Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
JahzzIndo
Charybdis
Level 158
God Stats
7W - 16L
1,381 SR
Queue Stats
1,053W - 1,051L
1,409 Elo+
Solo
Guan Yu
Guan Yu
KаiTo
Guan Yu
Level 61
God Stats
1W - 0L
1,266 SR
Queue Stats
37W - 47L
1,418 Elo+
Solo
Chiron
Chiron
RideMyArrow
Chiron
Level 127
God Stats
8W - 10L
1,627 SR
Queue Stats
812W - 843L
1,507 Elo+
Solo
Team Averages
Level 111
1,455 SR
1,467 Elo+

VS

Team Averages
Level 99
1,454 SR
1,427 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Morathys
Baba Yaga
Level 148
God Stats
7W - 10L
1,570 SR
Queue Stats
660W - 665L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
diablo0810
Gilgamesh
Level 104
God Stats
7W - 3L
1,631 SR
Queue Stats
241W - 217L
1,440 Elo+
Party 1
Tiamat
Tiamat
kostra
Tiamat
Level 116
God Stats
0W - 2L
1,294 SR
Queue Stats
115W - 144L
1,395 Elo+
Solo
Ra
Ra
zloidarknik
Ra
Level 16
God Stats
0W - 1L
1,277 SR
Queue Stats
2W - 6L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 2 / 15
9,465
789
12,380
29,101
22,001
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
 
Loki
15
3 / 2 / 13
8,669
722
10,914
9,662
4,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
JahzzIndo
Charybdis
16
4 / 3 / 11
8,951
746
14,955
10,136
4,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
KаiTo
Guan Yu
15
7 / 3 / 15
9,178
765
11,801
19,400
24,181
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
18
8 / 1 / 13
9,949
829
16,083
9,526
4,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 4 / 5
8,325
694
11,782
10,726
4,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
Morathys
Baba Yaga
16
1 / 3 / 7
8,439
703
16,544
11,132
5,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
diablo0810
Gilgamesh
13
1 / 6 / 5
7,543
629
10,354
23,627
18,195
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
kostra
Tiamat
16
2 / 4 / 7
8,703
725
12,110
13,447
9,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 9 / 3
9,223
769
9,310
10,767
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
26
Kills
10
11
Deaths
26
67
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
15
5.75
W
Loki
 
Loki
3
2
13
4.75
L
Jing Wei
 
Jing Wei
3
4
5
1.38
W
Charybdis
JahzzIndo
Charybdis
4
3
11
3.17
W
Guan Yu
KаiTo
Guan Yu
7
3
15
4.83
L
Baba Yaga
Morathys
Baba Yaga
1
3
7
1.5
W
Chiron
8
1
13
14.5
L
Gilgamesh
diablo0810
Gilgamesh
1
6
5
0.58
L
Tiamat
kostra
Tiamat
2
4
7
1.38
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,133
Damage
60,100
77,825
Taken
69,699
59,729
Mitigated
41,532
45,116
Healing
22,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,380
1,633
2,519
11,463
29,101
22,001
179
13,792
14,931
2,190
23,444
W
Loki
 
Loki
10,914
1,201
3,007
1,108
9,662
4,709
709
4,463
5,095
0
22,419
L
Jing Wei
 
Jing Wei
11,782
5,729
1,451
1,803
10,726
4,360
0
62
10,664
0
20,657
W
Charybdis
JahzzIndo
Charybdis
14,955
6,324
2,147
1,103
10,136
4,421
167
5,735
4,221
0
27,274
W
Guan Yu
KаiTo
Guan Yu
11,801
2,130
6,721
8,368
19,400
24,181
287
8,373
10,654
0
15,089
L
Baba Yaga
Morathys
Baba Yaga
16,544
380
2,454
4,555
11,132
5,745
0
341
10,791
34,878
0
W
Chiron
16,083
1,550
5,146
3,534
9,526
4,417
62
4,470
4,960
0
29,773
L
Gilgamesh
diablo0810
Gilgamesh
10,354
1,676
849
5,109
23,627
18,195
0
284
23,343
0
14,472
L
Tiamat
kostra
Tiamat
12,110
1,401
890
3,598
13,447
9,163
0
123
13,324
19,794
0
L
9,310
960
1,389
603
10,767
4,069
0
32
10,735
17,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,212
Gold Earned
42,233
120
Minions Killed
106
0
Camps Cleared
0
1,381,759
Distance Traveled
1,130,320
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,465
789
17
1
0
289,509
1
W
Loki
8,669
722
14
1
0
274,342
2
L
Jing Wei
8,325
694
18
2
0
200,864
2
W
Charybdis
8,951
746
36
3
0
238,867
0
W
Guan Yu
9,178
765
5
0
0
285,003
4
L
Baba Yaga
8,439
703
40
3
0
245,780
4
W
Chiron
9,949
829
48
4
0
294,038
1
L
Gilgamesh
7,543
629
7
1
0
244,080
2
L
Tiamat
8,703
725
24
2
0
240,074
0
L
Ra
9,223
769
17
1
0
199,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role