Player Matchup

Neith
Neith
CommiBobRoss
Neith
Level 66
God Stats
14W - 7L
1,581 SR
Queue Stats
43W - 33L
1,568 Elo+
Party 1
He Bo
He Bo
XxCraZPredatorX
He Bo
Level 139
God Stats
3W - 3L
1,796 SR
Queue Stats
222W - 177L
1,596 Elo+
Party 1
Mulan
Mulan
Zomb1eking
Mulan
Level 28
God Stats
19W - 16L
1,602 SR
Queue Stats
128W - 95L
1,580 Elo+
Party 1
Team Averages
Level 78
1,659 SR
1,582 Elo+

VS

Team Averages
Level 65
1,392 SR
1,531 Elo+
Horus
Horus
ExplosiveEyeball
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,562 Elo+
Party 2
Merlin
Merlin
Mrpokemon4
Merlin
Level 81
God Stats
4W - 3L
1,330 SR
Queue Stats
55W - 46L
1,549 Elo+
Party 2
Thanatos
Thanatos
samitchlord
Thanatos
Level 85
God Stats
0W - 1L
1,346 SR
Queue Stats
4W - 7L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 14
10,008
667
6,004
8,762
2,623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
10 / 5 / 8
12,223
815
14,208
8,676
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
15
6 / 5 / 12
11,404
760
11,189
14,417
14,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 8
9,634
642
5,332
13,818
13,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Mrpokemon4
Merlin
13
2 / 7 / 9
9,800
653
9,419
12,987
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
samitchlord
Thanatos
15
10 / 5 / 3
11,596
773
8,604
11,403
4,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
17
Kills
15
15
Deaths
18
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
5
14
1.6
L
3
6
8
1.17
L
Merlin
Mrpokemon4
Merlin
2
7
9
0.93
W
10
5
8
2.8
W
Mulan
6
5
12
2.4
L
Thanatos
samitchlord
Thanatos
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,401
Damage
23,355
31,855
Taken
38,208
19,558
Mitigated
22,380
6,828
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,004
3,300
0
1,203
8,762
2,623
917
3,049
5,647
0
18,371
L
5,332
1,290
1,266
3,118
13,818
13,868
461
4,486
9,029
310
12,371
L
Merlin
Mrpokemon4
Merlin
9,419
560
71
1,199
12,987
4,168
727
5,655
7,122
44,016
0
W
14,208
802
0
1,006
8,676
2,604
1,502
2,290
6,386
43,380
0
W
Mulan
11,189
1,367
0
4,619
14,417
14,331
526
4,762
9,590
0
37,870
L
Thanatos
samitchlord
Thanatos
8,604
1,231
0
7,452
11,403
4,344
1,002
3,883
7,400
0
25,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,635
Gold Earned
31,030
166
Minions Killed
121
8
Camps Cleared
4
780,856
Distance Traveled
733,553
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,008
667
33
2
0
264,444
2
L
Horus
9,634
642
7
0
0
219,077
0
L
Merlin
9,800
653
86
6
4
248,382
4
W
He Bo
12,223
815
77
5
5
247,466
2
W
Mulan
11,404
760
56
4
3
268,946
0
L
Thanatos
11,596
773
28
2
0
266,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role