Player Matchup

Odin
Odin
HenkSolo
Odin
Level 129
God Stats
3W - 2L
1,358 SR
Queue Stats
191W - 180L
1,550 Elo+
Party 4
Jormungandr
Jormungandr
Rhienoman
Jormungandr
Level 109
God Stats
2W - 0L
1,726 SR
Queue Stats
84W - 59L
1,602 Elo+
Party 4
Kukulkan
Kukulkan
Wobbsta
Kukulkan
Level 113
God Stats
6W - 2L
1,708 SR
Queue Stats
287W - 285L
1,517 Elo+
Party 1
Chang'e
Chang'e
elchapo0294
Chang'e
Level 100
God Stats
6W - 4L
1,701 SR
Queue Stats
266W - 245L
1,530 Elo+
Party 4
Ymir
Ymir
valle2150
Ymir
Level 121
God Stats
4W - 1L
1,832 SR
Queue Stats
185W - 188L
1,531 Elo+
Party 1
Team Averages
Level 114
1,665 SR
1,546 Elo+

VS

Team Averages
Level 97
1,547 SR
1,560 Elo+
Hachiman
Hachiman
DarkCryX
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,576 Elo+
Party 3
Scylla
Scylla
GANJAFARMERJJ
Scylla
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 17L
1,568 Elo+
Party 2
Chang'e
Chang'e
Little gremlin7
Chang'e
Level 84
God Stats
1W - 1L
1,759 SR
Queue Stats
41W - 34L
1,522 Elo+
Party 2
Kuzenbo
Kuzenbo
SquintyPython99
Kuzenbo
Level 122
God Stats
0W - 5L
1,477 SR
Queue Stats
197W - 134L
1,559 Elo+
Party 2
Eset
Eset
Vulcanion
Eset
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
5 / 4 / 24
9,210
921
10,053
11,649
11,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Rhienoman
Jormungandr
15
8 / 3 / 20
9,477
948
6,965
13,734
12,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Wobbsta
Kukulkan
17
12 / 1 / 12
10,609
1,061
15,934
7,832
4,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
elchapo0294
Chang'e
15
4 / 3 / 22
9,167
917
10,733
11,310
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
4 / 2 / 25
10,034
1,003
9,048
14,865
14,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarkCryX
Hachiman
13
1 / 6 / 8
8,319
832
11,625
9,056
3,220
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
7 / 5 / 2
9,365
937
6,240
10,178
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 7 / 6
7,170
717
4,713
12,741
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 6 / 1
7,225
723
6,047
13,614
21,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
12
1 / 9 / 2
7,079
708
6,792
10,162
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
31
33
Kills
12
13
Deaths
33
103
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DarkCryX
Hachiman
1
6
8
0.83
L
7
5
2
1.6
W
Odin
5
4
24
4.25
L
1
7
6
0.57
W
Jormungandr
Rhienoman
Jormungandr
8
3
20
6
L
2
6
1
0.42
L
Eset
1
9
2
0.22
W
Kukulkan
Wobbsta
Kukulkan
12
1
12
18
W
Chang'e
elchapo0294
Chang'e
4
3
22
5
W
Ymir
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,733
Damage
35,417
59,390
Taken
55,751
47,327
Mitigated
36,933
28,924
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DarkCryX
Hachiman
11,625
6,451
162
551
9,056
3,220
0
7,194
1,587
0
16,905
L
6,240
398
284
2,528
10,178
4,011
0
8,241
1,861
24,265
0
W
Odin
10,053
2,881
2,286
1,945
11,649
11,177
998
4,606
6,838
0
16,786
L
4,713
121
2,891
3,721
12,741
4,729
0
9,833
2,728
7,009
0
W
Jormungandr
Rhienoman
Jormungandr
6,965
1,484
1,344
2,512
13,734
12,665
858
3,493
10,157
12,239
0
L
6,047
1,546
512
1,083
13,614
21,093
0
9,961
3,322
8,922
0
L
Eset
6,792
249
525
379
10,162
3,880
0
6,555
3,573
11,393
0
W
Kukulkan
Wobbsta
Kukulkan
15,934
1,302
2,707
1,802
7,832
4,123
2,104
4,312
3,500
35,997
0
W
Chang'e
elchapo0294
Chang'e
10,733
762
6,437
4,440
11,310
4,972
584
4,686
6,531
25,795
0
W
Ymir
9,048
459
1,645
3,806
14,865
14,390
665
6,055
8,572
20,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,497
Gold Earned
39,158
123
Minions Killed
79
0
Camps Cleared
0
950,468
Distance Traveled
861,066
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,319
832
17
2
0
157,742
1
L
Scylla
9,365
937
33
3
0
182,955
0
W
Odin
9,210
921
15
2
0
220,723
0
L
Chang'e
7,170
717
8
1
0
178,533
0
W
Jormungandr
9,477
948
4
0
0
171,735
1
L
Kuzenbo
7,225
723
3
0
0
185,250
0
L
Eset
7,079
708
18
2
0
156,586
0
W
Kukulkan
10,609
1,061
49
5
0
182,849
0
W
Chang'e
9,167
917
33
3
0
190,155
0
W
Ymir
10,034
1,003
22
2
0
185,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role