Elo+
Cthulhu
Cthulhu
NUNESEU
Cthulhu
Level 24
God Stats
47W - 30L
1,607 SR
Queue Stats
224W - 211L
1,475 Elo+
Party 1
Hou Yi
Hou Yi
Rikiik
Hou Yi
Level 126
God Stats
7W - 3L
1,610 SR
Queue Stats
301W - 265L
1,454 Elo+
Party 1
Hel
Hel
cpufonedeouvido
Hel
Level 88
God Stats
8W - 2L
1,638 SR
Queue Stats
509W - 464L
1,488 Elo+
Party 1
Osiris
Osiris
patovich_l
Osiris
Level 67
God Stats
2W - 1L
1,772 SR
Queue Stats
253W - 390L
1,443 Elo+
Party 2
Odin
Odin
tostada_saturada
Odin
Level 49
God Stats
6W - 9L
1,269 SR
Queue Stats
449W - 513L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Destinity011
Bakasura
16
3 / 3 / 3
9,343
550
6,591
15,526
7,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 3 / 2
8,722
513
7,626
7,349
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
lael96
Cu Chulainn
15
4 / 6 / 1
9,468
557
11,195
16,082
14,040
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
12
3 / 7 / 2
7,593
447
6,709
10,910
3,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 4 / 4
7,991
470
5,312
16,460
13,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NUNESEU
Cthulhu
14
5 / 2 / 6
9,014
530
5,564
12,486
12,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Rikiik
Hou Yi
17
4 / 2 / 5
9,469
557
9,254
10,628
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 1 / 6
10,816
636
11,350
13,218
6,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
patovich_l
Osiris
15
4 / 3 / 7
9,330
549
9,705
12,252
8,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 4 / 3
8,629
508
6,997
13,894
9,567
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
12
Kills
23
23
Deaths
12
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Destinity011
Bakasura
3
3
3
1.5
W
Cthulhu
NUNESEU
Cthulhu
5
2
6
4
W
Hou Yi
Rikiik
Hou Yi
4
2
5
3.25
W
9
1
6
12
L
0
3
2
0.33
L
Cu Chulainn
lael96
Cu Chulainn
4
6
1
0.75
W
Osiris
patovich_l
Osiris
4
3
7
2.5
L
Hou Yi
3
7
2
0.57
W
1
4
3
0.63
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,433
Damage
42,870
66,327
Taken
62,478
40,520
Mitigated
41,357
17,125
Healing
25,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Destinity011
Bakasura
6,591
4,482
0
7,567
15,526
7,167
0
1,739
13,787
0
50,870
W
Cthulhu
NUNESEU
Cthulhu
5,564
832
0
2,082
12,486
12,681
346
2,659
9,735
27,732
0
W
Hou Yi
Rikiik
Hou Yi
9,254
5,517
0
3,770
10,628
3,950
3,092
1,207
8,946
0
68,289
W
11,350
1,189
4,799
8,819
13,218
6,417
1,222
5,906
6,849
67,254
0
L
7,626
304
0
885
7,349
2,625
0
4,247
3,102
60,826
0
L
Cu Chulainn
lael96
Cu Chulainn
11,195
2,877
0
2,798
16,082
14,040
488
4,980
11,102
0
56,846
W
Osiris
patovich_l
Osiris
9,705
3,524
0
2,997
12,252
8,742
0
2,426
9,182
0
61,883
L
Hou Yi
6,709
3,321
0
1,367
10,910
3,492
924
2,760
8,150
0
46,228
W
6,997
624
0
3,255
13,894
9,567
0
281
13,138
12,233
41,860
L
5,312
672
0
4,508
16,460
13,196
0
5,458
11,002
26,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,117
Gold Earned
47,258
501
Minions Killed
523
0
Camps Cleared
0
1,580,688
Distance Traveled
1,675,192
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,343
550
125
7
0
384,943
2
W
Cthulhu
9,014
530
72
4
0
333,520
2
W
Hou Yi
9,469
557
112
7
0
292,314
3
W
Hel
10,816
636
125
7
0
368,096
2
L
Agni
8,722
513
141
8
0
331,168
6
L
Cu Chulainn
9,468
557
123
7
0
315,176
3
W
Osiris
9,330
549
98
6
0
358,986
2
L
Hou Yi
7,593
447
73
4
0
248,308
3
W
Odin
8,629
508
116
7
0
322,276
7
L
Ares
7,991
470
39
2
0
301,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role