Player Matchup

Cthulhu
Cthulhu
ChromaIVK
Cthulhu
Level 65
God Stats
6W - 7L
1,197 SR
Queue Stats
104W - 122L
1,381 Elo+
Solo
Artemis
Artemis
Farinhunter
Artemis
Level 93
God Stats
1W - 0L
1,595 SR
Queue Stats
44W - 47L
1,399 Elo+
Party 2
Merlin
Merlin
Gyroleo
Merlin
Level 148
God Stats
2W - 1L
1,481 SR
Queue Stats
487W - 511L
1,449 Elo+
Solo
Danzaburou
Danzaburou
HivernFox
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 126L
1,266 Elo+
Solo
Poseidon
Poseidon
UrCryoTameIsMy
Poseidon
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
87W - 80L
1,366 Elo+
Party 2
Team Averages
Level 79
1,455 SR
1,372 Elo+

VS

Team Averages
Level 107
1,452 SR
1,326 Elo+
Anubis
Anubis
Carnage54290
Anubis
Level 153
God Stats
4W - 2L
1,535 SR
Queue Stats
107W - 107L
1,391 Elo+
Party 1
Vulcan
Vulcan
DarkGamer469175
Vulcan
Level 100
God Stats
2W - 4L
1,316 SR
Queue Stats
135W - 174L
1,355 Elo+
Party 1
King Arthur
King Arthur
Graste
King Arthur
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 126L
1,333 Elo+
Party 1
Anhur
Anhur
Kris-fd
Anhur
Level 61
God Stats
1W - 1L
1,720 SR
Queue Stats
24W - 36L
1,389 Elo+
Party 3
Odin
Odin
PsyloKaPaPeur
Odin
Level 69
God Stats
0W - 3L
1,186 SR
Queue Stats
35W - 50L
1,160 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChromaIVK
Cthulhu
20
5 / 4 / 19
12,103
756
13,744
22,199
20,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Farinhunter
Artemis
20
6 / 4 / 20
12,785
799
24,479
12,099
4,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Gyroleo
Merlin
20
10 / 3 / 13
14,085
880
16,286
10,371
4,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
HivernFox
Danzaburou
18
4 / 4 / 14
11,510
719
7,972
14,663
5,407
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
18
6 / 6 / 9
11,779
736
9,796
14,269
4,270
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
13 / 7 / 3
12,788
799
25,932
16,853
9,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 5 / 13
11,094
693
18,265
11,458
5,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Graste
King Arthur
11
0 / 9 / 7
8,118
507
3,330
19,390
15,041
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Kris-fd
Anhur
18
3 / 6 / 13
10,738
671
7,285
14,355
6,168
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 4 / 9
10,223
639
11,257
17,723
14,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
66
31
Kills
21
21
Deaths
31
75
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Anubis
13
7
3
2.07
W
Cthulhu
ChromaIVK
Cthulhu
5
4
19
3.63
L
1
5
13
1.5
W
Artemis
Farinhunter
Artemis
6
4
20
4
L
King Arthur
Graste
King Arthur
0
9
7
0.39
W
Merlin
Gyroleo
Merlin
10
3
13
5.5
W
Danzaburou
HivernFox
Danzaburou
4
4
14
2.75
L
Anhur
Kris-fd
Anhur
3
6
13
1.58
L
4
4
9
2.13
W
Poseidon
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,277
Damage
66,069
73,601
Taken
79,779
38,873
Mitigated
50,336
18,208
Healing
23,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
25,932
148
1,289
5,489
16,853
9,106
112
9,241
7,529
57,921
0
W
Cthulhu
ChromaIVK
Cthulhu
13,744
694
707
4,185
22,199
20,070
649
15,629
6,570
23,529
0
L
18,265
7,815
1,202
1,139
11,458
5,349
32
6,019
5,286
38,394
0
W
Artemis
Farinhunter
Artemis
24,479
10,933
1,437
1,664
12,099
4,647
2,532
7,032
5,067
0
50,723
L
King Arthur
Graste
King Arthur
3,330
672
442
2,950
19,390
15,041
0
8,355
10,628
0
6,430
W
Merlin
Gyroleo
Merlin
16,286
1,571
858
1,445
10,371
4,479
1,954
5,359
5,012
48,828
0
W
Danzaburou
HivernFox
Danzaburou
7,972
3,028
919
3,385
14,663
5,407
90
7,494
7,169
0
22,900
L
Anhur
Kris-fd
Anhur
7,285
2,943
2,007
2,870
14,355
6,168
468
6,934
7,141
0
20,780
L
11,257
1,679
1,324
4,984
17,723
14,672
0
7,870
9,369
0
15,394
W
Poseidon
9,796
894
1,252
2,356
14,269
4,270
396
8,683
5,586
24,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,262
Gold Earned
52,961
210
Minions Killed
146
0
Camps Cleared
0
1,374,049
Distance Traveled
1,327,510
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,788
799
54
3
0
236,227
0
W
Cthulhu
12,103
756
26
2
0
315,374
0
L
Vulcan
11,094
693
46
3
0
285,334
1
W
Artemis
12,785
799
48
3
0
275,398
0
L
King Arthur
8,118
507
6
0
0
187,500
0
W
Merlin
14,085
880
78
5
0
254,957
3
W
Danzaburou
11,510
719
31
2
0
267,521
0
L
Anhur
10,738
671
24
2
0
286,105
0
L
Odin
10,223
639
16
1
0
332,344
0
W
Poseidon
11,779
736
27
2
0
260,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role