Player Matchup

Geb
Geb
Ajax_137
Geb
Level 79
God Stats
19W - 21L
1,504 SR
Queue Stats
345W - 371L
1,439 Elo+
Party 3
Jing Wei
Jing Wei
AlmightyKushkage
Jing Wei
Level 145
God Stats
27W - 22L
1,624 SR
Queue Stats
1,124W - 1,059L
1,521 Elo+
Solo
Athena
Athena
Foxtrot35t46
Athena
Level 74
God Stats
30W - 35L
1,494 SR
Queue Stats
318W - 367L
1,422 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KazeYuri
Morgan Le Fay
Level 68
God Stats
17W - 17L
1,535 SR
Queue Stats
298W - 276L
1,454 Elo+
Solo
Mercury
Mercury
TheSpiritOfChaos
Mercury
Level 148
God Stats
24W - 18L
1,631 SR
Queue Stats
162W - 172L
1,521 Elo+
Solo
Team Averages
Level 103
1,558 SR
1,471 Elo+

VS

Team Averages
Level 113
1,554 SR
1,513 Elo+
Artemis
Artemis
BrMkMudinho
Artemis
Level 63
God Stats
12W - 6L
1,645 SR
Queue Stats
277W - 252L
1,493 Elo+
Party 1
Horus
Horus
JefAO
Horus
Level 159
God Stats
10W - 6L
1,604 SR
Queue Stats
692W - 644L
1,493 Elo+
Party 1
Hun Batz
Hun Batz
gashpi8
Hun Batz
Level 119
God Stats
1W - 2L
1,504 SR
Queue Stats
166W - 141L
1,508 Elo+
Party 2
Anubis
Anubis
ghost343259
Anubis
Level 99
God Stats
12W - 7L
1,463 SR
Queue Stats
304W - 274L
1,546 Elo+
Solo
Nox
Nox
jojosiwa_stan
Nox
Level 125
God Stats
11W - 4L
1,553 SR
Queue Stats
155W - 137L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
8,867
554
8,802
13,214
11,432
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 0 / 0
9,026
564
2,721
6,453
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
1
0 / 0 / 0
3,139
196
0
0
0
Morgan Le Fay
KazeYuri
Morgan Le Fay
14
2 / 7 / 1
8,465
529
8,673
12,642
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 8 / 3
8,805
550
7,327
12,988
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrMkMudinho
Artemis
15
0 / 0 / 2
8,330
521
2,033
7,044
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
JefAO
Horus
13
0 / 0 / 5
7,955
497
2,090
9,575
8,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
gashpi8
Hun Batz
14
5 / 4 / 5
9,211
576
7,816
12,120
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
17
10 / 2 / 3
10,555
660
12,091
15,381
7,966
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 3 / 3
9,104
569
7,340
8,852
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
18
18
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
0
0
0
0
W
Artemis
BrMkMudinho
Artemis
0
0
2
1
L
Athena
0
0
0
0
W
Horus
JefAO
Horus
0
0
5
2.5
L
Morgan Le Fay
KazeYuri
Morgan Le Fay
2
7
1
0.36
L
4
8
3
0.69
W
Hun Batz
gashpi8
Hun Batz
5
4
5
1.88
W
Anubis
10
2
3
5.75
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,523
Damage
31,370
45,297
Taken
52,972
22,112
Mitigated
28,782
12,474
Healing
23,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,802
1,415
0
4,250
13,214
11,432
0
5,376
7,838
46,470
0
L
2,721
1,509
0
2,932
6,453
2,153
1,342
1,578
4,875
0
62,691
W
Artemis
BrMkMudinho
Artemis
2,033
450
0
3,384
7,044
2,548
915
655
6,377
0
76,509
L
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Horus
JefAO
Horus
2,090
1,180
2,746
4,035
9,575
8,127
247
1,518
7,917
0
23,883
L
Morgan Le Fay
KazeYuri
Morgan Le Fay
8,673
292
0
2,602
12,642
3,656
0
7,524
5,118
57,534
0
L
7,327
3,183
0
2,690
12,988
4,871
0
4,953
8,035
0
56,113
W
Hun Batz
gashpi8
Hun Batz
7,816
2,173
0
3,632
12,120
4,562
0
2,805
9,148
0
55,890
W
Anubis
12,091
478
535
8,346
15,381
7,966
1,048
8,223
6,487
71,903
0
W
7,340
791
0
625
8,852
5,579
256
2,929
5,397
50,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,302
Gold Earned
45,155
425
Minions Killed
503
0
Camps Cleared
0
1,164,045
Distance Traveled
1,475,518
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,867
554
88
6
0
294,494
0
L
Jing Wei
9,026
564
137
9
0
284,838
4
W
Artemis
8,330
521
130
8
0
279,530
5
L
Athena
3,139
196
0
0
0
0
0
W
Horus
7,955
497
36
2
0
283,369
4
L
Morgan Le Fay
8,465
529
112
7
0
286,988
4
L
Mercury
8,805
550
88
6
0
297,725
2
W
Hun Batz
9,211
576
94
6
0
355,754
1
W
Anubis
10,555
660
137
9
0
266,918
3
W
Nox
9,104
569
106
7
0
289,947
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role