Player Matchup

Tiamat
Tiamat
Aldafaðir
Tiamat
Level 26
God Stats
0W - 3L
1,265 SR
Queue Stats
1W - 19L
1,067 Elo+
Party 1
Ganesha
Ganesha
XxIronRipcordxX
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
995 Elo+
Party 1
Neith
Neith
aleksey1997A
Neith
Level 5
God Stats
0W - 1L
1,728 SR
Queue Stats
1W - 2L
1,552 Elo+
Solo
Team Averages
Level 12
1,498 SR
1,204 Elo+

VS

Team Averages
Level 38
1,491 SR
1,428 Elo+
Odin
Odin
CollegeWithBrad
Odin
Level 83
God Stats
12W - 8L
1,492 SR
Queue Stats
116W - 125L
1,454 Elo+
Solo
Zeus
Zeus
hmbarnes007
Zeus
Level 18
God Stats
23W - 19L
1,533 SR
Queue Stats
65W - 66L
1,441 Elo+
Solo
Fenrir
Fenrir
xKSAMUx
Fenrir
Level 13
God Stats
7W - 3L
1,448 SR
Queue Stats
15W - 16L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aldafaðir
Tiamat
7
0 / 5 / 1
4,924
616
1,943
6,162
2,555
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 4 / 1
4,868
609
2,002
5,843
4,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 0
5,132
642
2,668
6,508
2,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
6,791
849
3,529
5,465
2,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
7 / 0 / 6
7,316
915
9,630
2,963
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
xKSAMUx
Fenrir
10
3 / 1 / 8
6,617
827
3,140
4,839
2,548
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aldafaðir
Tiamat
0
5
1
0.1
W
3
0
9
7.5
L
0
4
1
0.13
L
1
4
0
0.25
W
7
0
6
10
W
Fenrir
xKSAMUx
Fenrir
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,613
Damage
16,299
18,513
Taken
13,267
9,518
Mitigated
5,896
2,280
Healing
589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aldafaðir
Tiamat
1,943
322
0
896
6,162
2,555
25
3,500
2,662
9,976
0
W
3,529
543
0
500
5,465
2,608
718
2,087
3,378
0
22,951
L
2,002
120
0
0
5,843
4,756
0
2,578
3,265
7,291
0
L
2,668
340
280
1,104
6,508
2,207
0
3,784
2,724
0
9,499
W
9,630
403
0
0
2,963
740
842
988
1,975
29,466
0
W
Fenrir
xKSAMUx
Fenrir
3,140
403
0
89
4,839
2,548
677
1,215
3,624
0
9,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,924
Gold Earned
20,724
40
Minions Killed
97
1
Camps Cleared
7
386,904
Distance Traveled
472,475
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,924
616
23
3
1
119,679
2
W
Odin
6,791
849
22
3
3
172,518
3
L
Ganesha
4,868
609
1
0
0
121,254
1
L
Neith
5,132
642
16
2
0
145,971
3
W
Zeus
7,316
915
66
8
3
133,675
3
W
Fenrir
6,617
827
9
1
1
166,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role