Player Matchup

Cthulhu
Cthulhu
BigDodgerBlue
Cthulhu
Level 8
God Stats
3W - 12L
1,335 SR
Queue Stats
133W - 137L
1,309 Elo+
Party 2
Baron Samedi
Baron Samedi
Lcrio
Baron Samedi
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 145L
1,404 Elo+
Party 2
Sun Wukong
Sun Wukong
PSTAYOUTT
Sun Wukong
Level 5
God Stats
21W - 17L
1,307 SR
Queue Stats
58W - 50L
1,271 Elo+
Party 2
Bakasura
Bakasura
SebasJackland
Bakasura
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,237 Elo+
Solo
Heimdallr
Heimdallr
TotaledFurball2
Heimdallr
Level 18
God Stats
6W - 6L
1,511 SR
Queue Stats
100W - 92L
1,309 Elo+
Party 2
Team Averages
Level 21
1,431 SR
1,306 Elo+

VS

Team Averages
Level 16
1,483 SR
1,359 Elo+
Kali
Kali
Rezness
Kali
Level 16
God Stats
7W - 5L
1,440 SR
Queue Stats
20W - 25L
1,282 Elo+
Party 3
Xbalanque
Xbalanque
THELEXX77
Xbalanque
Level 15
God Stats
9W - 11L
1,441 SR
Queue Stats
14W - 18L
1,316 Elo+
Party 3
Medusa
Medusa
juanpgames
Medusa
Level 7
God Stats
4W - 1L
1,446 SR
Queue Stats
29W - 25L
1,186 Elo+
Solo
Ymir
Ymir
rehood1012
Ymir
Level 28
God Stats
33W - 20L
1,586 SR
Queue Stats
82W - 84L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
vicioushex
Ne Zha
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 34L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
2 / 2 / 1
7,886
303
731
2,712
799
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
Lcrio
Baron Samedi
19
9 / 10 / 7
13,257
510
21,920
22,562
10,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PSTAYOUTT
Sun Wukong
17
3 / 9 / 9
11,640
448
8,431
26,590
16,253
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
SebasJackland
Bakasura
19
4 / 7 / 9
12,621
485
7,433
20,113
8,628
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
TotaledFurball2
Heimdallr
17
9 / 10 / 1
11,596
446
13,585
19,531
6,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Rezness
Kali
8
1 / 2 / 5
9,511
366
629
2,812
759
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
THELEXX77
Xbalanque
18
4 / 5 / 5
13,304
512
7,916
13,199
4,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
juanpgames
Medusa
20
10 / 9 / 4
14,367
553
20,840
19,942
7,478
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 7 / 11
12,134
467
3,471
23,180
23,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
vicioushex
Ne Zha
20
22 / 5 / 9
17,348
667
31,959
29,773
13,197
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
72
27
Kills
38
38
Deaths
28
27
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
2
1
1.25
L
Baron Samedi
Lcrio
Baron Samedi
9
10
7
1.25
L
Sun Wukong
PSTAYOUTT
Sun Wukong
3
9
9
0.83
W
Kali
Rezness
Kali
1
2
5
1.75
L
Bakasura
SebasJackland
Bakasura
4
7
9
1.21
W
Xbalanque
THELEXX77
Xbalanque
4
5
5
1.3
L
Heimdallr
TotaledFurball2
Heimdallr
9
10
1
0.95
W
Medusa
juanpgames
Medusa
10
9
4
1.33
W
1
7
11
0.93
W
Ne Zha
vicioushex
Ne Zha
22
5
9
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,100
Damage
64,815
91,508
Taken
88,906
42,453
Mitigated
49,382
15,698
Healing
20,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
731
347
0
151
2,712
799
0
201
2,511
4,814
0
L
Baron Samedi
Lcrio
Baron Samedi
21,920
2,651
1,913
6,021
22,562
10,354
1,307
1,454
21,108
72,475
0
L
Sun Wukong
PSTAYOUTT
Sun Wukong
8,431
1,462
0
4,047
26,590
16,253
715
348
26,242
0
65,871
W
Kali
Rezness
Kali
629
397
0
194
2,812
759
48
405
2,407
0
4,127
L
Bakasura
SebasJackland
Bakasura
7,433
5,136
0
1,700
20,113
8,628
770
832
19,281
0
66,414
W
Xbalanque
THELEXX77
Xbalanque
7,916
3,038
0
1,686
13,199
4,330
8,223
2,933
10,056
0
77,835
L
Heimdallr
TotaledFurball2
Heimdallr
13,585
6,694
0
1,866
19,531
6,419
1,481
636
18,895
0
38,191
W
Medusa
juanpgames
Medusa
20,840
12,955
0
2,423
19,942
7,478
4,033
6,527
13,300
0
85,587
W
3,471
395
0
3,005
23,180
23,618
588
5,969
17,071
25,378
0
W
Ne Zha
vicioushex
Ne Zha
31,959
14,611
0
13,269
29,773
13,197
5,050
6,884
22,889
0
156,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,000
Gold Earned
66,664
408
Minions Killed
512
0
Camps Cleared
0
1,898,342
Distance Traveled
2,029,201
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,886
303
8
0
0
189,735
0
L
Baron Samedi
13,257
510
115
4
0
370,471
0
L
Sun Wukong
11,640
448
111
4
0
465,992
1
W
Kali
9,511
366
7
0
0
120,511
1
L
Bakasura
12,621
485
115
4
0
484,862
0
W
Xbalanque
13,304
512
141
5
0
476,532
3
L
Heimdallr
11,596
446
59
2
0
387,282
0
W
Medusa
14,367
553
130
5
0
404,430
0
W
Ymir
12,134
467
38
1
0
459,893
0
W
Ne Zha
17,348
667
196
8
0
567,835
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role