Player Matchup

Fenrir
Fenrir
GaLaXy_ML15
Fenrir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,573 Elo+
Party 2
Persephone
Persephone
Luneco99
Persephone
Level 146
God Stats
1W - 1L
1,299 SR
Queue Stats
710W - 686L
1,524 Elo+
Party 2
Khepri
Khepri
lucanicox
Khepri
Level 69
God Stats
4W - 3L
1,511 SR
Queue Stats
284W - 278L
1,492 Elo+
Party 2
Neith
Neith
pacubv
Neith
Level 85
God Stats
11W - 5L
1,579 SR
Queue Stats
179W - 192L
1,544 Elo+
Party 2
Mulan
Mulan
ssjupiterr
Mulan
Level 127
God Stats
15W - 19L
1,390 SR
Queue Stats
570W - 551L
1,518 Elo+
Party 2
Team Averages
Level 94
1,456 SR
1,530 Elo+

VS

Team Averages
Level 81
1,542 SR
1,497 Elo+
Chronos
Chronos
 
Chronos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Mini Russo
Bakasura
Level 27
God Stats
30W - 39L
1,369 SR
Queue Stats
39W - 59L
1,307 Elo+
Party 1
Jormungandr
Jormungandr
Navart
Jormungandr
Level 36
God Stats
6W - 3L
1,826 SR
Queue Stats
248W - 237L
1,533 Elo+
Solo
Chaac
Chaac
Snotsk
Chaac
Level 109
God Stats
1W - 4L
1,831 SR
Queue Stats
172W - 128L
1,588 Elo+
Party 1
Merlin
Merlin
UrbaneArtifact
Merlin
Level 97
God Stats
3W - 4L
1,182 SR
Queue Stats
230W - 187L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 0 / 0
5,454
606
3,814
6,228
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Luneco99
Persephone
11
3 / 0 / 0
6,385
709
3,619
4,213
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
lucanicox
Khepri
7
0 / 2 / 1
4,588
510
1,709
3,922
1,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
pacubv
Neith
10
1 / 1 / 1
5,342
594
3,677
3,017
816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
9
0 / 2 / 1
5,409
601
1,447
7,385
2,681
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
2 / 1 / 1
5,072
564
3,102
6,275
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Mini Russo
Bakasura
8
0 / 2 / 0
4,784
532
693
5,356
1,454
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Navart
Jormungandr
6
1 / 0 / 2
4,687
521
1,417
2,367
951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
Snotsk
Chaac
9
2 / 1 / 0
5,539
615
5,557
4,805
1,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,969
552
1,320
4,324
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
6
Kills
5
5
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
1
1
2.5
W
Fenrir
2
0
0
2
W
Persephone
Luneco99
Persephone
3
0
0
3
L
Bakasura
Mini Russo
Bakasura
0
2
0
0
L
Jormungandr
Navart
Jormungandr
1
0
2
2
L
Chaac
Snotsk
Chaac
2
1
0
2
L
0
2
0
0
W
Khepri
lucanicox
Khepri
0
2
1
0.25
W
Neith
pacubv
Neith
1
1
1
1.5
W
Mulan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,266
Damage
12,089
24,765
Taken
23,127
8,319
Mitigated
6,823
10,505
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,102
916
0
2,659
6,275
1,315
120
1,335
4,940
22,988
0
W
Fenrir
3,814
1,389
0
3,184
6,228
2,005
0
815
5,363
0
31,135
W
Persephone
Luneco99
Persephone
3,619
231
0
1,996
4,213
1,225
500
1,102
2,893
40,803
0
L
Bakasura
Mini Russo
Bakasura
693
532
0
1,451
5,356
1,454
0
772
4,526
0
15,426
L
Jormungandr
Navart
Jormungandr
1,417
467
418
748
2,367
951
72
374
1,993
9,580
0
L
Chaac
Snotsk
Chaac
5,557
1,538
0
2,544
4,805
1,879
0
0
4,805
0
31,199
L
1,320
82
0
941
4,324
1,224
0
2,593
1,535
27,659
0
W
Khepri
lucanicox
Khepri
1,709
358
0
1,041
3,922
1,592
0
1,966
1,956
10,825
0
W
Neith
pacubv
Neith
3,677
1,855
0
1,304
3,017
816
638
1,738
1,279
0
36,099
W
Mulan
1,447
485
0
2,980
7,385
2,681
0
0
7,360
0
31,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,178
Gold Earned
25,051
323
Minions Killed
241
0
Camps Cleared
0
906,160
Distance Traveled
863,218
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,072
564
53
6
0
164,023
2
W
Fenrir
5,454
606
69
8
0
211,834
4
W
Persephone
6,385
709
80
9
0
178,049
1
L
Bakasura
4,784
532
51
6
0
215,920
2
L
Jormungandr
4,687
521
19
2
0
103,679
2
L
Chaac
5,539
615
64
7
0
197,572
3
L
Merlin
4,969
552
54
6
0
182,024
3
W
Khepri
4,588
510
24
3
0
188,602
3
W
Neith
5,342
594
70
8
0
160,727
3
W
Mulan
5,409
601
80
9
0
166,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role