Player Matchup

Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Calf01
Scylla
Level 19
God Stats
1W - 1L
1,346 SR
Queue Stats
1W - 6L
1,096 Elo+
Party 1
Jing Wei
Jing Wei
Kaewta69
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,211 Elo+
Party 1
Team Averages
Level 38
1,449 SR
1,269 Elo+

VS

Team Averages
Level 22
1,233 SR
1,126 Elo+
Jormungandr
Jormungandr
Aldafaðir
Jormungandr
Level 26
God Stats
1W - 7L
1,238 SR
Queue Stats
1W - 19L
1,103 Elo+
Party 2
Sun Wukong
Sun Wukong
SusAFGSpot
Sun Wukong
Level 36
God Stats
2W - 5L
1,317 SR
Queue Stats
90W - 179L
1,211 Elo+
Solo
Nox
Nox
XxIronRipcordxX
Nox
Level 4
God Stats
0W - 5L
1,144 SR
Queue Stats
0W - 11L
1,063 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 1 / 9
7,866
656
4,345
6,935
3,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Calf01
Scylla
13
5 / 0 / 7
8,710
726
6,082
4,892
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Kaewta69
Jing Wei
13
4 / 1 / 8
8,440
703
5,748
6,066
1,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aldafaðir
Jormungandr
11
2 / 4 / 0
7,666
639
7,143
9,123
8,166
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
SusAFGSpot
Sun Wukong
8
0 / 3 / 2
6,917
576
1,794
7,690
3,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 1
7,086
591
4,208
6,882
2,671
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
11
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
9
6.5
L
Jormungandr
Aldafaðir
Jormungandr
2
4
0
0.5
W
Scylla
Calf01
Scylla
5
0
7
8.5
W
Jing Wei
Kaewta69
Jing Wei
4
1
8
8
L
Sun Wukong
SusAFGSpot
Sun Wukong
0
3
2
0.33
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,175
Damage
13,145
17,893
Taken
23,695
7,209
Mitigated
14,658
2,467
Healing
3,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,345
631
0
653
6,935
3,884
0
5,127
1,808
0
15,316
L
Jormungandr
Aldafaðir
Jormungandr
7,143
1,726
269
1,424
9,123
8,166
0
3,139
5,984
24,118
0
W
Scylla
Calf01
Scylla
6,082
107
0
1,171
4,892
1,387
0
2,748
2,144
25,505
0
W
Jing Wei
Kaewta69
Jing Wei
5,748
3,136
0
643
6,066
1,938
140
4,245
1,821
0
35,244
L
Sun Wukong
SusAFGSpot
Sun Wukong
1,794
543
167
1,028
7,690
3,821
111
1,773
5,917
0
13,794
L
4,208
211
359
607
6,882
2,671
0
1,472
5,410
16,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,016
Gold Earned
21,669
125
Minions Killed
101
6
Camps Cleared
5
671,260
Distance Traveled
575,626
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,866
656
31
3
2
237,131
3
L
Jormungandr
7,666
639
43
4
2
196,374
2
W
Scylla
8,710
726
43
4
0
214,677
8
W
Jing Wei
8,440
703
51
4
4
219,452
2
L
Sun Wukong
6,917
576
18
2
1
170,879
0
L
Nox
7,086
591
40
3
2
208,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role