Player Matchup

Anhur
Anhur
B0T-_DI3G00
Anhur
Level 7
God Stats
0W - 6L
1,248 SR
Queue Stats
7W - 13L
1,003 Elo+
Party 1
Zhong Kui
Zhong Kui
Bisensang
Zhong Kui
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 76L
1,395 Elo+
Party 1
Ullr
Ullr
Rocklucca
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,508 Elo+
Solo
Hera
Hera
Sháronm
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,684 Elo+
Solo
Ymir
Ymir
xFranco0711
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
999 Elo+
Party 1
Team Averages
Level 13
1,450 SR
1,318 Elo+

VS

Team Averages
Level 23
1,496 SR
1,404 Elo+
Loki
Loki
Gabolei1
Loki
Level 21
God Stats
30W - 14L
1,648 SR
Queue Stats
91W - 83L
1,476 Elo+
Solo
Ares
Ares
OdracirUchiha
Ares
Level 25
God Stats
4W - 4L
1,415 SR
Queue Stats
37W - 44L
1,396 Elo+
Solo
Chaac
Chaac
Shibasaky
Chaac
Level 29
God Stats
6W - 4L
1,566 SR
Queue Stats
38W - 26L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
Talocoo
Zhong Kui
Level 29
God Stats
2W - 0L
1,521 SR
Queue Stats
14W - 10L
1,380 Elo+
Solo
Bacchus
Bacchus
l928ol
Bacchus
Level 12
God Stats
26W - 34L
1,331 SR
Queue Stats
57W - 63L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,927
448
1,890
4,909
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
Bisensang
Zhong Kui
10
1 / 4 / 0
5,945
540
6,105
9,977
5,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
5
1 / 2 / 0
4,584
417
1,344
3,542
1,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hera
11
3 / 4 / 1
6,078
553
5,977
7,754
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 1
4,527
412
1,947
5,351
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
7 / 1 / 2
7,242
658
6,832
6,274
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 5
5,550
505
2,018
5,409
2,368
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Shibasaky
Chaac
12
4 / 1 / 0
6,644
604
7,165
9,276
6,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Talocoo
Zhong Kui
11
4 / 3 / 4
6,598
600
6,118
9,489
8,616
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bacchus
l928ol
Bacchus
1
0 / 0 / 0
2,241
204
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
17
17
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Zhong Kui
Bisensang
Zhong Kui
1
4
0
0.25
W
Loki
7
1
2
8
W
2
1
5
4.5
L
Ullr
1
2
0
0.5
W
Chaac
Shibasaky
Chaac
4
1
0
4
L
Hera
3
4
1
0.88
W
Zhong Kui
Talocoo
Zhong Kui
4
3
4
2
W
Bacchus
l928ol
Bacchus
0
0
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,263
Damage
22,133
31,533
Taken
30,448
13,997
Mitigated
19,149
7,628
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,890
999
0
1,027
4,909
1,035
280
1,700
3,209
0
16,429
L
Zhong Kui
Bisensang
Zhong Kui
6,105
1,707
0
3,760
9,977
5,970
360
775
8,212
36,455
0
W
Loki
6,832
3,223
0
3,416
6,274
1,802
0
1,350
4,924
0
39,883
W
2,018
585
0
555
5,409
2,368
203
1,670
3,739
15,677
0
L
Ullr
1,344
839
0
899
3,542
1,085
0
1,391
2,151
0
12,752
W
Chaac
Shibasaky
Chaac
7,165
1,805
0
3,445
9,276
6,363
884
6,105
3,171
2,948
34,312
L
Hera
5,977
1,609
0
1,650
7,754
2,426
0
3,256
4,498
35,108
0
W
Zhong Kui
Talocoo
Zhong Kui
6,118
753
0
3,673
9,489
8,616
786
4,904
4,585
29,214
0
W
Bacchus
l928ol
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
1,947
624
0
292
5,351
3,481
125
1,789
3,562
6,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,061
Gold Earned
28,275
213
Minions Killed
212
0
Camps Cleared
0
808,307
Distance Traveled
834,936
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,927
448
37
3
0
189,994
0
L
Zhong Kui
5,945
540
78
7
0
177,284
0
W
Loki
7,242
658
82
7
0
245,530
3
W
Ares
5,550
505
17
2
0
176,235
0
L
Ullr
4,584
417
27
2
0
104,564
1
W
Chaac
6,644
604
69
6
0
219,938
0
L
Hera
6,078
553
62
6
0
196,851
3
W
Zhong Kui
6,598
600
44
4
0
193,233
0
W
Bacchus
2,241
204
0
0
0
0
0
L
Ymir
4,527
412
9
1
0
139,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role