Player Matchup

Bellona
Bellona
 
Bellona
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dasmadian
Loki
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 61L
1,481 Elo+
Solo
Cthulhu
Cthulhu
L4C4RP4
Cthulhu
Level 39
God Stats
9W - 12L
1,518 SR
Queue Stats
89W - 98L
1,393 Elo+
Solo
Hou Yi
Hou Yi
moraesblack
Hou Yi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 170L
1,406 Elo+
Solo
Team Averages
Level 76
1,504 SR
1,456 Elo+

VS

Team Averages
Level 91
1,602 SR
1,727 Elo+
Loki
Loki
Giotto
Loki
Level 160
God Stats
15W - 7L
1,670 SR
Queue Stats
441W - 142L
1,756 Elo+
Party 1
Neith
Neith
INU6
Neith
Level 156
God Stats
7W - 0L
1,711 SR
Queue Stats
258W - 83L
1,752 Elo+
Party 1
Bellona
Bellona
Inucef
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 9L
1,834 Elo+
Party 1
Hercules
Hercules
Mirai39
Hercules
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 2L
1,882 Elo+
Party 1
Ra
Ra
chatitupami67
Ra
Level 98
God Stats
4W - 2L
1,628 SR
Queue Stats
197W - 179L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 1 / 0
3,875
646
1,663
5,477
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
 
Persephone
5
0 / 3 / 0
3,441
574
1,531
2,736
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
3
0 / 4 / 0
3,016
503
821
3,370
600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
L4C4RP4
Cthulhu
5
0 / 2 / 0
3,300
550
791
4,260
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
3
0 / 1 / 0
2,932
489
668
2,880
481
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Giotto
Loki
7
4 / 0 / 1
4,597
766
2,199
2,570
551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
INU6
Neith
7
0 / 0 / 4
4,017
670
3,377
2,357
574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Inucef
Bellona
7
0 / 0 / 1
4,219
703
2,342
3,312
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Mirai39
Hercules
8
2 / 0 / 0
4,592
765
2,056
3,743
1,155
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

7
5 / 1 / 0
4,128
688
2,858
2,420
504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
11
11
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
L
Persephone
 
Persephone
0
3
0
0
L
Loki
0
4
0
0
W
Loki
Giotto
Loki
4
0
1
4.5
W
Neith
INU6
Neith
0
0
4
2
W
Bellona
Inucef
Bellona
0
0
1
0.5
L
Cthulhu
L4C4RP4
Cthulhu
0
2
0
0
W
Hercules
Mirai39
Hercules
2
0
0
2
W
5
1
0
5
L
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,474
Damage
12,832
18,723
Taken
14,402
7,181
Mitigated
4,880
6,556
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,663
451
0
2,371
5,477
3,942
0
315
5,162
0
16,413
L
Persephone
 
Persephone
1,531
200
0
634
2,736
493
0
0
2,733
9,742
0
L
Loki
821
278
0
535
3,370
600
0
179
3,185
0
6,750
W
Loki
Giotto
Loki
2,199
604
0
2,011
2,570
551
0
185
2,249
0
19,406
W
Neith
INU6
Neith
3,377
1,456
0
657
2,357
574
0
447
1,910
0
19,489
W
Bellona
Inucef
Bellona
2,342
760
0
1,660
3,312
2,096
0
0
3,312
1,290
17,959
L
Cthulhu
L4C4RP4
Cthulhu
791
260
0
1,602
4,260
1,665
0
1,438
2,608
6,915
0
W
Hercules
Mirai39
Hercules
2,056
746
0
1,126
3,743
1,155
0
1,150
2,421
0
16,754
W
2,858
713
78
1,236
2,420
504
323
344
2,076
12,031
0
L
Hou Yi
668
406
80
1,334
2,880
481
0
869
1,859
0
5,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,564
Gold Earned
21,553
107
Minions Killed
192
0
Camps Cleared
0
476,778
Distance Traveled
570,258
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,875
646
43
7
0
108,290
1
L
Persephone
3,441
574
19
3
0
92,174
2
L
Loki
3,016
503
18
3
0
104,048
4
W
Loki
4,597
766
52
9
0
122,757
0
W
Neith
4,017
670
41
7
0
97,435
2
W
Bellona
4,219
703
54
9
0
113,090
2
L
Cthulhu
3,300
550
10
2
0
98,767
1
W
Hercules
4,592
765
34
6
0
128,975
0
W
Ra
4,128
688
11
2
0
108,001
0
L
Hou Yi
2,932
489
17
3
0
73,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role