Player Matchup

Artio
Artio
 
Artio
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Kasmira430
Cernunnos
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 69L
1,521 Elo+
Solo
Medusa
Medusa
TheSlyKoopa
Medusa
Level 63
God Stats
2W - 1L
1,304 SR
Queue Stats
46W - 39L
1,657 Elo+
Solo
Horus
Horus
Travler
Horus
Level 128
God Stats
5W - 2L
1,799 SR
Queue Stats
72W - 61L
1,557 Elo+
Solo
Team Averages
Level 104
1,521 SR
1,547 Elo+

VS

Team Averages
Level 63
1,561 SR
1,470 Elo+
Izanami
Izanami
CSStryker
Izanami
Level 66
God Stats
48W - 30L
1,751 SR
Queue Stats
510W - 511L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
GamingDragoon
Cthulhu
Level 27
God Stats
9W - 7L
1,418 SR
Queue Stats
204W - 233L
1,449 Elo+
Party 1
Fafnir
Fafnir
Jumpinjuiceman
Fafnir
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 141L
1,359 Elo+
Party 1
Merlin
Merlin
Verdehile0
Merlin
Level 158
God Stats
2W - 3L
1,402 SR
Queue Stats
128W - 127L
1,520 Elo+
Solo
The Morrigan
The Morrigan
Zveezl
The Morrigan
Level 34
God Stats
3W - 1L
1,734 SR
Queue Stats
172W - 150L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
6 / 0 / 15
12,185
1,219
6,807
11,585
11,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Janus
 
Janus
17
9 / 2 / 8
11,746
1,175
17,191
11,110
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Kasmira430
Cernunnos
17
8 / 2 / 10
11,083
1,108
20,201
9,463
3,536
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
17
3 / 3 / 9
9,917
992
10,584
9,268
2,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Travler
Horus
17
1 / 2 / 19
10,864
1,086
10,766
14,032
10,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

300

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CSStryker
Izanami
15
7 / 9 / 2
10,900
1,090
21,444
23,550
6,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
14
0 / 7 / 6
8,841
884
8,013
18,114
6,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 5 / 3
8,441
844
2,669
14,627
11,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Verdehile0
Merlin
15
1 / 2 / 4
9,287
929
11,233
8,808
2,488
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Zveezl
The Morrigan
14
1 / 4 / 2
8,413
841
3,263
3,576
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
27
Kills
9
9
Deaths
27
61
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
0
15
13.5
W
Janus
 
Janus
9
2
8
6.5
L
Izanami
CSStryker
Izanami
7
9
2
0.89
L
Cthulhu
0
7
6
0.43
L
0
5
3
0.3
W
Cernunnos
Kasmira430
Cernunnos
8
2
10
6.5
W
Medusa
3
3
9
2.5
W
Horus
Travler
Horus
1
2
19
5.25
L
Merlin
Verdehile0
Merlin
1
2
4
1.5
L
The Morrigan
Zveezl
The Morrigan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,549
Damage
46,622
55,458
Taken
68,675
30,669
Mitigated
28,618
22,786
Healing
2,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,807
363
2,517
5,775
11,585
11,040
0
5,648
3,721
16,570
0
W
Janus
 
Janus
17,191
1,815
0
1,942
11,110
2,704
0
2,882
7,462
57,115
0
L
Izanami
CSStryker
Izanami
21,444
15,554
0
1,085
23,550
6,858
0
9,257
14,293
0
46,440
L
Cthulhu
8,013
497
376
32
18,114
6,471
0
8,260
9,854
18,640
0
L
2,669
644
141
656
14,627
11,631
0
2,065
12,562
3,464
0
W
Cernunnos
Kasmira430
Cernunnos
20,201
13,505
0
4,257
9,463
3,536
0
5,082
4,212
0
41,804
W
Medusa
10,584
4,797
0
407
9,268
2,682
0
3,852
5,204
0
27,697
W
Horus
Travler
Horus
10,766
3,989
2,770
5,118
14,032
10,707
0
5,747
6,553
0
15,360
L
Merlin
Verdehile0
Merlin
11,233
715
0
0
8,808
2,488
0
2,982
5,826
31,616
0
L
The Morrigan
Zveezl
The Morrigan
3,263
704
0
15
3,576
1,170
0
1,434
2,142
2,852
1,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,795
Gold Earned
45,882
221
Minions Killed
142
9
Camps Cleared
3
985,551
Distance Traveled
699,267
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,185
1,219
16
2
0
221,345
2
W
Janus
11,746
1,175
98
10
3
186,519
0
L
Izanami
10,900
1,090
58
6
1
162,721
0
L
Cthulhu
8,841
884
35
4
0
171,194
0
L
Fafnir
8,441
844
3
0
0
121,284
0
W
Cernunnos
11,083
1,108
54
5
1
193,426
0
W
Medusa
9,917
992
46
5
5
194,592
1
W
Horus
10,864
1,086
7
1
0
189,669
0
L
Merlin
9,287
929
45
5
2
169,290
0
L
The Morrigan
8,413
841
1
0
0
74,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role