Player Matchup

Cupid
Cupid
NBD Snack
Cupid
Level 36
God Stats
25W - 28L
1,378 SR
Queue Stats
158W - 219L
1,346 Elo+
Party 3
Cerberus
Cerberus
NemesisDaGun
Cerberus
Level 45
God Stats
16W - 13L
1,585 SR
Queue Stats
171W - 251L
1,281 Elo+
Party 3
Ravana
Ravana
S9LittleBoi
Ravana
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 117L
1,430 Elo+
Party 2
Hercules
Hercules
SL Kinscourge
Hercules
Level 94
God Stats
1W - 2L
1,279 SR
Queue Stats
203W - 199L
1,431 Elo+
Party 2
Sol
Sol
dreal1002
Sol
Level 67
God Stats
22W - 22L
1,515 SR
Queue Stats
302W - 369L
1,419 Elo+
Party 3
Team Averages
Level 64
1,451 SR
1,382 Elo+

VS

Team Averages
Level 69
1,438 SR
1,368 Elo+
Vulcan
Vulcan
BigJigs69
Vulcan
Level 26
God Stats
17W - 29L
1,331 SR
Queue Stats
92W - 114L
1,358 Elo+
Party 1
Izanami
Izanami
Mr_Cabbagepants
Izanami
Level 104
God Stats
13W - 9L
1,452 SR
Queue Stats
629W - 717L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
P00SPRINKLE
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 205L
1,391 Elo+
Solo
Cliodhna
Cliodhna
Spence_96
Cliodhna
Level 81
God Stats
2W - 4L
1,527 SR
Queue Stats
428W - 503L
1,376 Elo+
Party 1
Skadi
Skadi
VansPK
Skadi
Level 29
God Stats
9W - 15L
1,379 SR
Queue Stats
108W - 145L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
NBD Snack
Cupid
13
3 / 7 / 6
7,725
483
7,060
12,882
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
NemesisDaGun
Cerberus
12
1 / 8 / 9
7,766
485
3,799
15,458
14,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
15
8 / 3 / 3
9,267
579
8,866
9,315
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
SL Kinscourge
Hercules
16
8 / 0 / 1
9,866
617
7,974
7,595
8,758
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 1 / 8
9,446
590
10,595
10,613
6,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BigJigs69
Vulcan
13
6 / 5 / 8
8,707
544
13,820
10,324
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
10 / 3 / 5
9,932
621
11,997
10,613
3,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
P00SPRINKLE
Sun Wukong
13
0 / 4 / 7
7,794
487
5,583
10,695
8,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
Spence_96
Cliodhna
14
3 / 6 / 3
8,175
511
5,327
12,999
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
VansPK
Skadi
11
0 / 7 / 4
7,221
451
4,013
10,100
3,539
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
24
Kills
19
19
Deaths
25
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BigJigs69
Vulcan
6
5
8
2
L
10
3
5
4.17
W
Cupid
NBD Snack
Cupid
3
7
6
0.86
W
Cerberus
NemesisDaGun
Cerberus
1
8
9
0.69
L
Sun Wukong
P00SPRINKLE
Sun Wukong
0
4
7
0.88
W
Ravana
8
3
3
3.17
W
Hercules
SL Kinscourge
Hercules
8
0
1
8.5
L
Cliodhna
Spence_96
Cliodhna
3
6
3
0.75
L
Skadi
VansPK
Skadi
0
7
4
0.29
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,294
Damage
40,740
55,863
Taken
54,731
40,445
Mitigated
24,079
19,321
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BigJigs69
Vulcan
13,820
4,093
705
1,602
10,324
3,604
573
3,140
7,184
45,202
0
L
11,997
8,556
453
2,453
10,613
3,592
1,418
2,413
8,200
0
54,689
W
Cupid
NBD Snack
Cupid
7,060
2,821
850
2,705
12,882
4,281
681
2,669
9,905
0
42,586
W
Cerberus
NemesisDaGun
Cerberus
3,799
136
285
3,167
15,458
14,151
0
6,444
8,632
14,371
0
L
Sun Wukong
P00SPRINKLE
Sun Wukong
5,583
580
0
408
10,695
8,864
0
2,057
8,638
0
38,460
W
Ravana
8,866
3,384
0
3,994
9,315
6,445
0
1,956
7,285
0
53,156
W
Hercules
SL Kinscourge
Hercules
7,974
2,057
0
1,957
7,595
8,758
1,686
0
7,595
0
59,458
L
Cliodhna
Spence_96
Cliodhna
5,327
737
309
4,405
12,999
4,480
1,257
1,586
11,413
0
46,462
L
Skadi
VansPK
Skadi
4,013
1,475
0
1,019
10,100
3,539
196
5,265
4,835
0
26,584
W
10,595
4,387
0
6,363
10,613
6,810
1,979
1,925
8,626
57,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,070
Gold Earned
41,829
445
Minions Killed
427
0
Camps Cleared
0
1,470,685
Distance Traveled
1,463,558
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,707
544
74
5
0
287,531
4
L
Izanami
9,932
621
116
7
0
285,353
4
W
Cupid
7,725
483
76
5
0
263,068
5
W
Cerberus
7,766
485
31
2
0
287,518
2
L
Sun Wukong
7,794
487
77
5
0
286,041
2
W
Ravana
9,267
579
110
7
0
320,514
1
W
Hercules
9,866
617
122
8
0
316,118
4
L
Cliodhna
8,175
511
101
6
0
343,223
1
L
Skadi
7,221
451
59
4
0
261,410
3
W
Sol
9,446
590
106
7
0
283,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role