Player Matchup

Geb
Geb
CaptainFlaffles
Geb
Level 124
God Stats
1W - 1L
1,780 SR
Queue Stats
58W - 54L
1,519 Elo+
Solo
Odin
Odin
Haarglog
Odin
Level 145
God Stats
2W - 2L
1,596 SR
Queue Stats
195W - 190L
1,553 Elo+
Solo
King Arthur
King Arthur
Luptator
King Arthur
Level 68
God Stats
0W - 1L
1,321 SR
Queue Stats
20W - 36L
1,419 Elo+
Solo
Fafnir
Fafnir
Nadd7
Fafnir
Level 129
God Stats
3W - 4L
1,285 SR
Queue Stats
358W - 329L
1,552 Elo+
Solo
Horus
Horus
nadim771
Horus
Level 141
God Stats
1W - 6L
1,306 SR
Queue Stats
610W - 589L
1,532 Elo+
Solo
Team Averages
Level 121
1,458 SR
1,515 Elo+

VS

Team Averages
Level 119
1,521 SR
1,528 Elo+
Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
EchelonRoob
Heimdallr
Level 145
God Stats
3W - 1L
1,510 SR
Queue Stats
126W - 117L
1,581 Elo+
Solo
Ra
Ra
Gan7
Ra
Level 156
God Stats
9W - 4L
1,774 SR
Queue Stats
494W - 494L
1,552 Elo+
Solo
Chronos
Chronos
Zaizenda
Chronos
Level 47
God Stats
7W - 6L
1,319 SR
Queue Stats
132W - 147L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
9,373
781
18,390
22,709
19,928
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
14
2 / 5 / 8
8,441
703
16,634
15,324
13,372
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
Luptator
King Arthur
12
1 / 10 / 8
7,993
666
6,736
23,050
14,596
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
Nadd7
Fafnir
15
0 / 3 / 8
8,653
721
7,066
19,924
23,213
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
nadim771
Horus
17
6 / 5 / 5
10,527
877
8,912
19,543
26,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
4 / 3 / 19
10,423
869
8,002
19,410
27,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
 
Chernobog
16
5 / 4 / 16
9,953
829
16,015
12,229
5,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
EchelonRoob
Heimdallr
18
10 / 2 / 14
10,837
903
25,759
12,015
6,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
Gan7
Ra
17
4 / 2 / 22
10,063
839
17,324
12,478
7,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
Zaizenda
Chronos
16
3 / 3 / 20
9,558
797
15,596
14,438
6,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
117
14
Kills
26
26
Deaths
14
36
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
3
19
4.5
W
Chernobog
 
Chernobog
5
4
16
3.25
L
5
3
7
2.83
W
Heimdallr
EchelonRoob
Heimdallr
10
2
14
8.5
W
Ra
Gan7
Ra
4
2
22
7.5
L
Odin
2
5
8
1.2
L
King Arthur
Luptator
King Arthur
1
10
8
0.5
L
Fafnir
Nadd7
Fafnir
0
3
8
1.33
W
Chronos
Zaizenda
Chronos
3
3
20
4.33
L
Horus
nadim771
Horus
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,738
Damage
82,696
100,550
Taken
70,570
97,664
Mitigated
53,934
34,782
Healing
33,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,002
558
6,796
5,000
19,410
27,594
454
4,807
14,603
10,740
0
W
Chernobog
 
Chernobog
16,015
8,964
856
1,960
12,229
5,760
1,207
6,254
5,975
0
24,880
L
18,390
1,018
3,430
3,877
22,709
19,928
0
6,044
16,259
31,391
0
W
Heimdallr
EchelonRoob
Heimdallr
25,759
11,041
379
1,186
12,015
6,728
1,821
4,790
7,225
0
43,866
W
Ra
Gan7
Ra
17,324
1,241
8,339
4,419
12,478
7,016
805
4,378
8,100
45,035
0
L
Odin
16,634
1,655
2,146
2,804
15,324
13,372
0
8,175
6,875
0
28,596
L
King Arthur
Luptator
King Arthur
6,736
1,515
323
753
23,050
14,596
135
10,480
12,374
0
16,697
L
Fafnir
Nadd7
Fafnir
7,066
1,732
1,900
5,232
19,924
23,213
48
6,749
12,893
20,872
0
W
Chronos
Zaizenda
Chronos
15,596
2,935
1,912
2,512
14,438
6,836
1,575
5,227
9,211
24,650
0
L
Horus
nadim771
Horus
8,912
3,936
8,093
6,224
19,543
26,555
0
8,206
11,226
0
18,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,987
Gold Earned
50,834
105
Minions Killed
136
0
Camps Cleared
0
1,101,115
Distance Traveled
1,057,415
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,423
869
4
0
0
216,754
3
W
Chernobog
9,953
829
21
2
0
175,555
1
L
Geb
9,373
781
23
2
0
266,612
2
W
Heimdallr
10,837
903
34
3
0
208,609
0
W
Ra
10,063
839
57
5
0
221,855
1
L
Odin
8,441
703
35
3
0
194,569
3
L
King Arthur
7,993
666
16
1
0
201,580
0
L
Fafnir
8,653
721
20
2
0
229,807
4
W
Chronos
9,558
797
20
2
0
234,642
2
L
Horus
10,527
877
11
1
0
208,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role