Player Matchup

Izanami
Izanami
BigSkitty
Izanami
Level 26
God Stats
11W - 10L
1,564 SR
Queue Stats
47W - 52L
1,417 Elo+
Party 2
Ymir
Ymir
Bit3n
Ymir
Level 29
God Stats
5W - 4L
1,592 SR
Queue Stats
45W - 35L
1,472 Elo+
Solo
Da Ji
Da Ji
BrothaFreaknik
Da Ji
Level 84
God Stats
4W - 5L
1,505 SR
Queue Stats
225W - 205L
1,560 Elo+
Party 2
Achilles
Achilles
lizzkz
Achilles
Level 6
God Stats
15W - 11L
1,581 SR
Queue Stats
20W - 21L
1,223 Elo+
Party 2
Olorun
Olorun
mossgame12
Olorun
Level 8
God Stats
4W - 2L
1,278 SR
Queue Stats
4W - 3L
1,223 Elo+
Party 2
Team Averages
Level 31
1,504 SR
1,379 Elo+

VS

Team Averages
Level 21
1,507 SR
1,397 Elo+
Ares
Ares
Biohazard612
Ares
Level 18
God Stats
5W - 6L
1,410 SR
Queue Stats
38W - 52L
1,384 Elo+
Party 1
Sol
Sol
Dartrius
Sol
Level 28
God Stats
5W - 6L
1,363 SR
Queue Stats
101W - 128L
1,357 Elo+
Party 1
Camazotz
Camazotz
FjordSmack
Camazotz
Level 27
God Stats
5W - 1L
1,693 SR
Queue Stats
96W - 88L
1,450 Elo+
Party 1
Rama
Rama
JackNicke1Je3
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 149L
1,393 Elo+
Solo
Chaac
Chaac
watts1182
Chaac
Level 23
God Stats
40W - 27L
1,567 SR
Queue Stats
100W - 108L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigSkitty
Izanami
17
7 / 6 / 0
10,597
530
13,864
14,905
3,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Bit3n
Ymir
14
1 / 4 / 9
9,670
484
8,939
18,611
17,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 8 / 3
10,519
526
17,190
19,464
7,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
lizzkz
Achilles
14
1 / 7 / 3
8,968
448
5,870
16,229
19,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
mossgame12
Olorun
15
1 / 11 / 1
9,238
462
6,833
17,938
5,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
9,736
487
6,050
15,229
14,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
13 / 5 / 4
11,869
593
12,880
13,603
8,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Camazotz
FjordSmack
Camazotz
17
11 / 5 / 6
11,581
579
16,752
21,043
8,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 0 / 4
12,186
609
14,858
14,393
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
watts1182
Chaac
17
5 / 3 / 4
11,105
555
11,394
15,195
13,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
18
Kills
36
36
Deaths
18
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigSkitty
Izanami
7
6
0
1.17
W
1
5
6
0.8
L
Ymir
Bit3n
Ymir
1
4
9
1.38
L
8
8
3
1.19
W
13
5
4
3
W
Camazotz
FjordSmack
Camazotz
11
5
6
2.8
W
6
0
4
8
L
Achilles
lizzkz
Achilles
1
7
3
0.36
L
Olorun
mossgame12
Olorun
1
11
1
0.14
W
Chaac
watts1182
Chaac
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,696
Damage
61,934
87,147
Taken
79,463
53,762
Mitigated
50,743
14,684
Healing
29,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigSkitty
Izanami
13,864
9,132
0
2,060
14,905
3,486
1,971
2,455
12,450
0
69,965
W
6,050
750
0
1,383
15,229
14,995
890
3,484
11,745
31,360
0
L
Ymir
Bit3n
Ymir
8,939
2,892
0
2,956
18,611
17,476
0
6,381
12,230
34,410
0
L
17,190
4,374
0
3,204
19,464
7,038
0
4,218
15,246
0
51,635
W
12,880
5,106
0
5,611
13,603
8,308
3,464
3,373
10,230
48,007
4,462
W
Camazotz
FjordSmack
Camazotz
16,752
6,568
0
8,446
21,043
8,184
1,895
4,766
16,277
0
58,833
W
14,858
11,839
0
9,104
14,393
5,317
5,471
2,798
11,595
0
101,822
L
Achilles
lizzkz
Achilles
5,870
1,642
0
493
16,229
19,824
0
2,455
13,774
0
31,795
L
Olorun
mossgame12
Olorun
6,833
3,661
0
5,971
17,938
5,938
1,798
4,874
13,064
50,945
0
W
Chaac
watts1182
Chaac
11,394
2,862
0
5,024
15,195
13,939
2,781
1,351
13,844
10,726
44,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,992
Gold Earned
56,477
412
Minions Killed
486
0
Camps Cleared
0
1,613,051
Distance Traveled
1,835,667
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,597
530
134
7
0
326,909
1
W
Ares
9,736
487
51
3
0
349,714
1
L
Ymir
9,670
484
48
2
0
347,844
3
L
Da Ji
10,519
526
78
4
0
360,858
5
W
Sol
11,869
593
88
4
0
384,525
5
W
Camazotz
11,581
579
91
5
0
392,506
4
W
Rama
12,186
609
163
8
0
356,871
2
L
Achilles
8,968
448
69
3
0
266,553
0
L
Olorun
9,238
462
83
4
0
310,887
1
W
Chaac
11,105
555
93
5
0
352,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role