Player Matchup

Ganesha
Ganesha
CrashBandicootTR
Ganesha
Level 120
God Stats
5W - 5L
1,615 SR
Queue Stats
135W - 131L
1,491 Elo+
Party 1
Merlin
Merlin
LeCompteDeFilou
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,614 Elo+
Party 2
Cupid
Cupid
Rekt_Bakka
Cupid
Level 37
God Stats
3W - 5L
1,178 SR
Queue Stats
8W - 9L
1,225 Elo+
Party 2
Kali
Kali
WiIIiamsBrother
Kali
Level 160
God Stats
3W - 1L
1,930 SR
Queue Stats
285W - 263L
1,566 Elo+
Party 1
Agni
Agni
toopro4umate
Agni
Level 39
God Stats
4W - 2L
1,326 SR
Queue Stats
46W - 39L
1,522 Elo+
Party 1
Team Averages
Level 76
1,510 SR
1,484 Elo+

VS

Team Averages
Level 65
1,585 SR
1,517 Elo+
Thanatos
Thanatos
Androgeno3
Thanatos
Level 17
God Stats
5W - 5L
1,638 SR
Queue Stats
95W - 65L
1,525 Elo+
Party 3
Bacchus
Bacchus
HIVCanerBot33
Bacchus
Level 87
God Stats
5W - 3L
1,443 SR
Queue Stats
145W - 135L
1,450 Elo+
Party 3
Anhur
Anhur
SlashyMcTrashy
Anhur
Level 43
God Stats
21W - 16L
1,526 SR
Queue Stats
206W - 124L
1,642 Elo+
Solo
Hel
Hel
ladypiripiri
Hel
Level 87
God Stats
1W - 0L
1,764 SR
Queue Stats
252W - 224L
1,513 Elo+
Party 3
Mulan
Mulan
zon_0b00
Mulan
Level 92
God Stats
3W - 3L
1,555 SR
Queue Stats
177W - 167L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
6,804
486
3,795
12,061
7,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 3 / 0
8,211
587
5,536
6,498
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
9
0 / 8 / 1
5,557
397
5,499
10,381
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 1
8,125
580
4,414
13,182
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 4 / 2
7,377
527
7,816
10,057
2,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Androgeno3
Thanatos
14
10 / 1 / 4
8,589
614
12,207
14,648
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
11
1 / 1 / 12
7,378
527
3,548
10,710
11,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
12 / 1 / 4
9,836
703
15,861
11,032
3,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 3 / 8
7,149
511
3,548
7,118
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
zon_0b00
Mulan
13
0 / 1 / 4
7,470
534
2,674
5,724
2,991
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
7
Kills
24
24
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Androgeno3
Thanatos
10
1
4
12
L
1
4
4
0.75
W
Bacchus
1
1
12
7
L
2
3
0
0.67
L
Cupid
0
8
1
0.06
W
12
1
4
14
L
3
5
1
0.7
W
1
3
8
1.67
L
1
4
2
0.5
W
Mulan
zon_0b00
Mulan
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,060
Damage
37,838
52,179
Taken
49,232
17,565
Mitigated
25,747
10,865
Healing
32,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Androgeno3
Thanatos
12,207
3,353
0
13,750
14,648
5,518
266
3,927
10,721
0
47,382
L
3,795
918
932
962
12,061
7,916
162
2,156
9,905
23,340
0
W
Bacchus
3,548
322
895
2,266
10,710
11,346
366
4,076
6,634
13,095
0
L
5,536
332
0
853
6,498
1,629
0
1,231
5,267
66,840
0
L
Cupid
5,499
3,014
88
1,277
10,381
1,271
354
800
9,581
0
21,341
W
15,861
9,927
0
6,407
11,032
3,619
478
2,074
8,958
0
82,379
L
4,414
2,208
0
4,998
13,182
4,410
0
1,743
11,439
0
34,212
W
3,548
244
4,706
2,959
7,118
2,273
360
3,987
3,131
39,970
0
L
7,816
597
0
1,755
10,057
2,339
408
1,166
8,891
43,713
0
W
Mulan
zon_0b00
Mulan
2,674
428
0
1,990
5,724
2,991
1,405
3,144
2,580
0
42,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,074
Gold Earned
40,422
382
Minions Killed
419
0
Camps Cleared
0
1,277,160
Distance Traveled
1,355,924
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,589
614
70
5
0
283,015
2
L
Ganesha
6,804
486
11
1
0
250,884
4
W
Bacchus
7,378
527
10
1
0
267,211
0
L
Merlin
8,211
587
137
10
0
259,524
2
L
Cupid
5,557
397
55
4
0
242,615
0
W
Anhur
9,836
703
144
10
0
248,508
3
L
Kali
8,125
580
89
6
0
269,338
7
W
Hel
7,149
511
90
6
0
292,220
4
L
Agni
7,377
527
90
6
0
254,799
3
W
Mulan
7,470
534
105
8
0
264,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role