Player Matchup

Raijin
Raijin
BloodWolv
Raijin
Level 148
God Stats
3W - 2L
1,758 SR
Queue Stats
233W - 178L
1,599 Elo+
Party 2
Thanatos
Thanatos
Cuddleswolv
Thanatos
Level 113
God Stats
26W - 14L
1,596 SR
Queue Stats
225W - 162L
1,587 Elo+
Party 2
Ares
Ares
Liamisrandom
Ares
Level 29
God Stats
10W - 4L
1,784 SR
Queue Stats
107W - 68L
1,608 Elo+
Party 2
Anubis
Anubis
Nexus2point0
Anubis
Level 101
God Stats
6W - 3L
1,480 SR
Queue Stats
111W - 73L
1,591 Elo+
Party 2
Arachne
Arachne
thejackster10
Arachne
Level 116
God Stats
5W - 1L
1,733 SR
Queue Stats
246W - 169L
1,591 Elo+
Party 2
Team Averages
Level 101
1,670 SR
1,595 Elo+

VS

Team Averages
Level 54
1,423 SR
1,457 Elo+
Sobek
Sobek
Jumii
Sobek
Level 67
God Stats
0W - 6L
1,191 SR
Queue Stats
125W - 128L
1,433 Elo+
Party 1
Izanami
Izanami
Meat4All
Izanami
Level 75
God Stats
4W - 7L
1,520 SR
Queue Stats
225W - 222L
1,510 Elo+
Party 1
Arachne
Arachne
Romedk
Arachne
Level 91
God Stats
3W - 3L
1,479 SR
Queue Stats
127W - 123L
1,440 Elo+
Party 1
Olorun
Olorun
TábZ
Olorun
Level 26
God Stats
5W - 6L
1,427 SR
Queue Stats
34W - 47L
1,382 Elo+
Party 1
Guan Yu
Guan Yu
kapslockINC
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BloodWolv
Raijin
14
9 / 3 / 3
8,720
727
8,439
7,206
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Cuddleswolv
Thanatos
13
8 / 2 / 10
8,459
705
9,605
9,011
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 4 / 6
7,184
599
5,533
11,483
8,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
12
4 / 3 / 0
7,459
622
5,581
4,858
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
14
9 / 1 / 5
8,387
699
10,399
10,248
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jumii
Sobek
10
1 / 4 / 2
6,005
500
2,099
12,953
7,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Meat4All
Izanami
9
3 / 8 / 3
6,178
515
7,304
8,788
1,949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Romedk
Arachne
12
4 / 6 / 1
7,417
618
3,992
9,476
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
TábZ
Olorun
10
2 / 7 / 1
6,300
525
3,194
10,856
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
kapslockINC
Guan Yu
10
3 / 7 / 4
6,504
542
4,923
10,829
5,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
32
Kills
13
13
Deaths
32
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
BloodWolv
Raijin
9
3
3
3.5
W
Thanatos
Cuddleswolv
Thanatos
8
2
10
6.5
L
Sobek
Jumii
Sobek
1
4
2
0.5
W
2
4
6
1.25
L
Izanami
Meat4All
Izanami
3
8
3
0.56
W
Anubis
4
3
0
1.33
L
Arachne
Romedk
Arachne
4
6
1
0.75
L
Olorun
TábZ
Olorun
2
7
1
0.36
L
Guan Yu
kapslockINC
Guan Yu
3
7
4
0.71
W
Arachne
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,557
Damage
21,512
42,806
Taken
52,902
21,136
Mitigated
19,887
19,480
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BloodWolv
Raijin
8,439
990
0
2,926
7,206
2,124
560
989
6,217
60,433
0
W
Thanatos
Cuddleswolv
Thanatos
9,605
2,551
0
8,743
9,011
4,139
0
1,071
7,940
0
48,591
L
Sobek
Jumii
Sobek
2,099
520
0
4,451
12,953
7,274
441
4,972
7,981
10,724
0
W
5,533
376
995
962
11,483
8,519
106
1,938
9,545
24,510
0
L
Izanami
Meat4All
Izanami
7,304
4,903
0
652
8,788
1,949
157
2,438
6,350
0
37,329
W
Anubis
5,581
279
0
2,049
4,858
1,917
454
146
4,712
38,855
0
L
Arachne
Romedk
Arachne
3,992
2,642
0
2,496
9,476
3,225
360
2,396
7,080
0
36,361
L
Olorun
TábZ
Olorun
3,194
1,668
102
3,318
10,856
2,225
1,506
3,090
7,766
23,847
0
L
Guan Yu
kapslockINC
Guan Yu
4,923
1,719
180
1,518
10,829
5,214
182
6,657
4,172
0
20,720
W
Arachne
10,399
6,124
0
3,805
10,248
4,437
0
1,215
9,033
0
52,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,209
Gold Earned
32,404
363
Minions Killed
262
0
Camps Cleared
0
1,166,529
Distance Traveled
1,173,205
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,720
727
105
9
0
203,350
3
W
Thanatos
8,459
705
73
6
0
241,265
3
L
Sobek
6,005
500
28
2
0
227,028
2
W
Ares
7,184
599
41
3
0
244,333
4
L
Izanami
6,178
515
65
5
0
235,834
3
W
Anubis
7,459
622
70
6
0
180,209
2
L
Arachne
7,417
618
80
7
0
269,431
1
L
Olorun
6,300
525
44
4
0
210,573
2
L
Guan Yu
6,504
542
45
4
0
230,339
0
W
Arachne
8,387
699
74
6
0
297,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role