Player Matchup

Kumbhakarna
Kumbhakarna
BANDIDO9997
Kumbhakarna
Level 27
God Stats
2W - 2L
1,510 SR
Queue Stats
222W - 280L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
Fredy24178
Cthulhu
Level 12
God Stats
2W - 1L
1,606 SR
Queue Stats
4W - 2L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
flechaverde44578
Gilgamesh
Level 19
God Stats
4W - 7L
1,419 SR
Queue Stats
53W - 65L
1,307 Elo+
Party 1
Zeus
Zeus
impulsivе
Zeus
Level 24
God Stats
2W - 1L
1,806 SR
Queue Stats
5W - 1L
1,704 Elo+
Solo
Skadi
Skadi
zZVkrakenVZz
Skadi
Level 29
God Stats
2W - 6L
1,292 SR
Queue Stats
72W - 85L
1,440 Elo+
Solo
Team Averages
Level 22
1,527 SR
1,475 Elo+

VS

Team Averages
Level 21
1,437 SR
1,394 Elo+
Kuzenbo
Kuzenbo
Borric_goathorn
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,444 Elo+
Solo
Athena
Athena
Showstapa
Athena
Level 26
God Stats
7W - 14L
1,593 SR
Queue Stats
61W - 81L
1,460 Elo+
Solo
Zeus
Zeus
Slim Jimmii
Zeus
Level 29
God Stats
12W - 10L
1,460 SR
Queue Stats
151W - 165L
1,486 Elo+
Solo
Thanatos
Thanatos
ZEROThunda
Thanatos
Level 24
God Stats
4W - 10L
1,345 SR
Queue Stats
147W - 129L
1,560 Elo+
Solo
Jing Wei
Jing Wei
ogae57
Jing Wei
Level 14
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 4L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BANDIDO9997
Kumbhakarna
7
0 / 1 / 2
5,226
475
748
4,229
1,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Fredy24178
Cthulhu
11
2 / 2 / 2
6,479
589
3,691
6,379
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
8
2 / 1 / 5
5,624
511
1,431
6,463
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
13 / 0 / 5
8,694
790
12,241
6,435
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 2 / 3
5,906
537
3,017
3,739
753
Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 6 / 0
3,718
338
330
4,909
2,625
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
Showstapa
Athena
7
0 / 4 / 3
4,734
430
1,516
8,553
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 8 / 1
4,452
405
1,942
6,190
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
ZEROThunda
Thanatos
11
6 / 2 / 0
6,498
591
7,604
9,321
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
ogae57
Jing Wei
3
0 / 2 / 0
3,891
354
66
2,695
1,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
21
Kills
6
6
Deaths
22
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BANDIDO9997
Kumbhakarna
0
1
2
1
L
0
6
0
0
W
Cthulhu
Fredy24178
Cthulhu
2
2
2
1.5
L
Athena
Showstapa
Athena
0
4
3
0.38
L
0
8
1
0.06
L
Thanatos
ZEROThunda
Thanatos
6
2
0
3
W
Gilgamesh
2
1
5
4.5
W
13
0
5
15.5
L
Jing Wei
ogae57
Jing Wei
0
2
0
0
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,128
Damage
11,458
27,245
Taken
31,668
8,771
Mitigated
13,313
8,658
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BANDIDO9997
Kumbhakarna
748
281
0
374
4,229
1,766
78
242
3,973
8,778
0
L
330
330
0
0
4,909
2,625
0
2,845
2,064
1,222
0
W
Cthulhu
Fredy24178
Cthulhu
3,691
399
0
1,861
6,379
2,640
203
696
5,636
35,603
0
L
Athena
Showstapa
Athena
1,516
344
0
1,236
8,553
4,540
0
3,950
4,603
9,122
0
L
1,942
160
0
397
6,190
1,899
0
4,316
1,874
12,059
0
L
Thanatos
ZEROThunda
Thanatos
7,604
2,699
0
8,160
9,321
2,929
0
4,962
4,359
0
35,849
W
Gilgamesh
1,431
612
0
2,204
6,463
2,019
0
1,271
5,094
0
16,130
W
12,241
4,372
0
3,499
6,435
1,593
132
1,046
5,339
55,573
0
L
Jing Wei
ogae57
Jing Wei
66
66
0
0
2,695
1,320
0
607
2,088
0
3,905
W
3,017
1,882
0
720
3,739
753
778
482
3,257
0
29,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
23,293
296
Minions Killed
140
0
Camps Cleared
0
1,015,625
Distance Traveled
893,527
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,226
475
21
2
0
191,807
0
L
Kuzenbo
3,718
338
2
0
0
115,766
1
W
Cthulhu
6,479
589
88
8
0
218,525
1
L
Athena
4,734
430
15
1
0
188,649
1
L
Zeus
4,452
405
27
2
0
146,263
1
L
Thanatos
6,498
591
88
8
0
219,803
0
W
Gilgamesh
5,624
511
36
3
0
183,767
0
W
Zeus
8,694
790
100
9
0
214,787
6
L
Jing Wei
3,891
354
8
1
0
223,046
1
W
Skadi
5,906
537
51
5
0
206,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role