Player Matchup

Khepri
Khepri
 
Khepri
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Sylvaen7
Thanatos
Level 32
God Stats
20W - 23L
1,677 SR
Queue Stats
273W - 269L
1,487 Elo+
Solo
Tiamat
Tiamat
Tenog
Tiamat
Level 89
God Stats
1W - 0L
1,761 SR
Queue Stats
13W - 13L
1,690 Elo+
Solo
Team Averages
Level 80
1,646 SR
1,559 Elo+

VS

Team Averages
Level 44
1,710 SR
1,480 Elo+
Ra
Ra
Finechoicewick
Ra
Level 26
God Stats
2W - 2L
1,422 SR
Queue Stats
126W - 138L
1,472 Elo+
Solo
Artemis
Artemis
Nackufu
Artemis
Level 46
God Stats
2W - 1L
1,843 SR
Queue Stats
26W - 23L
1,441 Elo+
Solo
Bacchus
Bacchus
Risenfall
Bacchus
Level 60
God Stats
2W - 3L
1,866 SR
Queue Stats
5W - 9L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 2 / 9
8,812
678
4,581
12,599
12,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
Sylvaen7
Thanatos
14
8 / 3 / 1
9,379
721
9,086
12,528
6,054
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Tenog
Tiamat
13
2 / 2 / 8
8,411
647
12,906
9,393
6,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
8,404
646
10,920
9,377
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Nackufu
Artemis
11
2 / 5 / 4
7,813
601
10,372
9,889
2,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Risenfall
Bacchus
12
3 / 4 / 4
8,837
680
6,943
12,064
14,927
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
11
Kills
7
7
Deaths
11
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
9
2.75
L
2
2
5
2.25
L
Artemis
Nackufu
Artemis
2
5
4
0.8
L
Bacchus
Risenfall
Bacchus
3
4
4
1.25
W
Thanatos
Sylvaen7
Thanatos
8
3
1
2.83
W
Tiamat
Tenog
Tiamat
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,573
Damage
28,235
34,520
Taken
31,330
25,131
Mitigated
20,946
12,879
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,581
132
0
4,808
12,599
12,666
13
6,504
6,095
21,456
0
L
10,920
1,627
3,734
4,182
9,377
3,142
185
5,202
3,939
43,159
0
L
Artemis
Nackufu
Artemis
10,372
4,075
0
649
9,889
2,877
609
5,845
3,756
0
22,559
L
Bacchus
Risenfall
Bacchus
6,943
1,358
1,084
2,450
12,064
14,927
249
5,474
6,052
11,374
0
W
Thanatos
Sylvaen7
Thanatos
9,086
2,732
0
6,182
12,528
6,054
439
6,963
5,565
0
21,020
W
Tiamat
Tenog
Tiamat
12,906
863
0
1,889
9,393
6,411
366
4,575
4,818
32,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,602
Gold Earned
25,054
119
Minions Killed
125
6
Camps Cleared
2
693,166
Distance Traveled
670,360
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,812
678
26
2
0
223,874
5
L
Ra
8,404
646
76
6
2
237,636
2
L
Artemis
7,813
601
37
3
0
187,627
2
L
Bacchus
8,837
680
12
1
0
245,097
0
W
Thanatos
9,379
721
37
3
1
234,106
3
W
Tiamat
8,411
647
56
4
5
235,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role