Player Matchup

Hel
Hel
Cheesecake030
Hel
Level 127
God Stats
1W - 1L
1,638 SR
Queue Stats
37W - 34L
1,546 Elo+
Solo
Chaac
Chaac
PrimalBemGostoso
Chaac
Level 74
God Stats
26W - 17L
1,546 SR
Queue Stats
126W - 145L
1,432 Elo+
Solo
Bakasura
Bakasura
Wolf_Worrior666
Bakasura
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 85L
1,461 Elo+
Solo
Team Averages
Level 94
1,562 SR
1,480 Elo+

VS

Team Averages
Level 65
1,441 SR
1,419 Elo+
Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DJANVERDAO
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,353 Elo+
Solo
Chaac
Chaac
NBD Hylian
Chaac
Level 119
God Stats
5W - 11L
1,324 SR
Queue Stats
21W - 35L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
7,526
753
7,673
9,394
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 3 / 4
7,879
788
4,515
13,281
6,201
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
11
5 / 0 / 3
7,679
768
5,462
8,571
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 4 / 3
7,558
756
9,037
7,376
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
DJANVERDAO
Thanatos
10
2 / 7 / 3
7,198
720
8,938
10,372
4,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
9
2 / 1 / 2
6,618
662
5,481
5,445
4,394
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
5
5
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
3
0.63
W
2
2
8
3
L
Thanatos
DJANVERDAO
Thanatos
2
7
3
0.5
L
Chaac
2
1
2
3
W
5
3
4
2.33
W
Bakasura
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,650
Damage
23,456
31,246
Taken
23,193
12,435
Mitigated
11,598
13,866
Healing
7,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,037
221
0
1,610
7,376
2,232
75
2,284
4,822
36,923
0
W
7,673
173
3,923
5,539
9,394
2,934
44
2,334
6,560
23,742
0
L
Thanatos
DJANVERDAO
Thanatos
8,938
2,422
0
5,076
10,372
4,972
0
4,074
6,068
0
16,962
L
Chaac
5,481
1,025
0
1,035
5,445
4,394
50
1,536
3,701
0
12,384
W
4,515
862
0
2,678
13,281
6,201
0
3,013
9,439
0
19,253
W
Bakasura
5,462
3,860
0
1,726
8,571
3,300
0
3,458
4,441
0
14,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,084
Gold Earned
21,374
107
Minions Killed
118
4
Camps Cleared
5
586,775
Distance Traveled
475,443
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,558
756
72
7
3
162,454
3
W
Hel
7,526
753
48
5
0
207,860
0
L
Thanatos
7,198
720
33
3
1
177,925
4
L
Chaac
6,618
662
13
1
1
135,064
0
W
Chaac
7,879
788
27
3
1
167,122
2
W
Bakasura
7,679
768
32
3
3
211,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role