Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MashinZ
Ymir
Level 27
God Stats
8W - 6L
1,654 SR
Queue Stats
142W - 126L
1,534 Elo+
Solo
Jing Wei
Jing Wei
THEpengugod
Jing Wei
Level 9
God Stats
2W - 3L
1,470 SR
Queue Stats
194W - 213L
1,505 Elo+
Solo
Anubis
Anubis
ZoteTheGrey
Anubis
Level 28
God Stats
3W - 2L
1,528 SR
Queue Stats
69W - 68L
1,477 Elo+
Solo
Freya
Freya
felineumi
Freya
Level 29
God Stats
30W - 16L
1,650 SR
Queue Stats
55W - 41L
1,554 Elo+
Solo
Team Averages
Level 25
1,560 SR
1,514 Elo+

VS

Team Averages
Level 30
1,606 SR
1,395 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
CoolName97
Nox
Level 8
God Stats
20W - 13L
1,929 SR
Queue Stats
27W - 22L
1,634 Elo+
Party 2
Anubis
Anubis
MrsRumpa
Anubis
Level 7
God Stats
2W - 2L
1,602 SR
Queue Stats
7W - 7L
1,479 Elo+
Solo
Cerberus
Cerberus
TOMIK_JE_kok_xd
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,181 Elo+
Party 1
Fenrir
Fenrir
plenary-is-bot
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
4 / 2 / 28
12,322
1,120
12,126
17,878
23,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
MashinZ
Ymir
18
7 / 4 / 24
12,199
1,109
13,761
17,582
20,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
THEpengugod
Jing Wei
18
15 / 3 / 19
12,369
1,124
21,964
14,615
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
11 / 2 / 25
13,152
1,196
22,019
13,337
5,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
felineumi
Freya
19
8 / 2 / 23
11,952
1,087
19,123
11,764
3,891
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
5 / 5 / 6
12,075
1,098
20,903
14,266
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 5 / 6
11,760
1,069
13,688
12,254
3,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
MrsRumpa
Anubis
16
1 / 10 / 6
10,186
926
14,861
15,868
5,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
16
1 / 11 / 9
10,259
933
8,528
31,265
19,484
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 14 / 5
9,381
853
8,693
20,310
6,548
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
45
45
Kills
13
13
Deaths
45
119
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
2
28
9
L
Danzaburou
 
Danzaburou
5
5
6
1.6
L
5
5
6
1.6
W
Ymir
MashinZ
Ymir
7
4
24
4.75
L
Anubis
MrsRumpa
Anubis
1
10
6
0.4
W
Jing Wei
THEpengugod
Jing Wei
15
3
19
8.17
L
Cerberus
1
11
9
0.5
W
Anubis
11
2
25
11.75
W
Freya
felineumi
Freya
8
2
23
9.75
L
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,993
Damage
66,673
75,176
Taken
93,963
57,741
Mitigated
41,146
29,438
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
12,126
1,868
4,041
6,879
17,878
23,674
0
7,775
10,103
0
20,139
L
Danzaburou
 
Danzaburou
20,903
6,722
0
1,886
14,266
5,447
0
6,738
7,528
0
56,221
L
13,688
1,405
0
128
12,254
3,689
0
6,166
6,088
21,394
0
W
Ymir
MashinZ
Ymir
13,761
1,754
0
3,515
17,582
20,125
0
8,517
9,065
23,926
0
L
Anubis
MrsRumpa
Anubis
14,861
251
0
402
15,868
5,978
0
7,446
8,422
35,785
0
W
Jing Wei
THEpengugod
Jing Wei
21,964
19,335
0
3,555
14,615
4,487
0
8,153
5,927
0
30,309
L
Cerberus
8,528
791
0
5,749
31,265
19,484
0
21,009
10,256
16,946
0
W
Anubis
22,019
3,658
0
7,679
13,337
5,564
0
7,724
5,613
57,085
0
W
Freya
felineumi
Freya
19,123
8,373
0
3,769
11,764
3,891
0
4,908
6,856
34,443
0
L
8,693
1,864
0
386
20,310
6,548
0
13,544
6,766
0
11,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,994
Gold Earned
53,661
199
Minions Killed
183
8
Camps Cleared
3
970,480
Distance Traveled
917,905
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,322
1,120
21
2
0
221,749
1
L
Danzaburou
12,075
1,098
90
8
3
184,756
0
L
Nox
11,760
1,069
18
2
0
186,522
0
W
Ymir
12,199
1,109
26
2
2
164,914
1
L
Anubis
10,186
926
49
4
0
178,850
0
W
Jing Wei
12,369
1,124
13
1
1
206,566
0
L
Cerberus
10,259
933
23
2
0
185,761
2
W
Anubis
13,152
1,196
116
11
2
178,142
1
W
Freya
11,952
1,087
23
2
3
199,109
2
L
Fenrir
9,381
853
3
0
0
182,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role