Player Matchup

Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Apr 23rd
Kukulkan
Level 87
God Stats
3W - 2L
1,718 SR
Queue Stats
114W - 126L
1,460 Elo+
Solo
Sobek
Sobek
Blizzyk
Sobek
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,424 Elo+
Party 4
Artio
Artio
Cat_Daddy_4life
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,489 Elo+
Party 1
Ah Puch
Ah Puch
mandyk12
Ah Puch
Level 109
God Stats
3W - 7L
1,362 SR
Queue Stats
203W - 205L
1,415 Elo+
Party 4
Team Averages
Level 93
1,516 SR
1,458 Elo+

VS

Team Averages
Level 77
1,405 SR
1,437 Elo+
Vamana
Vamana
Ambroszia
Vamana
Level 69
God Stats
1W - 2L
1,158 SR
Queue Stats
51W - 62L
1,443 Elo+
Party 2
Hou Yi
Hou Yi
ChippyTheSmol
Hou Yi
Level 108
God Stats
5W - 17L
1,166 SR
Queue Stats
602W - 620L
1,415 Elo+
Solo
Geb
Geb
M1ndTerror
Geb
Level 89
God Stats
2W - 0L
1,702 SR
Queue Stats
54W - 67L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
abe2425
Nu Wa
Level 16
God Stats
2W - 2L
1,498 SR
Queue Stats
47W - 49L
1,381 Elo+
Party 3
Hun Batz
Hun Batz
speedweasel391
Hun Batz
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 82L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
9 / 2 / 10
12,278
767
23,183
17,168
7,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Apr 23rd
Kukulkan
16
2 / 6 / 11
10,649
666
13,759
16,342
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Blizzyk
Sobek
18
4 / 6 / 12
10,988
687
5,901
18,643
26,310
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
1 / 2 / 15
10,892
681
4,066
17,764
22,583
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
mandyk12
Ah Puch
18
5 / 3 / 9
11,267
704
15,057
15,019
6,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ambroszia
Vamana
17
0 / 5 / 8
10,127
633
9,939
21,600
19,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
3 / 4 / 9
10,804
675
10,987
10,235
3,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
7 / 6 / 10
12,209
763
16,878
24,613
24,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
abe2425
Nu Wa
20
2 / 2 / 14
11,436
715
22,513
8,114
2,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
20
7 / 4 / 10
12,902
806
16,574
13,283
9,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
70
21
Kills
19
19
Deaths
21
57
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
9
2
10
7
W
Vamana
Ambroszia
Vamana
0
5
8
0.8
L
Kukulkan
Apr 23rd
Kukulkan
2
6
11
1.25
L
Sobek
Blizzyk
Sobek
4
6
12
1.67
L
1
2
15
4.25
W
3
4
9
1.88
W
7
6
10
2
W
Nu Wa
abe2425
Nu Wa
2
2
14
4.5
L
Ah Puch
mandyk12
Ah Puch
5
3
9
3.17
W
Hun Batz
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,966
Damage
76,891
84,936
Taken
77,845
68,986
Mitigated
59,163
43,008
Healing
31,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
23,183
13,952
2,820
7,071
17,168
7,380
1,580
7,624
9,195
0
54,769
W
Vamana
Ambroszia
Vamana
9,939
2,658
904
9,658
21,600
19,421
209
11,762
9,838
0
16,894
L
Kukulkan
Apr 23rd
Kukulkan
13,759
1,254
4,761
4,775
16,342
6,607
348
8,568
7,353
42,423
0
L
Sobek
Blizzyk
Sobek
5,901
267
3,146
3,920
18,643
26,310
216
6,708
10,854
24,104
0
L
4,066
430
3,457
4,898
17,764
22,583
276
7,280
9,583
15,696
0
W
10,987
3,696
1,447
976
10,235
3,467
2,420
6,661
3,574
0
22,648
W
16,878
799
958
9,054
24,613
24,456
159
10,535
14,078
22,981
0
W
Nu Wa
abe2425
Nu Wa
22,513
6,005
1,216
2,194
8,114
2,727
1,034
4,183
3,931
60,869
0
L
Ah Puch
mandyk12
Ah Puch
15,057
750
3,075
5,085
15,019
6,106
955
7,750
6,905
45,062
0
W
Hun Batz
16,574
1,810
3,261
2,158
13,283
9,092
1,190
5,642
7,641
0
35,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,074
Gold Earned
57,478
241
Minions Killed
186
0
Camps Cleared
0
1,483,367
Distance Traveled
1,520,539
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,278
767
62
4
0
274,043
1
W
Vamana
10,127
633
27
2
0
334,231
1
L
Kukulkan
10,649
666
64
4
0
287,356
4
L
Sobek
10,988
687
23
1
0
292,410
0
L
Artio
10,892
681
18
1
0
319,903
0
W
Hou Yi
10,804
675
38
2
0
288,103
2
W
Geb
12,209
763
7
0
0
300,596
5
W
Nu Wa
11,436
715
73
5
0
299,869
0
L
Ah Puch
11,267
704
74
5
0
309,655
1
W
Hun Batz
12,902
806
41
3
0
297,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role