Player Matchup

Neith
Neith
Hany56
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Zacknafein
Kukulkan
Level 18
God Stats
3W - 2L
1,574 SR
Queue Stats
99W - 106L
1,277 Elo+
Solo
Olorun
Olorun
krossfade187
Olorun
Level 27
God Stats
7W - 17L
1,399 SR
Queue Stats
25W - 40L
1,304 Elo+
Solo
Xbalanque
Xbalanque
pocket172amazing
Xbalanque
Level 26
God Stats
11W - 15L
1,705 SR
Queue Stats
122W - 176L
1,311 Elo+
Solo
Hercules
Hercules
xXDaZoneBossXx
Hercules
Level 29
God Stats
29W - 42L
1,420 SR
Queue Stats
80W - 86L
1,341 Elo+
Solo
Team Averages
Level 21
1,520 SR
1,347 Elo+

VS

Team Averages
Level 21
1,459 SR
1,302 Elo+
Fenrir
Fenrir
DHG Insomnia
Fenrir
Level 23
God Stats
20W - 23L
1,282 SR
Queue Stats
30W - 31L
1,267 Elo+
Solo
Apollo
Apollo
JaySethWill
Apollo
Level 4
God Stats
3W - 10L
1,341 SR
Queue Stats
8W - 25L
1,232 Elo+
Solo
Yemoja
Yemoja
MephistoSoze
Yemoja
Level 22
God Stats
20W - 28L
1,524 SR
Queue Stats
71W - 130L
1,287 Elo+
Solo
Guan Yu
Guan Yu
OliverGardenXD
Guan Yu
Level 29
God Stats
5W - 4L
1,462 SR
Queue Stats
97W - 116L
1,357 Elo+
Solo
Scylla
Scylla
majymaj16
Scylla
Level 29
God Stats
17W - 6L
1,685 SR
Queue Stats
382W - 411L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hany56
Neith
13
0 / 13 / 0
9,729
324
1,849
18,998
4,827
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Zacknafein
Kukulkan
16
1 / 11 / 3
11,518
384
18,485
18,844
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
16
0 / 11 / 3
11,398
380
3,674
21,963
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
18
0 / 6 / 1
11,258
375
4,651
16,301
5,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
19
7 / 1 / 0
12,662
422
19,165
30,294
25,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 4 / 5
14,360
479
20,438
30,589
19,771
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
3
0 / 0 / 0
7,740
258
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Yemoja
20
2 / 0 / 10
12,686
423
6,831
6,473
6,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 3 / 10
13,838
461
21,213
24,489
36,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
majymaj16
Scylla
20
22 / 1 / 7
16,055
535
35,384
16,083
7,655
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
8
Kills
42
42
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
4
5
2.88
L
Neith
Hany56
Neith
0
13
0
0
W
Apollo
0
0
0
0
W
Yemoja
2
0
10
7
W
9
3
10
4.67
L
Kukulkan
Zacknafein
Kukulkan
1
11
3
0.23
L
Olorun
0
11
3
0.14
W
Scylla
majymaj16
Scylla
22
1
7
25.5
L
Xbalanque
0
6
1
0.08
L
Hercules
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,824
Damage
83,866
106,400
Taken
77,634
46,079
Mitigated
70,295
21,576
Healing
28,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
20,438
6,791
556
10,524
30,589
19,771
3,364
5,008
25,393
0
90,079
L
Neith
Hany56
Neith
1,849
1,086
0
914
18,998
4,827
576
9,480
9,224
0
27,300
W
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
6,831
368
3,047
212
6,473
6,607
832
2,631
3,752
53,174
0
W
21,213
1,804
770
7,348
24,489
36,262
406
5,644
18,659
0
93,791
L
Kukulkan
Zacknafein
Kukulkan
18,485
2,374
0
0
18,844
4,981
2,481
11,001
7,158
69,728
0
L
Olorun
3,674
1,589
418
5,656
21,963
6,131
2,773
4,169
16,993
60,055
0
W
Scylla
majymaj16
Scylla
35,384
1,444
0
5,833
16,083
7,655
5,172
8,018
7,671
128,867
0
L
Xbalanque
4,651
1,549
0
1,606
16,301
5,001
364
6,387
9,695
0
87,247
L
Hercules
19,165
6,704
0
12,982
30,294
25,139
732
10,324
18,560
0
72,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,565
Gold Earned
64,679
514
Minions Killed
568
0
Camps Cleared
0
2,105,903
Distance Traveled
2,254,460
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,360
479
161
5
0
594,612
0
L
Neith
9,729
324
59
2
0
346,437
2
W
Apollo
7,740
258
0
0
0
0
0
W
Yemoja
12,686
423
77
3
0
515,283
0
W
Guan Yu
13,838
461
120
4
0
591,792
2
L
Kukulkan
11,518
384
108
4
0
405,397
0
L
Olorun
11,398
380
102
3
0
402,014
0
W
Scylla
16,055
535
210
7
0
552,773
0
L
Xbalanque
11,258
375
129
4
0
388,897
2
L
Hercules
12,662
422
116
4
0
563,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role