Player Matchup

Cu Chulainn
Cu Chulainn
CursedKnight45
Cu Chulainn
Level 47
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 10L
1,084 Elo+
Party 2
Ah Puch
Ah Puch
LLC00LJosh2
Ah Puch
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,164 Elo+
Solo
Bastet
Bastet
dark Truthz5431
Bastet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,178 Elo+
Party 2
Merlin
Merlin
dc25603
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,095 Elo+
Solo
Baron Samedi
Baron Samedi
mackdaddychase
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 48
1,458 SR
1,204 Elo+

VS

Team Averages
Level 80
1,521 SR
1,405 Elo+
Mulan
Mulan
Dino-Dills
Mulan
Level 106
God Stats
5W - 2L
1,514 SR
Queue Stats
197W - 200L
1,422 Elo+
Party 3
Olorun
Olorun
Fantastic775
Olorun
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 138L
1,349 Elo+
Solo
Kukulkan
Kukulkan
THE PREST1CLE
Kukulkan
Level 81
God Stats
12W - 5L
1,461 SR
Queue Stats
171W - 206L
1,334 Elo+
Party 1
Sun Wukong
Sun Wukong
almighty01
Sun Wukong
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 44L
1,567 Elo+
Party 3
Neith
Neith
eternalfatkid
Neith
Level 107
God Stats
14W - 7L
1,628 SR
Queue Stats
546W - 584L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CursedKnight45
Cu Chulainn
17
2 / 5 / 12
9,836
656
5,262
19,089
19,752
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
LLC00LJosh2
Ah Puch
20
8 / 4 / 9
11,719
781
27,840
12,526
5,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 5 / 5
10,550
703
17,806
14,397
6,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
dc25603
Merlin
17
3 / 11 / 10
10,547
703
11,753
15,788
6,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
mackdaddychase
Baron Samedi
18
2 / 5 / 14
10,123
675
12,267
18,112
13,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
4 / 7 / 23
11,492
766
13,597
22,508
24,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
20
8 / 6 / 19
12,396
826
19,056
19,867
8,910
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
THE PREST1CLE
Kukulkan
19
4 / 3 / 15
11,323
755
17,387
13,720
5,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
almighty01
Sun Wukong
18
7 / 4 / 16
11,336
756
10,798
18,933
19,091
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 2 / 16
11,875
792
13,030
12,973
4,832
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
119
22
Kills
30
30
Deaths
22
50
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CursedKnight45
Cu Chulainn
2
5
12
1.6
W
Mulan
4
7
23
2.21
W
Olorun
8
6
19
2.92
L
Ah Puch
LLC00LJosh2
Ah Puch
8
4
9
3.13
W
Kukulkan
THE PREST1CLE
Kukulkan
4
3
15
3.83
W
Sun Wukong
almighty01
Sun Wukong
7
4
16
3.75
L
7
5
5
1.9
L
Merlin
dc25603
Merlin
3
11
10
0.73
W
7
2
16
7.5
L
Baron Samedi
mackdaddychase
Baron Samedi
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,928
Damage
73,868
79,912
Taken
88,001
51,582
Mitigated
62,752
27,385
Healing
41,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CursedKnight45
Cu Chulainn
5,262
1,340
2,179
1,684
19,089
19,752
76
9,689
9,158
1,624
7,356
W
Mulan
13,597
1,167
978
4,261
22,508
24,689
996
11,376
11,132
0
23,616
W
Olorun
19,056
5,831
6,937
7,678
19,867
8,910
3,319
13,475
6,392
39,583
0
L
Ah Puch
LLC00LJosh2
Ah Puch
27,840
973
1,982
3,172
12,526
5,224
0
6,455
5,986
58,574
0
W
Kukulkan
THE PREST1CLE
Kukulkan
17,387
121
990
3,421
13,720
5,230
581
8,531
5,189
36,345
0
W
Sun Wukong
almighty01
Sun Wukong
10,798
1,582
1,519
4,611
18,933
19,091
382
11,221
7,712
4,851
16,839
L
17,806
5,065
3,431
2,733
14,397
6,452
0
5,612
8,588
0
27,683
L
Merlin
dc25603
Merlin
11,753
820
434
1,516
15,788
6,560
194
7,931
7,535
25,182
0
W
13,030
6,453
4,020
7,405
12,973
4,832
1,765
8,047
4,926
0
35,466
L
Baron Samedi
mackdaddychase
Baron Samedi
12,267
978
5,003
5,251
18,112
13,594
0
9,646
8,153
28,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,775
Gold Earned
58,422
152
Minions Killed
252
0
Camps Cleared
0
1,285,627
Distance Traveled
1,342,328
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,836
656
8
1
0
250,291
4
W
Mulan
11,492
766
22
1
0
256,045
0
W
Olorun
12,396
826
54
4
0
249,943
0
L
Ah Puch
11,719
781
62
4
0
269,062
0
W
Kukulkan
11,323
755
53
4
0
292,181
0
W
Sun Wukong
11,336
756
31
2
0
271,009
0
L
Bastet
10,550
703
19
1
0
303,247
0
L
Merlin
10,547
703
29
2
0
206,249
3
W
Neith
11,875
792
92
6
0
273,150
0
L
Baron Samedi
10,123
675
34
2
0
256,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role