Player Matchup

Sun Wukong
Sun Wukong
Memphis901Made
Sun Wukong
Level 155
God Stats
4W - 9L
1,285 SR
Queue Stats
322W - 416L
1,377 Elo+
Solo
Neith
Neith
NoxihWasTaken
Neith
Level 20
God Stats
25W - 13L
1,681 SR
Queue Stats
107W - 61L
1,592 Elo+
Party 2
Scylla
Scylla
aGDeluxe
Scylla
Level 129
God Stats
16W - 7L
1,701 SR
Queue Stats
282W - 179L
1,632 Elo+
Party 2
Team Averages
Level 101
1,555 SR
1,534 Elo+

VS

Team Averages
Level 101
1,656 SR
1,680 Elo+
Morgan Le Fay
Morgan Le Fay
HardlyDeaf
Morgan Le Fay
Level 153
God Stats
1W - 1L
1,690 SR
Queue Stats
170W - 111L
1,692 Elo+
Party 1
Neith
Neith
imul
Neith
Level 28
God Stats
24W - 10L
1,576 SR
Queue Stats
25W - 11L
1,664 Elo+
Party 1
Cthulhu
Cthulhu
vaughn shoe
Cthulhu
Level 123
God Stats
11W - 3L
1,701 SR
Queue Stats
163W - 104L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Memphis901Made
Sun Wukong
18
1 / 2 / 12
14,463
579
13,704
29,170
24,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 1 / 12
14,934
597
9,611
12,034
4,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
aGDeluxe
Scylla
20
14 / 1 / 4
17,198
688
30,413
18,073
6,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HardlyDeaf
Morgan Le Fay
16
3 / 8 / 0
13,813
553
23,678
23,950
7,738
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
imul
Neith
16
0 / 5 / 4
13,380
535
9,412
15,532
4,870
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
vaughn shoe
Cthulhu
16
1 / 5 / 2
13,259
530
18,482
23,797
23,858
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
18
Kills
4
4
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
HardlyDeaf
Morgan Le Fay
3
8
0
0.38
W
Sun Wukong
Memphis901Made
Sun Wukong
1
2
12
3.5
W
3
1
12
9
W
Scylla
aGDeluxe
Scylla
14
1
4
16
L
Neith
imul
Neith
0
5
4
0.4
L
Cthulhu
vaughn shoe
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,728
Damage
51,572
59,277
Taken
63,279
35,605
Mitigated
36,466
24,153
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
HardlyDeaf
Morgan Le Fay
23,678
1,135
0
4,290
23,950
7,738
58
11,945
11,340
78,626
0
W
Sun Wukong
Memphis901Made
Sun Wukong
13,704
1,775
1,327
13,472
29,170
24,939
385
20,304
8,866
0
47,361
W
9,611
3,252
0
5,085
12,034
4,461
1,900
8,642
3,392
0
47,042
W
Scylla
aGDeluxe
Scylla
30,413
3,296
0
4,269
18,073
6,205
1,159
13,449
4,624
109,874
0
L
Neith
imul
Neith
9,412
3,354
0
1,607
15,532
4,870
633
7,231
8,076
0
44,247
L
Cthulhu
vaughn shoe
Cthulhu
18,482
507
1,771
2,228
23,797
23,858
0
11,691
10,895
59,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,595
Gold Earned
40,452
301
Minions Killed
264
14
Camps Cleared
7
1,415,015
Distance Traveled
1,237,912
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,813
553
99
4
3
417,627
5
W
Sun Wukong
14,463
579
67
3
1
494,962
1
W
Neith
14,934
597
66
3
3
452,205
2
W
Scylla
17,198
688
168
7
10
467,848
3
L
Neith
13,380
535
90
4
3
391,114
2
L
Cthulhu
13,259
530
75
3
1
429,171
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role