Player Matchup

Kukulkan
Kukulkan
BnS-GoLiaTh
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,245 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MxMKs-
Kumbhakarna
Level 18
God Stats
2W - 4L
1,449 SR
Queue Stats
107W - 120L
1,575 Elo+
Party 2
Amaterasu
Amaterasu
TobiramaS1089
Amaterasu
Level 2
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo
Artemis
Artemis
TomiCabj2017
Artemis
Level 40
God Stats
6W - 4L
1,577 SR
Queue Stats
36W - 37L
1,464 Elo+
Party 2
Mercury
Mercury
zAdriPow3r
Mercury
Level 99
God Stats
6W - 4L
1,591 SR
Queue Stats
91W - 93L
1,309 Elo+
Party 2
Team Averages
Level 33
1,480 SR
1,365 Elo+

VS

Team Averages
Level 27
1,566 SR
1,421 Elo+
Gilgamesh
Gilgamesh
CRISTOF20
Gilgamesh
Level 29
God Stats
31W - 26L
1,525 SR
Queue Stats
158W - 171L
1,457 Elo+
Solo
Hades
Hades
GoReUnLuCkY
Hades
Level 21
God Stats
15W - 11L
1,488 SR
Queue Stats
30W - 48L
1,291 Elo+
Solo
Kali
Kali
KiritoKurokami
Kali
Level 29
God Stats
4W - 2L
1,708 SR
Queue Stats
236W - 295L
1,453 Elo+
Party 1
Ullr
Ullr
Lexxix_
Ullr
Level 28
God Stats
3W - 1L
1,582 SR
Queue Stats
79W - 84L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
shawumsenumse
Baron Samedi
Level 27
God Stats
16W - 18L
1,527 SR
Queue Stats
53W - 51L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BnS-GoLiaTh
Kukulkan
16
0 / 11 / 3
9,979
344
7,869
16,494
5,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
MxMKs-
Kumbhakarna
16
0 / 8 / 11
11,574
399
8,117
31,816
36,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
TobiramaS1089
Amaterasu
2
0 / 3 / 0
6,970
240
209
2,189
556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
TomiCabj2017
Artemis
19
4 / 10 / 5
12,385
427
19,695
27,053
10,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mercury
zAdriPow3r
Mercury
20
13 / 5 / 0
15,010
518
27,393
26,752
10,611
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CRISTOF20
Gilgamesh
20
6 / 1 / 12
15,334
529
14,946
27,158
26,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
6 / 6 / 5
14,383
496
10,070
20,352
13,977
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
15 / 4 / 5
16,343
564
20,072
27,189
15,135
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
Lexxix_
Ullr
19
1 / 4 / 6
13,161
454
4,983
19,974
7,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
shawumsenumse
Baron Samedi
20
9 / 2 / 13
14,996
517
27,789
19,860
8,912
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
17
Kills
37
37
Deaths
17
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BnS-GoLiaTh
Kukulkan
0
11
3
0.14
W
Gilgamesh
CRISTOF20
Gilgamesh
6
1
12
12
W
6
6
5
1.42
W
15
4
5
4.38
W
Ullr
Lexxix_
Ullr
1
4
6
1
L
Kumbhakarna
MxMKs-
Kumbhakarna
0
8
11
0.69
L
Amaterasu
TobiramaS1089
Amaterasu
0
3
0
0
L
Artemis
TomiCabj2017
Artemis
4
10
5
0.65
W
Baron Samedi
shawumsenumse
Baron Samedi
9
2
13
7.75
L
Mercury
zAdriPow3r
Mercury
13
5
0
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,283
Damage
77,860
104,304
Taken
114,533
63,074
Mitigated
72,027
19,922
Healing
42,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BnS-GoLiaTh
Kukulkan
7,869
909
0
1,162
16,494
5,598
0
5,517
10,977
45,098
0
W
Gilgamesh
CRISTOF20
Gilgamesh
14,946
2,755
0
6,909
27,158
26,056
4,080
2,076
25,004
21,439
93,939
W
10,070
604
0
2,939
20,352
13,977
1,285
2,821
17,269
73,558
0
W
20,072
9,883
0
12,121
27,189
15,135
2,037
2,139
25,014
0
116,418
W
Ullr
Lexxix_
Ullr
4,983
2,455
0
6,925
19,974
7,947
4,136
3,477
16,403
0
84,246
L
Kumbhakarna
MxMKs-
Kumbhakarna
8,117
905
0
5,081
31,816
36,221
25
15,874
15,942
39,661
0
L
Amaterasu
TobiramaS1089
Amaterasu
209
75
0
0
2,189
556
0
1,589
600
0
1,607
L
Artemis
TomiCabj2017
Artemis
19,695
9,330
0
7,280
27,053
10,088
76
8,044
19,009
0
91,717
W
Baron Samedi
shawumsenumse
Baron Samedi
27,789
3,137
2,230
11,471
19,860
8,912
2,687
5,055
14,745
78,419
0
L
Mercury
zAdriPow3r
Mercury
27,393
17,373
0
6,399
26,752
10,611
293
9,547
17,205
0
112,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,918
Gold Earned
74,217
412
Minions Killed
653
0
Camps Cleared
0
1,937,520
Distance Traveled
2,635,798
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,979
344
62
2
0
413,184
0
W
Gilgamesh
15,334
529
146
5
0
595,635
5
W
Hades
14,383
496
128
4
0
423,164
0
W
Kali
16,343
564
150
5
0
620,911
1
W
Ullr
13,161
454
119
4
0
508,953
0
L
Kumbhakarna
11,574
399
44
2
0
502,152
4
L
Amaterasu
6,970
240
1
0
0
31,382
0
L
Artemis
12,385
427
131
5
0
464,879
1
W
Baron Samedi
14,996
517
110
4
0
487,135
0
L
Mercury
15,010
518
174
6
0
525,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role