Player Matchup

Vamana
Vamana
MikeMiskinis
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,373 Elo+
Solo
Fenrir
Fenrir
Remy-Ryu
Fenrir
Level 14
God Stats
3W - 2L
1,699 SR
Queue Stats
8W - 8L
1,533 Elo+
Solo
Medusa
Medusa
VAPORIZER65508
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,578 Elo+
Solo
Achilles
Achilles
joelmobility
Achilles
Level 29
God Stats
4W - 2L
1,830 SR
Queue Stats
228W - 210L
1,517 Elo+
Solo
Agni
Agni
project863
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,606 SR
1,500 Elo+

VS

Team Averages
Level 19
1,470 SR
1,415 Elo+
Neith
Neith
BabyKitty71
Neith
Level 21
God Stats
57W - 74L
1,456 SR
Queue Stats
63W - 83L
1,367 Elo+
Solo
Thor
Thor
Elbert89
Thor
Level 7
God Stats
2W - 0L
1,697 SR
Queue Stats
11W - 10L
1,380 Elo+
Solo
Achilles
Achilles
Hiddenx_xGhost
Achilles
Level 28
God Stats
22W - 12L
1,342 SR
Queue Stats
205W - 146L
1,550 Elo+
Solo
Kukulkan
Kukulkan
SeniorLizard514
Kukulkan
Level 16
God Stats
10W - 10L
1,549 SR
Queue Stats
84W - 66L
1,346 Elo+
Solo
Ganesha
Ganesha
XOnlyfansX
Ganesha
Level 22
God Stats
27W - 13L
1,307 SR
Queue Stats
135W - 104L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
0 / 10 / 6
9,642
877
6,954
24,155
18,933
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Remy-Ryu
Fenrir
15
1 / 5 / 1
9,850
895
6,626
21,226
21,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 14 / 4
9,635
876
16,484
20,131
6,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
joelmobility
Achilles
16
4 / 10 / 1
10,327
939
12,039
27,004
23,110
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 6 / 1
9,388
853
4,335
9,983
3,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 21
11,618
1,056
16,077
10,385
5,292
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
18
3 / 3 / 22
10,794
981
5,437
9,747
4,138
Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
19
21 / 0 / 12
14,096
1,281
28,658
12,457
17,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
19
13 / 1 / 25
13,036
1,185
31,088
9,197
4,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
XOnlyfansX
Ganesha
19
0 / 0 / 40
12,650
1,150
12,690
9,403
14,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
165
6
Kills
45
45
Deaths
6
13
Assists
120
Player
Kills
Deaths
Assists
KDA
W
8
2
21
9.25
W
Thor
3
3
22
4.67
W
Achilles
21
0
12
27
L
Vamana
0
10
6
0.3
L
Fenrir
Remy-Ryu
Fenrir
1
5
1
0.3
W
Kukulkan
13
1
25
25.5
L
1
14
4
0.21
W
Ganesha
XOnlyfansX
Ganesha
0
0
40
20
L
Achilles
joelmobility
Achilles
4
10
1
0.45
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,438
Damage
93,950
102,499
Taken
51,189
73,566
Mitigated
45,974
6,590
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,077
11,985
0
3,085
10,385
5,292
0
1,213
9,172
0
35,493
W
Thor
5,437
1,901
0
0
9,747
4,138
0
556
9,191
0
13,241
W
Achilles
28,658
9,301
716
3,727
12,457
17,176
0
664
11,793
10,002
36,419
L
Vamana
6,954
3,107
0
3,991
24,155
18,933
0
13,930
9,769
0
18,906
L
Fenrir
Remy-Ryu
Fenrir
6,626
1,903
0
1,349
21,226
21,982
0
7,952
12,620
0
17,035
W
Kukulkan
31,088
5,710
500
1,806
9,197
4,606
0
939
8,258
53,487
0
L
16,484
10,038
0
778
20,131
6,428
0
10,904
8,901
0
37,623
W
Ganesha
XOnlyfansX
Ganesha
12,690
1,496
0
1,841
9,403
14,762
0
963
8,440
25,417
0
L
Achilles
joelmobility
Achilles
12,039
5,746
0
472
27,004
23,110
0
12,906
13,920
0
19,815
L
4,335
766
0
0
9,983
3,113
0
2,703
7,099
28,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,842
Gold Earned
62,194
161
Minions Killed
204
1
Camps Cleared
11
952,791
Distance Traveled
985,637
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,618
1,056
74
7
0
166,437
0
W
Thor
10,794
981
30
3
0
178,665
0
W
Achilles
14,096
1,281
38
3
8
217,009
1
L
Vamana
9,642
877
24
2
0
240,191
2
L
Fenrir
9,850
895
16
1
1
183,679
0
W
Kukulkan
13,036
1,185
62
6
3
202,350
3
L
Medusa
9,635
876
40
4
0
168,727
1
W
Ganesha
12,650
1,150
0
0
0
221,176
1
L
Achilles
10,327
939
19
2
0
184,939
0
L
Agni
9,388
853
62
6
0
175,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role