Player Matchup

Bellona
Bellona
DCAwsome456
Bellona
Level 21
God Stats
30W - 31L
1,464 SR
Queue Stats
125W - 146L
1,366 Elo+
Party 1
Ares
Ares
EarthisUncommon
Ares
Level 5
God Stats
8W - 6L
1,492 SR
Queue Stats
32W - 43L
1,348 Elo+
Party 1
Anubis
Anubis
XXXQuestionsXXX
Anubis
Level 69
God Stats
0W - 4L
1,255 SR
Queue Stats
139W - 149L
1,368 Elo+
Party 1
Team Averages
Level 32
1,404 SR
1,361 Elo+

VS

Team Averages
Level 65
1,524 SR
1,445 Elo+
Medusa
Medusa
DJANVERDAO
Medusa
Level 7
God Stats
2W - 2L
1,336 SR
Queue Stats
9W - 12L
1,319 Elo+
Solo
Gilgamesh
Gilgamesh
Every1NeedsaMike
Gilgamesh
Level 28
God Stats
2W - 2L
1,722 SR
Queue Stats
88W - 66L
1,546 Elo+
Party 2
Eset
Eset
erictereo
Eset
Level 160
God Stats
20W - 29L
1,514 SR
Queue Stats
450W - 512L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DCAwsome456
Bellona
14
2 / 5 / 5
10,065
629
9,189
24,286
25,737
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 9 / 5
10,698
669
7,433
23,347
28,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 8 / 4
12,123
758
17,791
17,205
9,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DJANVERDAO
Medusa
17
14 / 2 / 8
12,729
796
22,972
14,335
6,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
16
2 / 5 / 18
10,654
666
8,725
19,284
18,197
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
16
6 / 2 / 16
11,636
727
21,082
13,224
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
9
Kills
22
22
Deaths
9
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bellona
DCAwsome456
Bellona
2
5
5
0.9
W
Medusa
DJANVERDAO
Medusa
14
2
8
9
L
2
9
5
0.5
W
Gilgamesh
2
5
18
2.2
L
5
8
4
0.88
W
Eset
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,413
Damage
52,779
64,838
Taken
46,843
63,154
Mitigated
30,240
8,611
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DCAwsome456
Bellona
9,189
557
474
1,502
24,286
25,737
246
7,500
16,786
3,711
24,781
W
Medusa
DJANVERDAO
Medusa
22,972
10,139
0
3,706
14,335
6,373
1,035
8,802
5,533
0
70,383
L
7,433
1,319
0
1,005
23,347
28,045
483
7,441
15,906
13,660
0
W
Gilgamesh
8,725
1,929
0
3,833
19,284
18,197
253
10,195
8,531
0
22,284
L
17,791
139
0
5,630
17,205
9,372
611
6,202
11,003
57,998
0
W
Eset
21,082
1,661
1,673
4,729
13,224
5,670
960
7,778
5,446
59,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
35,019
144
Minions Killed
196
3
Camps Cleared
10
835,616
Distance Traveled
912,813
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,065
629
34
2
0
333,364
1
W
Medusa
12,729
796
95
6
7
295,945
3
L
Ares
10,698
669
5
0
0
241,990
1
W
Gilgamesh
10,654
666
15
1
1
314,702
1
L
Anubis
12,123
758
105
7
3
260,262
2
W
Eset
11,636
727
86
5
2
302,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role