Player Matchup

Terra
Terra
Kriszguy
Terra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,378 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Smoogoo
Ah Muzen Cab
Level 20
God Stats
2W - 1L
1,861 SR
Queue Stats
37W - 35L
1,506 Elo+
Party 3
Chang'e
Chang'e
Valkyree1
Chang'e
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 21L
1,378 Elo+
Party 1
Neith
Neith
Vegita1422
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,284 Elo+
Party 1
Merlin
Merlin
smáss
Merlin
Level 156
God Stats
4W - 7L
1,549 SR
Queue Stats
40W - 39L
1,509 Elo+
Party 3
Team Averages
Level 82
1,582 SR
1,411 Elo+

VS

Team Averages
Level 82
1,550 SR
1,512 Elo+
Nemesis
Nemesis
Cheliuss
Nemesis
Level 78
God Stats
5W - 4L
1,355 SR
Queue Stats
47W - 46L
1,451 Elo+
Solo
Medusa
Medusa
Saphirion
Medusa
Level 140
God Stats
6W - 3L
1,617 SR
Queue Stats
66W - 55L
1,580 Elo+
Party 2
Athena
Athena
SchmandSilexon
Athena
Level 26
God Stats
1W - 5L
1,339 SR
Queue Stats
29W - 22L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
Starwolf91
Kukulkan
Level 129
God Stats
6W - 1L
1,605 SR
Queue Stats
72W - 53L
1,565 Elo+
Party 2
Merlin
Merlin
martination27
Merlin
Level 37
God Stats
3W - 1L
1,832 SR
Queue Stats
3W - 5L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Kriszguy
Terra
18
1 / 6 / 6
11,131
856
6,734
23,058
10,355
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Smoogoo
Ah Muzen Cab
18
1 / 7 / 7
11,632
895
11,643
19,170
7,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Valkyree1
Chang'e
18
1 / 6 / 8
11,446
880
9,586
29,878
10,704
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
18
2 / 12 / 5
11,179
860
6,928
25,486
8,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
smáss
Merlin
18
7 / 3 / 4
13,355
1,027
23,245
16,370
5,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cheliuss
Nemesis
20
4 / 4 / 11
12,247
942
16,602
18,886
19,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Saphirion
Medusa
19
11 / 3 / 11
13,539
1,041
18,743
13,741
6,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 0 / 20
12,044
926
10,299
11,682
20,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Starwolf91
Kukulkan
20
8 / 1 / 19
13,520
1,040
34,645
6,641
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 4 / 12
13,766
1,059
27,700
12,440
5,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
107
12
Kills
34
34
Deaths
12
30
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cheliuss
Nemesis
4
4
11
2.38
L
Terra
Kriszguy
Terra
1
6
6
0.67
W
Medusa
Saphirion
Medusa
11
3
11
5.5
W
3
0
20
13
L
Ah Muzen Cab
Smoogoo
Ah Muzen Cab
1
7
7
0.64
W
Kukulkan
Starwolf91
Kukulkan
8
1
19
17.5
L
Chang'e
Valkyree1
Chang'e
1
6
8
0.83
L
Neith
2
12
5
0.38
W
8
4
12
3.5
L
Merlin
smáss
Merlin
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,136
Damage
107,989
113,962
Taken
63,390
43,082
Mitigated
54,610
22,560
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cheliuss
Nemesis
16,602
6,757
0
2,656
18,886
19,709
0
10,051
8,497
0
36,387
L
Terra
Kriszguy
Terra
6,734
1,275
5,563
2,673
23,058
10,355
0
13,594
9,464
23,153
0
W
Medusa
Saphirion
Medusa
18,743
5,920
0
0
13,741
6,288
0
7,748
5,687
0
41,839
W
10,299
3,329
0
0
11,682
20,150
0
7,584
3,756
13,726
0
L
Ah Muzen Cab
Smoogoo
Ah Muzen Cab
11,643
4,423
0
1,654
19,170
7,299
0
12,315
6,855
0
41,452
W
Kukulkan
Starwolf91
Kukulkan
34,645
1,723
0
710
6,641
2,982
0
4,398
2,009
83,329
0
L
Chang'e
Valkyree1
Chang'e
9,586
1,130
3,548
7,291
29,878
10,704
0
18,120
11,758
36,814
0
L
Neith
6,928
2,042
0
401
25,486
8,867
0
18,230
7,256
0
18,913
W
27,700
933
268
2,136
12,440
5,481
0
8,248
3,876
54,660
0
L
Merlin
smáss
Merlin
23,245
1,092
365
1,065
16,370
5,857
0
10,385
5,985
46,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,743
Gold Earned
65,116
259
Minions Killed
310
5
Camps Cleared
13
1,230,290
Distance Traveled
1,246,105
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,247
942
43
3
9
275,217
0
L
Terra
11,131
856
38
3
2
252,574
2
W
Medusa
13,539
1,041
54
4
2
241,690
1
W
Athena
12,044
926
4
0
0
247,377
0
L
Ah Muzen Cab
11,632
895
51
4
0
253,249
0
W
Kukulkan
13,520
1,040
127
10
0
265,164
0
L
Chang'e
11,446
880
61
5
1
236,203
0
L
Neith
11,179
860
34
3
1
238,519
2
W
Merlin
13,766
1,059
82
6
2
216,657
0
L
Merlin
13,355
1,027
75
6
1
249,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role