Player Matchup

Artio
Artio
All_Pro_Legendz
Artio
Level 61
God Stats
5W - 6L
1,504 SR
Queue Stats
95W - 98L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
Enox andreol
Baron Samedi
Level 99
God Stats
1W - 1L
1,495 SR
Queue Stats
27W - 21L
1,557 Elo+
Party 3
Gilgamesh
Gilgamesh
G_A_L_E_
Gilgamesh
Level 81
God Stats
23W - 8L
1,796 SR
Queue Stats
114W - 113L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
IK Barny
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,595 Elo+
Party 3
Izanami
Izanami
L3thal Sn1pez
Izanami
Level 125
God Stats
9W - 5L
1,392 SR
Queue Stats
440W - 398L
1,553 Elo+
Solo
Team Averages
Level 94
1,537 SR
1,545 Elo+

VS

Team Averages
Level 134
1,574 SR
1,567 Elo+
Danzaburou
Danzaburou
Bunniebun40
Danzaburou
Level 117
God Stats
19W - 10L
1,568 SR
Queue Stats
513W - 470L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
Cexul
Gilgamesh
Level 153
God Stats
21W - 23L
1,515 SR
Queue Stats
729W - 692L
1,583 Elo+
Party 2
Chang'e
Chang'e
Jaqpi
Chang'e
Level 154
God Stats
6W - 10L
1,530 SR
Queue Stats
248W - 257L
1,525 Elo+
Solo
Charybdis
Charybdis
KungFuPandaPoe1
Charybdis
Level 109
God Stats
11W - 6L
1,631 SR
Queue Stats
138W - 115L
1,571 Elo+
Solo
Jormungandr
Jormungandr
WhiteHegemon
Jormungandr
Level 138
God Stats
32W - 23L
1,627 SR
Queue Stats
441W - 434L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,348
490
4,748
14,299
10,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Enox andreol
Baron Samedi
13
0 / 1 / 2
7,376
492
4,759
8,180
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
G_A_L_E_
Gilgamesh
12
7 / 3 / 0
8,302
553
7,184
14,116
5,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
IK Barny
Cthulhu
6
0 / 0 / 1
5,321
355
646
1,534
579
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
14
3 / 2 / 0
7,952
530
6,312
9,780
3,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bunniebun40
Danzaburou
11
0 / 2 / 0
7,003
467
1,813
6,981
1,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Cexul
Gilgamesh
14
9 / 2 / 1
9,358
624
14,237
10,722
6,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Jaqpi
Chang'e
13
0 / 3 / 2
7,550
503
1,967
5,818
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
KungFuPandaPoe1
Charybdis
14
1 / 1 / 4
8,301
553
7,045
9,602
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
WhiteHegemon
Jormungandr
13
2 / 3 / 1
7,834
522
4,506
13,406
6,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
11
Kills
12
12
Deaths
11
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Danzaburou
Bunniebun40
Danzaburou
0
2
0
0
W
Gilgamesh
Cexul
Gilgamesh
9
2
1
4.75
L
Baron Samedi
Enox andreol
Baron Samedi
0
1
2
1
L
Gilgamesh
G_A_L_E_
Gilgamesh
7
3
0
2.33
L
Cthulhu
IK Barny
Cthulhu
0
0
1
0.5
W
Chang'e
Jaqpi
Chang'e
0
3
2
0.33
W
Charybdis
KungFuPandaPoe1
Charybdis
1
1
4
3
L
Izanami
3
2
0
1.5
W
Jormungandr
WhiteHegemon
Jormungandr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,649
Damage
29,568
47,909
Taken
46,529
22,775
Mitigated
19,110
15,916
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,748
957
124
4,017
14,299
10,036
0
0
14,299
30,143
2,804
W
Danzaburou
Bunniebun40
Danzaburou
1,813
1,051
0
2,174
6,981
1,518
86
274
6,707
0
37,474
W
Gilgamesh
Cexul
Gilgamesh
14,237
4,831
0
2,965
10,722
6,584
0
3,170
7,552
0
48,256
L
Baron Samedi
Enox andreol
Baron Samedi
4,759
119
77
3,232
8,180
3,480
0
1,376
6,804
52,133
0
L
Gilgamesh
G_A_L_E_
Gilgamesh
7,184
1,759
0
4,042
14,116
5,581
0
1,152
12,964
0
47,464
L
Cthulhu
IK Barny
Cthulhu
646
265
57
956
1,534
579
0
487
1,047
9,208
0
W
Chang'e
Jaqpi
Chang'e
1,967
152
1,039
2,079
5,818
1,386
0
1,226
4,592
42,890
0
W
Charybdis
KungFuPandaPoe1
Charybdis
7,045
3,980
0
5,120
9,602
3,037
773
3,568
6,034
0
50,164
L
Izanami
6,312
3,802
0
3,411
9,780
3,099
0
3,616
6,164
0
62,215
W
Jormungandr
WhiteHegemon
Jormungandr
4,506
966
0
2,166
13,406
6,585
0
1,613
11,793
39,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,299
Gold Earned
40,046
357
Minions Killed
407
0
Camps Cleared
0
1,288,166
Distance Traveled
1,422,064
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,348
490
62
4
0
295,342
2
W
Danzaburou
7,003
467
73
5
0
300,522
8
W
Gilgamesh
9,358
624
87
6
0
271,022
0
L
Baron Samedi
7,376
492
81
5
0
272,687
4
L
Gilgamesh
8,302
553
85
6
0
326,071
1
L
Cthulhu
5,321
355
14
1
0
100,766
2
W
Chang'e
7,550
503
93
6
0
295,380
6
W
Charybdis
8,301
553
95
6
0
275,953
6
L
Izanami
7,952
530
115
8
0
293,300
6
W
Jormungandr
7,834
522
59
4
0
279,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role