Player Matchup

Hera
Hera
Falenheim
Hera
Level 106
God Stats
0W - 2L
1,706 SR
Queue Stats
94W - 84L
1,571 Elo+
Party 1
Hercules
Hercules
P3b1s
Hercules
Level 82
God Stats
1W - 3L
1,581 SR
Queue Stats
91W - 87L
1,551 Elo+
Party 1
Achilles
Achilles
PulseShark
Achilles
Level 66
God Stats
10W - 6L
1,515 SR
Queue Stats
29W - 36L
1,466 Elo+
Party 1
Team Averages
Level 85
1,601 SR
1,529 Elo+

VS

Team Averages
Level 88
1,472 SR
1,547 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Zurivost
Bacchus
Level 69
God Stats
1W - 0L
1,415 SR
Queue Stats
5W - 3L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
1 / 7 / 3
8,164
628
5,820
10,139
2,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
P3b1s
Hercules
11
3 / 5 / 1
7,961
612
5,230
19,461
9,833
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
PulseShark
Achilles
12
3 / 8 / 0
8,931
687
6,966
14,969
8,638
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
11 / 1 / 8
10,889
838
14,844
6,232
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
 
Guan Yu
14
7 / 2 / 13
10,092
776
15,680
12,669
7,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Zurivost
Bacchus
13
1 / 4 / 14
8,601
662
5,878
12,908
16,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
7
Kills
19
20
Deaths
7
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
11
1
8
15
W
Guan Yu
 
Guan Yu
7
2
13
6.75
L
Hera
1
7
3
0.36
L
Hercules
P3b1s
Hercules
3
5
1
0.7
L
Achilles
PulseShark
Achilles
3
8
0
0.38
W
Bacchus
Zurivost
Bacchus
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,016
Damage
36,402
44,569
Taken
31,809
20,879
Mitigated
25,818
6,224
Healing
5,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,844
1,043
351
1,712
6,232
2,032
1,388
1,194
5,038
54,685
0
W
Guan Yu
 
Guan Yu
15,680
2,760
789
1,803
12,669
7,732
984
2,580
10,089
0
32,135
L
Hera
5,820
929
0
1,288
10,139
2,408
237
6,015
3,846
37,876
0
L
Hercules
P3b1s
Hercules
5,230
1,621
0
2,714
19,461
9,833
0
9,023
10,131
0
18,772
L
Achilles
PulseShark
Achilles
6,966
1,764
0
2,222
14,969
8,638
0
5,720
9,030
0
19,426
W
Bacchus
Zurivost
Bacchus
5,878
327
0
584
12,908
16,054
326
2,354
10,554
13,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,056
Gold Earned
29,582
110
Minions Killed
140
6
Camps Cleared
6
638,047
Distance Traveled
779,723
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,889
838
105
8
4
268,007
5
W
Guan Yu
10,092
776
24
2
2
266,738
2
L
Hera
8,164
628
61
5
1
200,433
1
L
Hercules
7,961
612
21
2
4
228,649
0
L
Achilles
8,931
687
28
2
1
208,965
0
W
Bacchus
8,601
662
11
1
0
244,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role