Player Matchup

Discordia
Discordia
Gold I
Chaozii Han
Discordia
Gold I
Level 139
God Stats
4W - 1L
1,792 SR
Queue Stats
331W - 318L
1,675 MMR
Party 3
Chiron
Chiron
Platinum I
DrMehlman
Chiron
Platinum I
Level 132
God Stats
5W - 4L
1,573 SR
Queue Stats
130W - 122L
1,841 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum III
ZnoopSGT
Tsukuyomi
Platinum III
Level 116
God Stats
2W - 1L
1,570 SR
Queue Stats
189W - 172L
1,851 MMR
Party 3
Sobek
Sobek
Gold II
bodakbickenz
Sobek
Gold II
Level 126
God Stats
12W - 11L
1,629 SR
Queue Stats
96W - 97L
1,556 MMR
Party 1
Guan Yu
Guan Yu
Platinum III
diab3ticape
Guan Yu
Platinum III
Level 147
God Stats
3W - 2L
1,584 SR
Queue Stats
116W - 116L
1,686 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,630 SR
1,722 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,549 SR
1,800 MMR
Kuzenbo
Kuzenbo
Platinum IV
CapillaryAction
Kuzenbo
Platinum IV
Level 129
God Stats
22W - 20L
1,696 SR
Queue Stats
512W - 506L
1,550 MMR
Party 2
Ravana
Ravana
Silver I
TheEliasMaster
Ravana
Silver I
Level 98
God Stats
3W - 5L
1,572 SR
Queue Stats
14W - 14L
1,581 MMR
Solo
Cabrakan
Cabrakan
Diamond II
Tr0picals
Cabrakan
Diamond II
Level 145
God Stats
7W - 7L
1,664 SR
Queue Stats
202W - 192L
2,465 MMR
Solo
Nu Wa
Nu Wa
Platinum II
Zhivanevskaya
Nu Wa
Platinum II
Level 160
God Stats
1W - 6L
1,173 SR
Queue Stats
483W - 459L
1,747 MMR
Party 2
Skadi
Skadi
Gold I
logpla22
Skadi
Gold I
Level 115
God Stats
2W - 2L
1,638 SR
Queue Stats
211W - 207L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chaozii Han
Discordia
15
6 / 3 / 8
10,210
537
13,491
10,713
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
DrMehlman
Chiron
17
2 / 1 / 0
10,042
529
8,063
13,402
4,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
ZnoopSGT
Tsukuyomi
18
11 / 2 / 3
11,042
581
15,410
15,276
7,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 2 / 11
9,169
483
7,870
16,125
14,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
diab3ticape
Guan Yu
16
1 / 1 / 5
9,794
515
5,445
16,857
15,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Morgan Le FayArtioAthenaGebTiamat

VS

Bans
OdinHou YiKaliUllrGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,963
419
8,549
19,465
23,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 5 / 5
8,773
462
9,768
11,263
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Tr0picals
Cabrakan
17
4 / 2 / 1
10,645
560
13,286
13,941
18,472
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 8 / 3
8,064
424
13,535
11,320
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
logpla22
Skadi
13
1 / 4 / 1
8,264
435
6,720
9,256
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
22
Kills
9
9
Deaths
22
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Discordia
Chaozii Han
Discordia
6
3
8
3.33
W
Chiron
DrMehlman
Chiron
2
1
0
2
L
3
5
5
1.1
L
Cabrakan
Tr0picals
Cabrakan
4
2
1
2.25
L
0
8
3
0.19
W
Tsukuyomi
ZnoopSGT
Tsukuyomi
11
2
3
6.25
W
2
2
11
3.75
W
Guan Yu
diab3ticape
Guan Yu
1
1
5
3.5
L
Skadi
logpla22
Skadi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,279
Damage
51,858
72,373
Taken
65,245
44,443
Mitigated
52,678
30,238
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,549
4,051
0
2,042
19,465
23,696
0
7,614
11,633
26,395
0
W
Discordia
Chaozii Han
Discordia
13,491
852
0
892
10,713
3,398
0
6,017
4,496
61,038
0
W
Chiron
DrMehlman
Chiron
8,063
3,746
596
7,432
13,402
4,075
3,315
5,566
7,720
0
89,778
L
9,768
1,523
0
2,526
11,263
4,522
0
3,206
7,915
0
48,917
L
Cabrakan
Tr0picals
Cabrakan
13,286
1,796
0
4,554
13,941
18,472
0
3,777
10,071
76,438
0
L
13,535
4,375
0
666
11,320
3,524
0
5,971
4,949
57,805
0
W
Tsukuyomi
ZnoopSGT
Tsukuyomi
15,410
2,144
0
4,210
15,276
7,720
0
4,388
10,684
0
77,445
W
7,870
766
0
5,587
16,125
14,080
62
8,423
7,418
35,069
0
W
Guan Yu
diab3ticape
Guan Yu
5,445
576
2,657
8,864
16,857
15,170
0
10,105
6,527
10,480
48,621
L
Skadi
logpla22
Skadi
6,720
2,129
0
2,021
9,256
2,464
22
1,820
7,354
0
56,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,257
Gold Earned
43,709
584
Minions Killed
494
0
Camps Cleared
0
1,951,184
Distance Traveled
1,736,848
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,963
419
44
2
0
362,249
5
W
Discordia
10,210
537
112
6
0
379,296
2
W
Chiron
10,042
529
172
9
0
351,399
6
L
Ravana
8,773
462
80
4
0
397,019
4
L
Cabrakan
10,645
560
173
9
0
342,945
7
L
Nu Wa
8,064
424
93
5
0
326,499
4
W
Tsukuyomi
11,042
581
125
7
0
433,779
4
W
Sobek
9,169
483
48
3
0
387,376
9
W
Guan Yu
9,794
515
127
7
0
399,334
1
L
Skadi
8,264
435
104
5
0
308,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role