Player Matchup

Hera
Hera
HardlyDeaf
Hera
Level 153
God Stats
5W - 4L
1,872 SR
Queue Stats
170W - 111L
1,686 Elo+
Party 2
Bacchus
Bacchus
Palko x Crow51
Bacchus
Level 122
God Stats
36W - 11L
1,763 SR
Queue Stats
111W - 84L
1,652 Elo+
Party 2
Neith
Neith
imul
Neith
Level 28
God Stats
24W - 10L
1,577 SR
Queue Stats
25W - 11L
1,649 Elo+
Party 2
Team Averages
Level 101
1,737 SR
1,662 Elo+

VS

Team Averages
Level 65
1,518 SR
1,500 Elo+
Cthulhu
Cthulhu
HugoMaster17
Cthulhu
Level 81
God Stats
5W - 2L
1,562 SR
Queue Stats
252W - 196L
1,595 Elo+
Party 1
Vulcan
Vulcan
MintGolfMEX
Vulcan
Level 84
God Stats
7W - 14L
1,487 SR
Queue Stats
54W - 83L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vyn20
Tsukuyomi
Level 29
God Stats
22W - 18L
1,504 SR
Queue Stats
26W - 23L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 3
13,281
738
25,234
14,883
5,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 0 / 10
10,602
589
6,707
14,083
19,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
imul
Neith
15
2 / 1 / 10
11,308
628
7,384
9,479
3,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HugoMaster17
Cthulhu
14
1 / 3 / 2
10,516
584
11,350
17,213
19,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
15
0 / 7 / 3
10,369
576
10,954
12,182
4,613
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Vyn20
Tsukuyomi
15
2 / 6 / 0
10,969
609
9,706
15,203
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
3
3
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
13
2
3
7.25
L
Cthulhu
HugoMaster17
Cthulhu
1
3
2
0.67
L
Vulcan
0
7
3
0.21
W
1
0
10
6
L
Tsukuyomi
Vyn20
Tsukuyomi
2
6
0
0.33
W
Neith
imul
Neith
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,325
Damage
32,010
38,445
Taken
44,598
28,627
Mitigated
29,423
8,840
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,234
4,995
0
5,195
14,883
5,978
967
7,828
6,506
81,186
0
L
Cthulhu
HugoMaster17
Cthulhu
11,350
449
480
3,948
17,213
19,341
0
11,456
5,757
39,495
0
L
Vulcan
10,954
5,525
1,018
2,822
12,182
4,613
362
8,602
3,580
48,610
0
W
6,707
376
596
1,295
14,083
19,360
108
7,164
5,994
16,318
0
L
Tsukuyomi
Vyn20
Tsukuyomi
9,706
2,847
0
2,905
15,203
5,469
639
12,365
2,838
0
47,338
W
Neith
imul
Neith
7,384
1,885
0
1,754
9,479
3,289
989
5,944
3,215
0
37,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,191
Gold Earned
31,854
224
Minions Killed
209
4
Camps Cleared
13
1,000,460
Distance Traveled
1,005,207
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,281
738
141
8
4
323,742
2
L
Cthulhu
10,516
584
56
3
3
358,453
3
L
Vulcan
10,369
576
74
4
5
313,434
0
W
Bacchus
10,602
589
26
1
0
385,252
2
L
Tsukuyomi
10,969
609
79
4
5
333,320
0
W
Neith
11,308
628
57
3
0
291,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role