Player Matchup

Bacchus
Bacchus
DeepemDown90
Bacchus
Level 114
God Stats
41W - 39L
1,534 SR
Queue Stats
1,090W - 1,141L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Wells8542
Danzaburou
Level 88
God Stats
16W - 16L
1,521 SR
Queue Stats
115W - 118L
1,425 Elo+
Solo
Cliodhna
Cliodhna
jogreatgreen420
Cliodhna
Level 142
God Stats
29W - 20L
1,456 SR
Queue Stats
242W - 239L
1,459 Elo+
Solo
Chaac
Chaac
jokerdabz
Chaac
Level 104
God Stats
40W - 23L
1,656 SR
Queue Stats
328W - 308L
1,519 Elo+
Solo
Kukulkan
Kukulkan
somnath2018
Kukulkan
Level 45
God Stats
18W - 17L
1,385 SR
Queue Stats
232W - 251L
1,406 Elo+
Solo
Team Averages
Level 99
1,510 SR
1,461 Elo+

VS

Team Averages
Level 74
1,425 SR
1,460 Elo+
Danzaburou
Danzaburou
DiamondGirl00
Danzaburou
Level 46
God Stats
4W - 5L
1,435 SR
Queue Stats
9W - 11L
1,523 Elo+
Solo
Jormungandr
Jormungandr
MjrAnomaly
Jormungandr
Level 134
God Stats
23W - 34L
1,409 SR
Queue Stats
1,124W - 1,252L
1,423 Elo+
Party 1
Charybdis
Charybdis
RebelSoulJah934
Charybdis
Level 78
God Stats
17W - 30L
1,393 SR
Queue Stats
739W - 865L
1,434 Elo+
Party 1
Artemis
Artemis
Skorpizo
Artemis
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
187W - 216L
1,483 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lightfurry
Morgan Le Fay
Level 47
God Stats
29W - 37L
1,390 SR
Queue Stats
344W - 379L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeepemDown90
Bacchus
20
3 / 3 / 11
13,961
997
23,643
23,779
43,581
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Wells8542
Danzaburou
19
3 / 1 / 6
13,045
932
9,048
8,836
7,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
19
5 / 7 / 8
13,007
929
22,840
14,423
5,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
jokerdabz
Chaac
20
3 / 1 / 12
13,712
979
22,273
15,213
20,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
somnath2018
Kukulkan
20
4 / 1 / 5
14,221
1,016
22,302
6,903
2,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

130

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DiamondGirl00
Danzaburou
19
5 / 1 / 5
13,617
973
14,374
21,878
8,573
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
MjrAnomaly
Jormungandr
19
1 / 0 / 8
13,576
970
6,910
13,722
8,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
RebelSoulJah934
Charybdis
19
1 / 6 / 7
12,822
916
9,673
24,759
9,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Skorpizo
Artemis
19
4 / 5 / 5
12,458
890
14,220
20,161
7,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
lightfurry
Morgan Le Fay
19
2 / 6 / 6
12,390
885
14,037
23,350
9,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
44
18
Kills
13
13
Deaths
18
42
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DeepemDown90
Bacchus
3
3
11
2.83
L
Danzaburou
DiamondGirl00
Danzaburou
5
1
5
7.5
L
Jormungandr
MjrAnomaly
Jormungandr
1
0
8
5
L
Charybdis
RebelSoulJah934
Charybdis
1
6
7
0.75
L
Artemis
Skorpizo
Artemis
4
5
5
1.3
W
Danzaburou
Wells8542
Danzaburou
3
1
6
6
W
Cliodhna
5
7
8
1.29
W
Chaac
jokerdabz
Chaac
3
1
12
9
L
Morgan Le Fay
lightfurry
Morgan Le Fay
2
6
6
0.83
W
Kukulkan
somnath2018
Kukulkan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,106
Damage
59,214
69,154
Taken
103,870
80,639
Mitigated
42,787
12,439
Healing
15,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DeepemDown90
Bacchus
23,643
1,427
0
1,092
23,779
43,581
0
6,632
16,687
33,514
0
L
Danzaburou
DiamondGirl00
Danzaburou
14,374
7,573
111
7,160
21,878
8,573
0
8,917
12,663
0
43,492
L
Jormungandr
MjrAnomaly
Jormungandr
6,910
712
603
3,252
13,722
8,125
0
7,374
5,956
36,056
0
L
Charybdis
RebelSoulJah934
Charybdis
9,673
6,073
0
2,582
24,759
9,184
0
12,704
11,661
0
41,724
L
Artemis
Skorpizo
Artemis
14,220
6,749
0
1,156
20,161
7,758
0
8,433
11,347
0
17,478
W
Danzaburou
Wells8542
Danzaburou
9,048
1,089
0
1,286
8,836
7,747
0
2,315
6,343
0
36,991
W
Cliodhna
22,840
582
723
388
14,423
5,730
0
4,217
10,014
0
35,999
W
Chaac
jokerdabz
Chaac
22,273
3,116
0
7,186
15,213
20,674
0
5,249
9,697
549
45,860
L
Morgan Le Fay
lightfurry
Morgan Le Fay
14,037
1,215
0
408
23,350
9,147
0
9,066
13,894
25,197
0
W
Kukulkan
somnath2018
Kukulkan
22,302
1,110
0
1,764
6,903
2,907
0
1,361
5,466
71,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,946
Gold Earned
64,863
269
Minions Killed
267
15
Camps Cleared
4
1,379,096
Distance Traveled
1,212,412
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,961
997
17
1
1
294,773
0
L
Danzaburou
13,617
973
63
5
2
254,379
0
L
Jormungandr
13,576
970
70
5
0
283,510
0
L
Charybdis
12,822
916
77
6
2
180,731
0
L
Artemis
12,458
890
10
1
0
227,200
0
W
Danzaburou
13,045
932
58
4
0
269,690
0
W
Cliodhna
13,007
929
25
2
0
208,441
0
W
Chaac
13,712
979
60
4
1
328,754
1
L
Morgan Le Fay
12,390
885
47
3
0
266,592
0
W
Kukulkan
14,221
1,016
109
8
13
277,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role