Player Matchup

The Morrigan
The Morrigan
Barbiesun
The Morrigan
Level 28
God Stats
2W - 2L
1,760 SR
Queue Stats
234W - 313L
1,384 Elo+
Solo
Vamana
Vamana
Moonsket
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,513 Elo+
Party 1
Anubis
Anubis
Rone8er
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,194 Elo+
Solo
Bakasura
Bakasura
Shiaf
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,363 Elo+
Solo
Cerberus
Cerberus
SquidDeer
Cerberus
Level 13
God Stats
3W - 2L
1,323 SR
Queue Stats
8W - 10L
1,471 Elo+
Party 1
Team Averages
Level 18
1,517 SR
1,385 Elo+

VS

Team Averages
Level 22
1,515 SR
1,403 Elo+
Cthulhu
Cthulhu
Ancientgamer246
Cthulhu
Level 17
God Stats
24W - 19L
1,519 SR
Queue Stats
104W - 122L
1,350 Elo+
Party 2
Loki
Loki
Deku007
Loki
Level 21
God Stats
17W - 16L
1,459 SR
Queue Stats
82W - 82L
1,466 Elo+
Solo
Nox
Nox
lilnubcake92
Nox
Level 26
God Stats
4W - 3L
1,465 SR
Queue Stats
67W - 56L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oliver2332
Morgan Le Fay
Level 26
God Stats
5W - 11L
1,473 SR
Queue Stats
31W - 32L
1,369 Elo+
Solo
Amaterasu
Amaterasu
shawnls
Amaterasu
Level 18
God Stats
4W - 2L
1,659 SR
Queue Stats
113W - 130L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Barbiesun
The Morrigan
18
1 / 11 / 7
11,885
990
11,315
18,814
8,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Moonsket
Vamana
17
5 / 7 / 5
12,289
1,024
21,533
19,692
10,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Rone8er
Anubis
18
1 / 13 / 7
11,224
935
23,824
24,539
14,727
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Shiaf
Bakasura
17
3 / 15 / 4
11,408
951
7,870
25,333
12,332
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SquidDeer
Cerberus
17
1 / 3 / 7
11,646
971
7,955
30,015
39,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 27
13,781
1,148
19,533
24,551
34,904
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Loki
Deku007
Loki
20
14 / 4 / 20
14,304
1,192
25,070
14,508
7,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 2 / 27
12,399
1,033
16,934
9,542
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
oliver2332
Morgan Le Fay
20
15 / 1 / 23
14,965
1,247
25,676
11,593
10,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
shawnls
Amaterasu
20
9 / 2 / 21
12,516
1,043
20,836
19,323
19,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
166
11
Kills
48
49
Deaths
11
30
Assists
118
Player
Kills
Deaths
Assists
KDA
W
8
2
27
10.75
L
The Morrigan
Barbiesun
The Morrigan
1
11
7
0.41
W
Loki
Deku007
Loki
14
4
20
6
L
Vamana
Moonsket
Vamana
5
7
5
1.07
L
Anubis
Rone8er
Anubis
1
13
7
0.35
L
Bakasura
Shiaf
Bakasura
3
15
4
0.33
L
Cerberus
SquidDeer
Cerberus
1
3
7
1.5
W
2
2
27
7.75
W
Morgan Le Fay
oliver2332
Morgan Le Fay
15
1
23
26.5
W
Amaterasu
shawnls
Amaterasu
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,497
Damage
108,049
118,393
Taken
79,517
86,132
Mitigated
77,245
14,802
Healing
12,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,533
2,713
1,444
1,502
24,551
34,904
0
16,785
6,252
37,549
0
L
The Morrigan
Barbiesun
The Morrigan
11,315
2,965
0
551
18,814
8,402
0
9,179
9,632
55,364
0
W
Loki
Deku007
Loki
25,070
9,388
0
250
14,508
7,765
0
7,134
7,039
0
42,302
L
Vamana
Moonsket
Vamana
21,533
11,973
0
3,510
19,692
10,837
0
9,363
10,329
76
37,930
L
Anubis
Rone8er
Anubis
23,824
2,504
852
5,887
24,539
14,727
0
13,036
11,503
45,354
0
L
Bakasura
Shiaf
Bakasura
7,870
4,589
0
922
25,333
12,332
0
14,243
11,090
0
16,962
L
Cerberus
SquidDeer
Cerberus
7,955
1,912
0
3,080
30,015
39,834
0
17,709
12,306
16,423
0
W
16,934
1,264
0
643
9,542
4,770
0
4,512
4,890
47,546
0
W
Morgan Le Fay
oliver2332
Morgan Le Fay
25,676
3,333
1,097
3,446
11,593
10,654
0
4,431
6,831
62,237
0
W
Amaterasu
shawnls
Amaterasu
20,836
10,868
0
4,198
19,323
19,152
0
10,011
8,966
1,866
24,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,452
Gold Earned
67,965
232
Minions Killed
222
6
Camps Cleared
10
981,501
Distance Traveled
1,157,455
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,781
1,148
25
2
0
230,672
0
L
The Morrigan
11,885
990
129
11
0
174,213
0
W
Loki
14,304
1,192
36
3
2
246,656
0
L
Vamana
12,289
1,024
37
3
4
224,662
0
L
Anubis
11,224
935
31
3
0
161,100
1
L
Bakasura
11,408
951
22
2
2
216,259
2
L
Cerberus
11,646
971
13
1
0
205,267
0
W
Nox
12,399
1,033
74
6
2
220,337
0
W
Morgan Le Fay
14,965
1,247
79
7
4
222,642
0
W
Amaterasu
12,516
1,043
8
1
2
237,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role